| .. |
|
Action.cpp
|
change: add namespace modules & load libraries from dll
|
2019-08-06 13:31:57 +08:00 |
|
Action.h
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
ActionCombined.cpp
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
ActionCombined.h
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
ActionFiniteTime.cpp
|
change: add namespace modules & load libraries from dll
|
2019-08-06 13:31:57 +08:00 |
|
ActionFiniteTime.h
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
Animation.cpp
|
change: add namespace modules & load libraries from dll
|
2019-08-06 13:31:57 +08:00 |
|
Animation.h
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
BaseTypes.h
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
CallFunc.cpp
|
change: add namespace modules & load libraries from dll
|
2019-08-06 13:31:57 +08:00 |
|
CallFunc.h
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
Canvas.cpp
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
Canvas.h
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
Color.cpp
|
update: GraphicsDevice owns all Direct2D resources
|
2019-08-06 13:31:59 +08:00 |
|
Color.h
|
update: GraphicsDevice owns all Direct2D resources
|
2019-08-06 13:31:59 +08:00 |
|
Font.cpp
|
change: add namespace modules & load libraries from dll
|
2019-08-06 13:31:57 +08:00 |
|
Font.h
|
change: add namespace modules & load libraries from dll
|
2019-08-06 13:31:57 +08:00 |
|
Game.cpp
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
Game.h
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
Image.cpp
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
Image.h
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
Input.cpp
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
Input.h
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
KeyEvent.cpp
|
change: add namespace modules & load libraries from dll
|
2019-08-06 13:31:57 +08:00 |
|
KeyEvent.h
|
change: add namespace modules & load libraries from dll
|
2019-08-06 13:31:57 +08:00 |
|
MouseEvent.cpp
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
MouseEvent.h
|
change: add namespace modules & load libraries from dll
|
2019-08-06 13:31:57 +08:00 |
|
Music.cpp
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
Music.h
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
Node.cpp
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
Node.h
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
Rect.hpp
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
RefCounter.cpp
|
change: add namespace modules & load libraries from dll
|
2019-08-06 13:31:57 +08:00 |
|
RefCounter.h
|
change: add namespace modules & load libraries from dll
|
2019-08-06 13:31:57 +08:00 |
|
Resource.cpp
|
change: add namespace modules & load libraries from dll
|
2019-08-06 13:31:57 +08:00 |
|
Resource.h
|
change: add namespace modules & load libraries from dll
|
2019-08-06 13:31:57 +08:00 |
|
Scene.cpp
|
update: GraphicsDevice owns all Direct2D resources
|
2019-08-06 13:31:59 +08:00 |
|
Scene.h
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
Singleton.hpp
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
Size.cpp
|
add: time literals & duration to string & duration operation with iostream
|
2019-08-06 13:31:59 +08:00 |
|
Size.h
|
update: GraphicsDevice owns all Direct2D resources
|
2019-08-06 13:31:59 +08:00 |
|
Sprite.cpp
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
Sprite.h
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
Task.cpp
|
change: add namespace modules & load libraries from dll
|
2019-08-06 13:31:57 +08:00 |
|
Task.h
|
change: add namespace modules & load libraries from dll
|
2019-08-06 13:31:57 +08:00 |
|
Text.cpp
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
Text.h
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
TextRenderer.cpp
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
TextRenderer.h
|
change: add namespace modules & load libraries from dll
|
2019-08-06 13:31:57 +08:00 |
|
Transition.cpp
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
Transition.h
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
audio.cpp
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
audio.h
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
base.h
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
logs.h
|
change: add namespace modules & load libraries from dll
|
2019-08-06 13:31:57 +08:00 |
|
macros.h
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
modules.cpp
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
modules.h
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
render.cpp
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
render.h
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
time.cpp
|
update: GraphicsDevice owns all Direct2D resources
|
2019-08-06 13:31:59 +08:00 |
|
time.h
|
add: time literals & duration to string & duration operation with iostream
|
2019-08-06 13:31:59 +08:00 |
|
window.cpp
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |
|
window.h
|
update: modern singleton pattern
|
2019-08-06 13:31:59 +08:00 |