93 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			93 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
| // Copyright (c) 2016-2018 Kiwano - Nomango
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| // 
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| // Permission is hereby granted, free of charge, to any person obtaining a copy
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| // of this software and associated documentation files (the "Software"), to deal
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| // in the Software without restriction, including without limitation the rights
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| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| // copies of the Software, and to permit persons to whom the Software is
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| // furnished to do so, subject to the following conditions:
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| // 
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| // The above copyright notice and this permission notice shall be included in
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| // all copies or substantial portions of the Software.
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| // 
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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| // THE SOFTWARE.
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| 
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| #include "DebugNode.h"
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| #include "Text.h"
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| #include "../renderer/render.h"
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| #include <sstream>
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| #include <psapi.h>
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| 
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| #pragma comment(lib, "psapi.lib")
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| 
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| namespace kiwano
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| {
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| 	DebugNode::DebugNode()
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| 	{
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| 		debug_text_ = new Text();
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| 		debug_text_->SetPosition(20, 20);
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| 		this->AddChild(debug_text_);
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| 
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| 		Font font;
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| 		font.size = 16.f;
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| 		font.weight = FontWeight::Normal;
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| 		debug_text_->SetFont(font);
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| 
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| 		TextStyle style;
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| 		style.wrap = false;
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| 		style.line_spacing = 20.f;
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| 		debug_text_->SetStyle(style);
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| 	}
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| 
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| 	DebugNode::~DebugNode()
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| 	{
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| 	}
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| 
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| 	void DebugNode::OnRender()
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| 	{
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| 		Renderer::Instance().GetSolidColorBrush()->SetColor(D2D1::ColorF(0.0f, 0.0f, 0.0f, 0.5f));
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| 
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| 		Renderer::Instance().GetDeviceResources()->GetD2DDeviceContext()->FillRectangle(
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| 			D2D1_RECT_F{ 10, 10, 30 + debug_text_->GetWidth(), 30 + debug_text_->GetHeight() },
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| 			Renderer::Instance().GetSolidColorBrush()
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| 		);
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| 	}
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| 
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| 	void DebugNode::OnUpdate(Duration dt)
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| 	{
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| 		KGE_NOT_USED(dt);
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| 
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| 		frame_time_.push_back(Time::Now());
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| 		while (frame_time_.back() - frame_time_.front() >= time::Sec)
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| 		{
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| 			frame_time_.erase(frame_time_.begin());
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| 		}
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| 		
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| 		std::wstringstream ss;
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| 		ss << "Fps: " << frame_time_.size() << std::endl;
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| 
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| #ifdef KGE_DEBUG
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| 		ss << "Objects: " << Object::__GetTracingObjects().size() << std::endl;
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| #endif
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| 
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| 		ss << "Render: " << Renderer::Instance().GetStatus().duration.Milliseconds() << "ms" << std::endl;
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| 
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| 		ss << "Primitives / sec: " << Renderer::Instance().GetStatus().primitives * frame_time_.size() << std::endl;
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| 
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| 		PROCESS_MEMORY_COUNTERS_EX pmc;
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| 		GetProcessMemoryInfo(GetCurrentProcess(), (PROCESS_MEMORY_COUNTERS*)&pmc, sizeof(pmc));
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| 		ss << "Memory: " << pmc.PrivateUsage / 1024 << "kb";
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| 
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| 		debug_text_->SetText(ss.str());
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| 
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| 		debug_text_->SetSize(debug_text_->GetLayoutSize());
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| 	}
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| 
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| }
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