151 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			151 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
| #include "..\e2daction.h"
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| 
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| e2d::Sequence::Sequence()
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| 	: _currIndex(0)
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| {
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| }
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| 
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| e2d::Sequence::Sequence(int number, Action * action, ...) :
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| 	_currIndex(0)
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| {
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| 	va_list args;
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| 	va_start(args, action);
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| 
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| 	this->add(action);
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| 	for (int i = 1; i < number; i++)
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| 	{
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| 		this->add(va_arg(args, Action*));
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| 	}
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| 
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| 	va_end(args);
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| }
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| 
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| #ifdef HIGHER_THAN_VS2012
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| e2d::Sequence::Sequence(const std::initializer_list<Action*>& actions)
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| 	: _currIndex(0)
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| {
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| 	this->add(actions);
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| }
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| #endif
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| 
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| e2d::Sequence::~Sequence()
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| {
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| }
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| 
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| void e2d::Sequence::_init()
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| {
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| 	Action::_init();
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| 	// 将所有动作与目标绑定
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| 	if (_target)
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| 	{
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| 		for (auto action : _actions)
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| 		{
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| 			action->_target = _target;
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| 		}
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| 	}
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| 	// 初始化第一个动作
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| 	_actions[0]->_init();
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| }
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| 
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| void e2d::Sequence::onDestroy()
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| {
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| 	Action::onDestroy();
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| 	for (auto action : _actions)
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| 	{
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| 		SafeRelease(&action);
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| 	}
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| }
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| 
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| void e2d::Sequence::_update()
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| {
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| 	Action::_update();
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| 
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| 	auto &action = _actions[_currIndex];
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| 	action->_update();
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| 
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| 	if (action->_isDone())
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| 	{
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| 		_currIndex++;
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| 		if (_currIndex == _actions.size())
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| 		{
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| 			this->stop();
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| 		}
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| 		else
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| 		{
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| 			_actions[_currIndex]->_init();
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| 		}
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| 	}
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| }
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| 
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| void e2d::Sequence::reset()
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| {
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| 	Action::reset();
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| 	for (auto action : _actions)
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| 	{
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| 		action->reset();
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| 	}
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| 	_currIndex = 0;
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| }
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| 
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| void e2d::Sequence::_resetTime()
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| {
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| 	for (auto action : _actions)
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| 	{
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| 		action->_resetTime();
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| 	}
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| }
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| 
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| void e2d::Sequence::add(Action * action)
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| {
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| 	if (action)
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| 	{
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| 		_actions.push_back(action);
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| 		action->retain();
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| 	}
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| }
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| 
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| void e2d::Sequence::add(int number, Action * action, ...)
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| {
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| 	va_list args;
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| 	va_start(args, action);
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| 
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| 	this->add(action);
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| 	for (int i = 1; i < number; i++)
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| 	{
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| 		this->add(va_arg(args, Action*));
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| 	}
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| 
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| 	va_end(args);
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| }
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| 
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| #ifdef HIGHER_THAN_VS2012
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| void e2d::Sequence::add(const std::initializer_list<Action*>& actions)
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| {
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| 	for (const auto &action : actions)
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| 	{
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| 		this->add(action);
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| 	}
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| }
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| #endif
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| 
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| e2d::Sequence * e2d::Sequence::clone() const
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| {
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| 	auto a = new Sequence();
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| 	for (auto action : _actions)
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| 	{
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| 		a->add(action->clone());
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| 	}
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| 	return a;
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| }
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| 
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| e2d::Sequence * e2d::Sequence::reverse() const
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| {
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| 	auto a = new Sequence();
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| 	for (auto action : _actions)
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| 	{
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| 		a->add(action->reverse());
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| 	}
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| 	// 将动作顺序逆序排列
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| 	a->_actions.reserve(_actions.size());
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| 	return a;
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| } |