81 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			81 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
| // Copyright (c) 2016-2018 Kiwano - Nomango
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| //
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| // Permission is hereby granted, free of charge, to any person obtaining a copy
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| // of this software and associated documentation files (the "Software"), to deal
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| // in the Software without restriction, including without limitation the rights
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| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| // copies of the Software, and to permit persons to whom the Software is
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| // furnished to do so, subject to the following conditions:
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| //
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| // The above copyright notice and this permission notice shall be included in
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| // all copies or substantial portions of the Software.
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| //
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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| // THE SOFTWARE.
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| 
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| #pragma once
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| #include <kiwano/2d/LayerActor.h>
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| 
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| namespace kiwano
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| {
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| namespace imgui
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| {
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| KGE_DECLARE_SMART_PTR(ImGuiLayer);
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| 
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| /// \~chinese
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| /// @brief ImGui管道
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| using ImGuiPipeline = Function<void()>;
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| 
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| /**
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|  * \~chinese
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|  * @brief ImGui图层
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|  */
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| class ImGuiLayer : public LayerActor
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| {
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| public:
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|     /// \~chinese
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|     /// @brief 创建ImGui图层
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|     static ImGuiLayerPtr Create();
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| 
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|     /// \~chinese
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|     /// @brief 创建ImGui图层
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|     /// @param name 元素名称
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|     /// @param item 管道
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|     static ImGuiLayerPtr Create(String const& name, ImGuiPipeline const& item);
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| 
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|     ImGuiLayer();
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| 
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|     virtual ~ImGuiLayer();
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| 
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|     /// \~chinese
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|     /// @brief 添加 ImGui 元素
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|     /// @param name 元素名称
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|     /// @param item 管道
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|     void AddItem(String const& name, ImGuiPipeline const& item);
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| 
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|     /// \~chinese
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|     /// @brief 移除 ImGui 元素
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|     /// @param name 元素名称
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|     void RemoveItem(String const& name);
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| 
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|     // 移除所有元素
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|     /// \~chinese
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|     /// @brief 移除所有元素
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|     void RemoveAllItems();
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| 
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| public:
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|     void OnRender(RenderContext& ctx) override;
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| 
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|     bool CheckVisibility(RenderContext& ctx) const override;
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| 
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| private:
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|     Map<String, ImGuiPipeline> pipelines_;
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| };
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| }  // namespace imgui
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| }  // namespace kiwano
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