119 lines
3.6 KiB
C++
119 lines
3.6 KiB
C++
// Copyright (c) 2016-2018 Easy2D - Nomango
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#pragma once
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#include "helper.hpp"
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#include "../base/Resource.h"
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#include "../2d/Font.hpp"
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#include "../2d/TextStyle.hpp"
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#include <dwrite.h>
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#include <d2d1.h>
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#include <d2d1_1.h>
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namespace easy2d
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{
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class E2D_API D2DDeviceResources
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: public IUnknown
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{
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public:
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HRESULT CreateBitmapFromFile(
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_Out_ ComPtr<ID2D1Bitmap>& bitmap,
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_In_ String const& file_path
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);
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HRESULT CreateBitmapFromResource(
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_Out_ ComPtr<ID2D1Bitmap>& bitmap,
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_In_ Resource const& res
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);
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HRESULT CreateTextFormat(
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_Out_ ComPtr<IDWriteTextFormat>& text_format,
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_In_ Font const& font,
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_In_ TextStyle const& text_style
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) const;
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HRESULT CreateTextLayout(
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_Out_ ComPtr<IDWriteTextLayout>& text_layout,
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_Out_ Size& layout_size,
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_In_ String const& text,
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_In_ ComPtr<IDWriteTextFormat> const& text_format,
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_In_ TextStyle const& text_style
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) const;
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void ClearImageCache();
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void DiscardResources();
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HRESULT SetD2DDevice(
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_In_ ComPtr<ID2D1Device> const& device
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);
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void SetTargetBitmap(
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_In_ ComPtr<ID2D1Bitmap1> const& target
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);
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inline ID2D1Factory1* GetD2DFactory() const { return d2d_factory_.Get(); }
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inline IWICImagingFactory* GetWICImagingFactory() const { return imaging_factory_.Get(); }
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inline IDWriteFactory* GetDWriteFactory() const { return dwrite_factory_.Get(); }
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inline ID2D1Device* GetD2DDevice() const { return d2d_device_.Get(); }
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inline ID2D1DeviceContext* GetD2DDeviceContext() const { return d2d_device_context_.Get(); }
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inline ID2D1Bitmap1* GetD2DTargetBitmap() const { return d2d_target_bitmap_.Get(); }
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ID2D1StrokeStyle* GetStrokeStyle(StrokeStyle stroke) const;
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public:
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unsigned long STDMETHODCALLTYPE AddRef();
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unsigned long STDMETHODCALLTYPE Release();
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HRESULT STDMETHODCALLTYPE QueryInterface(
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IID const& riid,
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void** ppvObject
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);
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protected:
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D2DDeviceResources();
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virtual ~D2DDeviceResources();
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HRESULT CreateDeviceIndependentResources();
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private:
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unsigned long ref_count_;
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float dpi_;
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using BitmapMap = UnorderedMap<size_t, ComPtr<ID2D1Bitmap>>;
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BitmapMap bitmap_cache_;
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ComPtr<ID2D1Factory1> d2d_factory_;
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ComPtr<ID2D1Device> d2d_device_;
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ComPtr<ID2D1DeviceContext> d2d_device_context_;
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ComPtr<ID2D1Bitmap1> d2d_target_bitmap_;
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ComPtr<IWICImagingFactory> imaging_factory_;
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ComPtr<IDWriteFactory> dwrite_factory_;
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ComPtr<ID2D1StrokeStyle> d2d_miter_stroke_style_;
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ComPtr<ID2D1StrokeStyle> d2d_bevel_stroke_style_;
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ComPtr<ID2D1StrokeStyle> d2d_round_stroke_style_;
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};
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}
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