68 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			68 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
| #include "..\..\e2dshape.h"
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| 
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| e2d::Circle::Circle()
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| 	: _radius(0)
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| {
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| 	this->setPivot(0.5, 0.5);
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| }
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| 
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| e2d::Circle::Circle(double radius)
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| {
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| 	this->setRadius(radius);
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| 	this->setPivot(0.5, 0.5);
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| }
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| 
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| e2d::Circle::Circle(Point center, double radius)
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| {
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| 	this->setRadius(radius);
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| 	this->setPos(center);
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| 	this->setPivot(0.5, 0.5);
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| }
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| 
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| e2d::Circle * e2d::Circle::create()
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| {
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| 	return Create<Circle>();
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| }
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| 
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| e2d::Circle * e2d::Circle::create(double radius)
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| {
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| 	return Create<Circle>(radius);
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| }
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| 
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| e2d::Circle * e2d::Circle::create(Point center, double radius)
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| {
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| 	return Create<Circle>(center, radius);
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| }
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| 
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| e2d::Circle::~Circle()
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| {
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| }
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| 
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| double e2d::Circle::getRadius() const
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| {
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| 	return _radius;
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| }
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| 
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| void e2d::Circle::setRadius(double radius)
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| {
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| 	_radius = float(radius);
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| 	Node::setSize(radius * 2, radius * 2);
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| }
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| 
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| void e2d::Circle::_renderLine()
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| {
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| 	Renderer::getRenderTarget()->DrawEllipse(
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| 		D2D1::Ellipse(D2D1::Point2F(_radius, _radius), _radius, _radius),
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| 		Renderer::getSolidColorBrush(),
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| 		_strokeWidth
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| 	);
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| }
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| 
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| void e2d::Circle::_renderFill()
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| {
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| 	Renderer::getRenderTarget()->FillEllipse(
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| 		D2D1::Ellipse(D2D1::Point2F(_radius, _radius), _radius, _radius),
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| 		Renderer::getSolidColorBrush()
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| 	);
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| }
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