| Action | refactoring... | 2018-08-19 15:11:20 +08:00 | 
		
			
			
			
			
				| Base | refactoring... | 2018-08-19 15:11:20 +08:00 | 
		
			
			
			
			
				| Common | 明确Resource的定义,不允许从本地文件创建Resource | 2018-08-19 20:40:44 +08:00 | 
		
			
			
			
			
				| Custom | refactoring | 2018-08-15 00:06:03 +08:00 | 
		
			
			
			
			
				| Event | refactoring | 2018-08-15 00:06:03 +08:00 | 
		
			
			
			
			
				| Manager | 分离节点功能,抽象为接口 | 2018-08-19 17:46:37 +08:00 | 
		
			
			
			
			
				| Node | 增加Canvas画布节点 | 2018-08-23 00:03:26 +08:00 | 
		
			
			
			
			
				| Tool | 明确Resource的定义,不允许从本地文件创建Resource | 2018-08-19 20:40:44 +08:00 | 
		
			
			
			
			
				| Transition | refactoring... | 2018-08-19 15:11:20 +08:00 | 
		
			
			
			
			
				| e2daction.h | 计时功能优化 | 2018-08-02 00:27:45 +08:00 | 
		
			
			
			
			
				| e2dbase.h | refactoring... | 2018-08-19 15:11:20 +08:00 | 
		
			
			
			
			
				| e2dcommon.h | 增加Canvas画布节点 | 2018-08-23 00:03:26 +08:00 | 
		
			
			
			
			
				| e2dcustom.h | refactoring | 2018-08-15 00:06:03 +08:00 | 
		
			
			
			
			
				| e2devent.h | 分离节点功能,抽象为接口 | 2018-08-19 17:46:37 +08:00 | 
		
			
			
			
			
				| e2dmacros.h | VS项目文件同步 | 2018-07-16 22:43:56 +08:00 | 
		
			
			
			
			
				| e2dmanager.h | refactoring... | 2018-08-19 15:11:20 +08:00 | 
		
			
			
			
			
				| e2dnode.h | 增加Canvas画布节点 | 2018-08-23 00:03:26 +08:00 | 
		
			
			
			
			
				| e2dtool.h | 明确Resource的定义,不允许从本地文件创建Resource | 2018-08-19 20:40:44 +08:00 | 
		
			
			
			
			
				| e2dtransition.h | refactoring... | 2018-08-19 15:11:20 +08:00 | 
		
			
			
			
			
				| easy2d.h | resolve #18, 简化 Player | 2018-08-12 12:06:06 +08:00 |