68 lines
		
	
	
		
			871 B
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			68 lines
		
	
	
		
			871 B
		
	
	
	
		
			C++
		
	
	
	
| #include "..\e2daction.h"
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| #include "..\e2dmanager.h"
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| 
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| e2d::Loop::Loop(Action * action, int times /* = -1 */)
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| 	: _action(action)
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| 	, _times(0)
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| 	, _totalTimes(times)
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| {
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| 	ASSERT(_action, "Loop NULL pointer exception!");
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| 	_action->retain();
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| }
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| 
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| e2d::Loop::~Loop()
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| {
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| }
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| 
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| e2d::Loop * e2d::Loop::clone() const
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| {
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| 	return new Loop(_action->clone());
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| }
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| 
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| void e2d::Loop::_init()
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| {
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| 	Action::_init();
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| 	_action->_target = _target;
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| 	_action->_init();
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| }
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| 
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| void e2d::Loop::_update()
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| {
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| 	Action::_update();
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| 
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| 	if (_times == _totalTimes)
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| 	{
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| 		this->stop();
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| 		return;
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| 	}
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| 
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| 	_action->_update();
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| 
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| 	if (_action->_isDone())
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| 	{
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| 		_times++;
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| 		
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| 		Action::reset();
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| 		_action->reset();
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| 	}
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| }
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| 
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| void e2d::Loop::reset()
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| {
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| 	Action::reset();
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| 
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| 	_action->reset();
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| 	_times = 0;
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| }
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| 
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| void e2d::Loop::onDestroy()
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| {
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| 	Action::onDestroy();
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| 	SafeRelease(&_action);
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| }
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| 
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| void e2d::Loop::_resetTime()
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| {
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| 	_action->_resetTime();
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| }
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