123 lines
3.0 KiB
C++
123 lines
3.0 KiB
C++
// Copyright (c) 2016-2018 Kiwano - Nomango
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#pragma once
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#include <kiwano/2d/Layer.h>
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#include <kiwano/renderer/Renderer.h>
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namespace kiwano
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{
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Layer::Layer()
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: swallow_(false)
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{
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auto handler = Closure(this, &Layer::HandleMessages);
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AddListener(Event::MouseBtnDown, handler);
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AddListener(Event::MouseBtnUp, handler);
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AddListener(Event::MouseMove, handler);
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AddListener(Event::MouseWheel, handler);
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AddListener(Event::KeyDown, handler);
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AddListener(Event::KeyUp, handler);
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AddListener(Event::Char, handler);
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}
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Layer::~Layer()
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{
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}
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void Layer::SetClipRect(Rect const& clip_rect)
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{
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area_.SetAreaRect(clip_rect);
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}
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void Layer::SetOpacity(float opacity)
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{
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// Actor::SetOpacity(opacity);
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area_.SetOpacity(opacity);
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}
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void Layer::SetMaskGeometry(Geometry const& mask)
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{
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area_.SetMaskGeometry(mask);
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}
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void Layer::SetMaskTransform(Matrix3x2 const& transform)
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{
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area_.SetMaskTransform(transform);
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}
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void Layer::Dispatch(Event& evt)
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{
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if (!IsVisible())
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return;
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if (!swallow_)
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{
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ActorPtr prev;
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for (auto child = children_.last_item(); child; child = prev)
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{
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prev = child->prev_item();
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child->Dispatch(evt);
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}
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}
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EventDispatcher::Dispatch(evt);
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}
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void Layer::Render(RenderTarget* rt)
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{
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PrepareRender(rt);
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rt->PushLayer(area_);
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Actor::Render(rt);
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rt->PopLayer();
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}
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void Layer::HandleMessages(Event const& evt)
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{
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switch (evt.type)
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{
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case Event::MouseBtnDown:
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OnMouseButtonDown(evt.mouse.button, Point{ evt.mouse.x, evt.mouse.y });
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break;
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case Event::MouseBtnUp:
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OnMouseButtonUp(evt.mouse.button, Point{ evt.mouse.x, evt.mouse.y });
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break;
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case Event::MouseMove:
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OnMouseMoved(Point{ evt.mouse.x, evt.mouse.y });
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break;
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case Event::MouseWheel:
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OnMouseWheel(evt.mouse.wheel);
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break;
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case Event::KeyDown:
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OnKeyDown(evt.key.code);
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break;
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case Event::KeyUp:
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OnKeyUp(evt.key.code);
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break;
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case Event::Char:
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OnChar(evt.key.c);
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break;
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}
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}
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}
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