312 lines
7.5 KiB
C++
312 lines
7.5 KiB
C++
// Copyright (c) 2016-2018 Kiwano - Nomango
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#include <kiwano/2d/Canvas.h>
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#include <kiwano/core/Logger.h>
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namespace kiwano
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{
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CanvasPtr Canvas::Create(const Size& size)
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{
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void* mem = memory::Alloc<Canvas>();
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CanvasPtr ptr = ::new (mem) Canvas;
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if (ptr)
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{
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try
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{
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ptr->stroke_brush_ = Brush::Create(Color::White);
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ptr->fill_brush_ = Brush::Create(Color::White);
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ptr->ResizeAndClear(size);
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}
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catch (std::exception)
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{
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return nullptr;
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}
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}
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return ptr;
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}
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Canvas::Canvas()
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{
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}
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void Canvas::BeginDraw()
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{
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KGE_ASSERT(render_ctx_);
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render_ctx_->BeginDraw();
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}
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void Canvas::EndDraw()
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{
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KGE_ASSERT(render_ctx_);
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render_ctx_->EndDraw();
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}
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void Canvas::OnRender(RenderContext& ctx)
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{
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if (texture_cached_)
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{
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PrepareToRender(ctx);
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ctx.DrawTexture(*texture_cached_, nullptr, &GetBounds());
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}
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}
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void Canvas::SetBrush(BrushPtr brush)
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{
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KGE_ASSERT(render_ctx_);
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render_ctx_->SetCurrentBrush(brush);
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}
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void Canvas::SetBrushTransform(const Transform& transform)
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{
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KGE_ASSERT(render_ctx_);
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render_ctx_->SetTransform(transform.ToMatrix());
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}
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void Canvas::SetBrushTransform(const Matrix3x2& transform)
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{
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KGE_ASSERT(render_ctx_);
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render_ctx_->SetTransform(transform);
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}
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void Canvas::PushLayer(LayerPtr layer)
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{
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KGE_ASSERT(render_ctx_);
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if (layer)
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{
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render_ctx_->PushLayer(*layer);
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}
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}
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void Canvas::PopLayer()
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{
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KGE_ASSERT(render_ctx_);
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render_ctx_->PopLayer();
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}
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void Canvas::PushClipRect(const Rect& clip_rect)
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{
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KGE_ASSERT(render_ctx_);
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render_ctx_->PushClipRect(clip_rect);
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}
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void Canvas::PopClipRect()
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{
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KGE_ASSERT(render_ctx_);
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render_ctx_->PopClipRect();
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}
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void Canvas::DrawShape(ShapePtr shape)
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{
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KGE_ASSERT(render_ctx_);
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if (shape)
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{
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render_ctx_->SetCurrentBrush(stroke_brush_);
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render_ctx_->SetCurrentStrokeStyle(stroke_style_);
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render_ctx_->DrawShape(*shape);
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}
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}
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void Canvas::DrawLine(const Point& begin, const Point& end)
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{
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KGE_ASSERT(render_ctx_);
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render_ctx_->SetCurrentBrush(stroke_brush_);
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render_ctx_->SetCurrentStrokeStyle(stroke_style_);
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render_ctx_->DrawLine(begin, end);
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}
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void Canvas::DrawCircle(const Point& center, float radius)
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{
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KGE_ASSERT(render_ctx_);
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render_ctx_->SetCurrentBrush(stroke_brush_);
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render_ctx_->SetCurrentStrokeStyle(stroke_style_);
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render_ctx_->DrawEllipse(center, Vec2(radius, radius));
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}
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void Canvas::DrawEllipse(const Point& center, const Vec2& radius)
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{
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KGE_ASSERT(render_ctx_);
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render_ctx_->SetCurrentBrush(stroke_brush_);
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render_ctx_->SetCurrentStrokeStyle(stroke_style_);
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render_ctx_->DrawEllipse(center, radius);
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}
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void Canvas::DrawRect(const Rect& rect)
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{
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KGE_ASSERT(render_ctx_);
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render_ctx_->SetCurrentBrush(stroke_brush_);
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render_ctx_->SetCurrentStrokeStyle(stroke_style_);
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render_ctx_->DrawRectangle(rect);
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}
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void Canvas::DrawRoundedRect(const Rect& rect, const Vec2& radius)
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{
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KGE_ASSERT(render_ctx_);
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render_ctx_->SetCurrentBrush(stroke_brush_);
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render_ctx_->SetCurrentStrokeStyle(stroke_style_);
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render_ctx_->DrawRoundedRectangle(rect, radius);
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}
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void Canvas::FillShape(ShapePtr shape)
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{
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KGE_ASSERT(render_ctx_);
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if (shape)
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{
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render_ctx_->SetCurrentBrush(fill_brush_);
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render_ctx_->FillShape(*shape);
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}
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}
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void Canvas::FillCircle(const Point& center, float radius)
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{
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KGE_ASSERT(render_ctx_);
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render_ctx_->SetCurrentBrush(fill_brush_);
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render_ctx_->FillEllipse(center, Vec2(radius, radius));
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}
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void Canvas::FillEllipse(const Point& center, const Vec2& radius)
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{
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KGE_ASSERT(render_ctx_);
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render_ctx_->SetCurrentBrush(fill_brush_);
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render_ctx_->FillEllipse(center, radius);
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}
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void Canvas::FillRect(const Rect& rect)
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{
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KGE_ASSERT(render_ctx_);
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render_ctx_->SetCurrentBrush(fill_brush_);
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render_ctx_->FillRectangle(rect);
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}
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void Canvas::FillRoundedRect(const Rect& rect, const Vec2& radius)
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{
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KGE_ASSERT(render_ctx_);
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render_ctx_->SetCurrentBrush(fill_brush_);
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render_ctx_->FillRoundedRectangle(rect, radius);
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}
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void Canvas::DrawFrame(FramePtr frame, const Point& pos)
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{
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KGE_ASSERT(render_ctx_);
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if (frame && frame->IsValid())
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{
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render_ctx_->DrawTexture(*frame->GetTexture(), &frame->GetCropRect(), &Rect(pos, frame->GetSize()));
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}
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}
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void Canvas::DrawFrame(FramePtr frame, const Point& pos, const Size& size)
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{
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KGE_ASSERT(render_ctx_);
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if (frame && frame->IsValid())
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{
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render_ctx_->DrawTexture(*frame->GetTexture(), &frame->GetCropRect(), &Rect(pos, size));
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}
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}
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void Canvas::DrawTextLayout(const String& text, const TextStyle& style, const Point& point)
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{
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if (text.empty())
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return;
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DrawTextLayout(TextLayout::Create(text, style), point);
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}
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void Canvas::DrawTextLayout(TextLayoutPtr layout, const Point& point)
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{
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KGE_ASSERT(render_ctx_);
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if (layout)
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{
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render_ctx_->DrawTextLayout(*layout, point);
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}
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}
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void Canvas::BeginPath(const Point& begin_pos)
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{
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shape_maker_.BeginPath(begin_pos);
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}
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void Canvas::EndPath(bool closed)
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{
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shape_maker_.EndPath(closed);
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}
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void Canvas::AddLine(const Point& point)
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{
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shape_maker_.AddLine(point);
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}
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void Canvas::AddLines(const Vector<Point>& points)
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{
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shape_maker_.AddLines(points);
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}
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void Canvas::AddBezier(const Point& point1, const Point& point2, const Point& point3)
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{
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shape_maker_.AddBezier(point1, point2, point3);
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}
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void Canvas::AddArc(const Point& point, const Size& radius, float rotation, bool clockwise, bool is_small)
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{
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shape_maker_.AddArc(point, radius, rotation, clockwise, is_small);
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}
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void Canvas::StrokePath()
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{
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KGE_ASSERT(render_ctx_);
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render_ctx_->SetCurrentBrush(stroke_brush_);
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render_ctx_->SetCurrentStrokeStyle(stroke_style_);
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render_ctx_->DrawShape(*shape_maker_.GetShape());
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}
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void Canvas::FillPath()
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{
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KGE_ASSERT(render_ctx_);
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render_ctx_->SetCurrentBrush(fill_brush_);
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render_ctx_->FillShape(*shape_maker_.GetShape());
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}
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void Canvas::Clear()
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{
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KGE_ASSERT(render_ctx_);
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render_ctx_->Clear();
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}
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void Canvas::Clear(const Color& clear_color)
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{
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KGE_ASSERT(render_ctx_);
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render_ctx_->Clear(clear_color);
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}
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void Canvas::ResizeAndClear(Size size)
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{
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texture_cached_ = memory::New<Texture>();
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render_ctx_ = RenderContext::Create(*texture_cached_, size);
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SetSize(render_ctx_->GetSize());
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}
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TexturePtr Canvas::ExportToTexture() const
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{
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return texture_cached_;
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}
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} // namespace kiwano
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