35 lines
		
	
	
		
			550 B
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			35 lines
		
	
	
		
			550 B
		
	
	
	
		
			C++
		
	
	
	
| #include "..\e2dcommon.h"
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| 
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| e2d::Collision::Collision()
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| 	: _active(nullptr)
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| 	, _passive(nullptr)
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| 	, _relation(Collider::Relation::Unknown)
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| {
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| }
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| 
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| e2d::Collision::Collision(Node* active, Node* passive, Collider::Relation relation)
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| 	: _active(active)
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| 	, _passive(passive)
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| 	, _relation(relation)
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| {
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| }
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| 
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| e2d::Collision::~Collision()
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| {
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| }
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| 
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| e2d::Node * e2d::Collision::getActive() const
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| {
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| 	return _active;
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| }
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| 
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| e2d::Node * e2d::Collision::getPassive() const
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| {
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| 	return _passive;
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| }
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| 
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| e2d::Collider::Relation e2d::Collision::getRelation() const
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| {
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| 	return _relation;
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| }
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