88 lines
2.2 KiB
C++
88 lines
2.2 KiB
C++
// Copyright (c) 2016-2018 Kiwano - Nomango
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#include "GeometryNode.h"
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#include "../renderer/render.h"
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namespace kiwano
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{
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GeometryNode::GeometryNode()
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: fill_color_(Color::White)
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, stroke_color_(Color(Color::Black, 0))
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, stroke_width_(1.f)
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, outline_join_(StrokeStyle::Miter)
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{
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}
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GeometryNode::GeometryNode(GeometryPtr geometry)
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: GeometryNode()
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{
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SetGeometry(geometry);
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}
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GeometryNode::~GeometryNode()
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{
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}
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void GeometryNode::SetGeometry(GeometryPtr geometry)
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{
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geometry_ = geometry;
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}
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void GeometryNode::SetFillColor(const Color & color)
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{
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fill_color_ = color;
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}
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void GeometryNode::SetStrokeColor(const Color & color)
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{
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stroke_color_ = color;
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}
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void GeometryNode::SetStrokeWidth(float width)
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{
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stroke_width_ = std::max(width, 0.f);
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}
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void GeometryNode::SetOutlineJoinStyle(StrokeStyle outline_join)
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{
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outline_join_ = outline_join;
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}
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void GeometryNode::OnRender()
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{
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if (geometry_ && geometry_->geo_)
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{
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Renderer::Instance().FillGeometry(
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geometry_->geo_.Get(),
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fill_color_
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);
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Renderer::Instance().DrawGeometry(
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geometry_->geo_,
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stroke_color_,
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stroke_width_,
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outline_join_
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);
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}
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}
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}
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