63 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			63 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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| * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
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| *
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| * This software is provided 'as-is', without any express or implied
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| * warranty.  In no event will the authors be held liable for any damages
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| * arising from the use of this software.
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| * Permission is granted to anyone to use this software for any purpose,
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| * including commercial applications, and to alter it and redistribute it
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| * freely, subject to the following restrictions:
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| * 1. The origin of this software must not be misrepresented; you must not
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| * claim that you wrote the original software. If you use this software
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| * in a product, an acknowledgment in the product documentation would be
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| * appreciated but is not required.
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| * 2. Altered source versions must be plainly marked as such, and must not be
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| * misrepresented as being the original software.
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| * 3. This notice may not be removed or altered from any source distribution.
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| */
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| 
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| #ifndef B2_BLOCK_ALLOCATOR_H
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| #define B2_BLOCK_ALLOCATOR_H
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| 
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| #include "Box2D/Common/b2Settings.h"
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| 
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| const int32 b2_chunkSize = 16 * 1024;
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| const int32 b2_maxBlockSize = 640;
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| const int32 b2_blockSizes = 14;
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| const int32 b2_chunkArrayIncrement = 128;
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| 
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| struct b2Block;
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| struct b2Chunk;
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| 
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| /// This is a small object allocator used for allocating small
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| /// objects that persist for more than one time step.
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| /// See: http://www.codeproject.com/useritems/Small_Block_Allocator.asp
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| class b2BlockAllocator
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| {
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| public:
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| 	b2BlockAllocator();
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| 	~b2BlockAllocator();
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| 
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| 	/// Allocate memory. This will use b2Alloc if the size is larger than b2_maxBlockSize.
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| 	void* Allocate(int32 size);
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| 
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| 	/// Free memory. This will use b2Free if the size is larger than b2_maxBlockSize.
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| 	void Free(void* p, int32 size);
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| 
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| 	void Clear();
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| 
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| private:
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| 
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| 	b2Chunk* m_chunks;
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| 	int32 m_chunkCount;
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| 	int32 m_chunkSpace;
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| 
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| 	b2Block* m_freeLists[b2_blockSizes];
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| 
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| 	static int32 s_blockSizes[b2_blockSizes];
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| 	static uint8 s_blockSizeLookup[b2_maxBlockSize + 1];
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| 	static bool s_blockSizeLookupInitialized;
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| };
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| 
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| #endif
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