Magic_Game/src/kiwano/base/Resource.cpp

84 lines
2.1 KiB
C++

// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include "Resource.h"
#include "../base/Logger.h"
#include <iostream>
namespace kiwano
{
Resource::Resource()
: id_(0)
, type_(nullptr)
{
}
Resource::Resource(UINT id, LPCWSTR type)
: id_(id)
, type_(type)
{
}
Resource::Data Resource::GetData() const
{
do
{
if (data_.buffer && data_.size)
{
break;
}
HRSRC res_info = FindResourceW(nullptr, MAKEINTRESOURCE(id_), type_);
if (res_info == nullptr)
{
KGE_ERROR_LOG(L"FindResource failed");
break;
}
HGLOBAL res_data = LoadResource(nullptr, res_info);
if (res_data == nullptr)
{
KGE_ERROR_LOG(L"LoadResource failed");
break;
}
DWORD size = SizeofResource(nullptr, res_info);
if (size == 0)
{
KGE_ERROR_LOG(L"SizeofResource failed");
break;
}
LPVOID buffer = LockResource(res_data);
if (buffer == nullptr)
{
KGE_ERROR_LOG(L"LockResource failed");
break;
}
data_.buffer = static_cast<void*>(buffer);
data_.size = static_cast<UINT32>(size);
} while (0);
return data_;
}
}