Magic_Game/src/kiwano/2d/animation/CustomAnimation.h

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// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include <kiwano/2d/animation/TweenAnimation.h>
namespace kiwano
{
KGE_DECLARE_SMART_PTR(CustomAnimation);
/**
* \addtogroup Animation
* @{
*/
/// \~chinese
/// @brief 补间动画回调函数
/// @details 在动画更新时回调该函数第一个参数是执行动画的目标第二个参数是动画进度0.0 - 1.0
using TweenFunc = Function<void(Actor* /* target */, float /* frac */)>;
/// \~chinese
/// @brief 自定义动画
class KGE_API CustomAnimation : public TweenAnimation
{
public:
/// \~chinese
/// @brief 创建自定义动画
/// @param duration 动画时长
/// @param tween_func 动画回调函数
CustomAnimation(Duration duration, TweenFunc tween_func);
/// \~chinese
/// @brief 获取动画回调函数
TweenFunc GetTweenFunc() const;
/// \~chinese
/// @brief 设置动画回调函数
void SetTweenFunc(const TweenFunc& tween_func);
/// \~chinese
/// @brief 获取该动画的拷贝对象
CustomAnimation* Clone() const override;
/// \~chinese
/// @brief 获取该动画的倒转
CustomAnimation* Reverse() const override
{
KGE_ERRORF("Reverse() not supported in CustomAnimation");
return nullptr;
}
protected:
void Init(Actor* target) override;
void UpdateTween(Actor* target, float frac) override;
private:
TweenFunc tween_func_;
};
/** @} */
inline TweenFunc CustomAnimation::GetTweenFunc() const
{
return tween_func_;
}
inline void CustomAnimation::SetTweenFunc(const TweenFunc& tween_func)
{
tween_func_ = tween_func;
}
} // namespace kiwano