Magic_Game/src/kiwano/2d/Frame.h

86 lines
2.1 KiB
C++

// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include "../renderer/Texture.h"
namespace kiwano
{
// 帧图像
class KGE_API Frame
: public ObjectBase
{
public:
Frame();
explicit Frame(
String const& file_path
);
explicit Frame(
Resource const& res
);
explicit Frame(
Texture const& texture
);
bool Load(
String const& file_path
);
bool Load(
Resource const& res
);
// 裁剪矩形
void SetCropRect(
Rect const& crop_rect /* 裁剪矩形 */
);
// 设置纹理
void SetTexture(
Texture const& texture
);
// 获取宽度
Float32 GetWidth() const { return crop_rect_.GetWidth(); }
// 获取高度
Float32 GetHeight() const { return crop_rect_.GetHeight(); }
// 获取大小
Size GetSize() const { return crop_rect_.GetSize(); }
// 获取裁剪位置
Point GetCropPoint() const { return crop_rect_.GetLeftTop(); }
// 获取裁剪矩形
inline Rect const& GetCropRect() const { return crop_rect_; }
// 获取纹理
inline Texture const& GetTexture() const { return texture_; }
protected:
Texture texture_;
Rect crop_rect_;
};
}