Magic_Game/core/base/base.h

49 lines
1.6 KiB
C++

// Copyright (c) 2016-2018 Easy2D - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include "BaseTypes.h"
#include "Rect.hpp"
#include <stdexcept>
namespace easy2d
{
template<class Interface>
inline void SafeRelease(Interface*& p)
{
if (p != nullptr)
{
p->Release();
p = nullptr;
}
}
inline void ThrowIfFailed(HRESULT hr)
{
if (FAILED(hr))
{
static char s_str[64] = {};
::sprintf_s(s_str, "[easy2d] Failure with HRESULT of %08X", static_cast<unsigned int>(hr));
::OutputDebugStringA(s_str);
throw std::runtime_error(s_str);
}
}
}