| Button | Object不再自动释放,除非调用autoRelease函数将其加入释放管理池中 | 2017-10-05 00:53:03 +08:00 | 
		
			
			
			
			
				| Shape | Easy2D v1.1.0 | 2017-09-27 17:56:28 +08:00 | 
		
			
			
			
			
				| BatchNode.cpp | 修复BatchNode清空所有节点时,未销毁子节点的bug | 2017-10-05 11:30:27 +08:00 | 
		
			
			
			
			
				| BatchSprite.cpp | Easy2D v1.1.0 | 2017-09-27 17:56:28 +08:00 | 
		
			
			
			
			
				| Image.cpp | 新功能:图片的预加载 | 2017-10-05 13:56:00 +08:00 | 
		
			
			
			
			
				| Layer.cpp | Easy2D v1.1.0 | 2017-09-27 17:56:28 +08:00 | 
		
			
			
			
			
				| MouseNode.cpp | v1.1.1 | 2017-09-29 17:30:37 +08:00 | 
		
			
			
			
			
				| Node.cpp | Easy2D v1.1.0 | 2017-09-27 17:56:28 +08:00 | 
		
			
			
			
			
				| Object.cpp | 修复App::free函数造成内存泄漏的bug | 2017-10-05 11:28:13 +08:00 | 
		
			
			
			
			
				| RectNode.cpp | Easy2D v1.1.0 | 2017-09-27 17:56:28 +08:00 | 
		
			
			
			
			
				| Sprite.cpp | Object不再自动释放,除非调用autoRelease函数将其加入释放管理池中 | 2017-10-05 00:53:03 +08:00 | 
		
			
			
			
			
				| Text.cpp | Object不再自动释放,除非调用autoRelease函数将其加入释放管理池中 | 2017-10-05 00:53:03 +08:00 |