101 lines
2.7 KiB
C++
101 lines
2.7 KiB
C++
#include "..\etools.h"
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#include <algorithm>
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#include <commdlg.h>
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#define DEFINE_KNOWN_FOLDER(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
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EXTERN_C const GUID DECLSPEC_SELECTANY name \
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= { l, w1, w2,{ b1, b2, b3, b4, b5, b6, b7, b8 } }
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DEFINE_KNOWN_FOLDER(FOLDERID_LocalAppData, 0xF1B32785, 0x6FBA, 0x4FCF, 0x9D, 0x55, 0x7B, 0x8E, 0x7F, 0x15, 0x70, 0x91);
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e2d::String e2d::File::getLocalAppDataPath()
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{
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typedef HRESULT(WINAPI* pFunSHGetKnownFolderPath)(const GUID& rfid, DWORD dwFlags, HANDLE hToken, PWSTR *ppszPath);
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// 获取 AppData\Local 文件夹的路径
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PWSTR pszPath = NULL;
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HMODULE hModule = LoadLibrary(L"shell32.dll");
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pFunSHGetKnownFolderPath SHGetKnownFolderPath = (pFunSHGetKnownFolderPath)GetProcAddress(hModule, "SHGetKnownFolderPath");
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HRESULT hr = SHGetKnownFolderPath(FOLDERID_LocalAppData, 0, NULL, &pszPath);
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if (SUCCEEDED(hr))
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{
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String path = pszPath;
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CoTaskMemFree(pszPath);
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return path;
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}
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return L"";
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}
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e2d::String e2d::File::getTempPath()
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{
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// 获取临时文件目录
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wchar_t path[_MAX_PATH];
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::GetTempPath(_MAX_PATH, path);
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// 创建临时文件目录
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e2d::String tempFilePath = path + e2d::Game::getAppName();
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if (::_waccess(tempFilePath, 0) == -1)
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{
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::_wmkdir(tempFilePath);
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}
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return tempFilePath;
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}
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e2d::String e2d::File::getDefaultSavePath()
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{
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String path = File::getLocalAppDataPath();
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WARN_IF(path.isEmpty(), "Cannot get local AppData path!");
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path += L"\\" + Game::getAppName();
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if (::_waccess(path, 0) == -1)
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{
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::_wmkdir(path);
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}
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path += L"\\DefaultData.ini";
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return path;
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}
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e2d::String e2d::File::getFileExtension(const String & filePath)
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{
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String fileExtension;
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// 找到文件名中的最后一个 '.' 的位置
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int pos = filePath.findLastOf(L'.');
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// 判断 pos 是否是个有效位置
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if (pos != -1)
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{
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// 截取扩展名
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fileExtension = filePath.sub(pos, filePath.length());
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// 转换为小写字母
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fileExtension = fileExtension.lower();
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}
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return fileExtension;
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}
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e2d::String e2d::File::getSaveFilePath(const String & title, const String & defExt)
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{
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// 弹出保存对话框
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OPENFILENAME ofn = { 0 };
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TCHAR strFilename[MAX_PATH] = { 0 }; // 用于接收文件名
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ofn.lStructSize = sizeof(OPENFILENAME); // 结构体大小
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ofn.hwndOwner = Window::getHWnd(); // 窗口句柄
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ofn.lpstrFilter = L"所有文件\0*.*\0\0"; // 设置过滤
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ofn.nFilterIndex = 1; // 过滤器索引
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ofn.lpstrFile = strFilename; // 接收返回的文件路径和文件名
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ofn.nMaxFile = sizeof(strFilename); // 缓冲区长度
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ofn.lpstrInitialDir = NULL; // 初始目录为默认
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ofn.Flags = OFN_PATHMUSTEXIST | OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT;
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ofn.lpstrTitle = title; // 标题
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ofn.lpstrDefExt = defExt; // 默认追加的扩展名
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if (GetSaveFileName(&ofn))
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{
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return strFilename;
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}
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return L"";
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} |