Magic_Game/src/kiwano-audio/libraries.cpp

99 lines
3.3 KiB
C++

// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/core/Logger.h>
#include <kiwano-audio/libraries.h>
namespace kiwano
{
namespace audio
{
namespace dlls
{
XAudio2::XAudio2()
: xaudio2()
, XAudio2Create(nullptr)
{
const auto xaudio2_dll_names =
{
L"xaudio2_9.dll", // for Windows 10
L"xaudio2_8.dll", // for Windows 8
L"xaudio2_7.dll" // for DirectX SDK
};
for (const auto& name : xaudio2_dll_names)
{
if (xaudio2.Load(name))
{
break;
}
}
if (xaudio2.IsValid())
{
XAudio2Create = xaudio2.GetProcess<PFN_XAudio2Create>(L"XAudio2Create");
}
else
{
KGE_ERROR(L"Load xaudio2.dll failed");
throw std::runtime_error("Load xaudio2.dll failed");
}
}
MediaFoundation::MediaFoundation()
: mfplat()
, mfreadwrite()
, MFStartup(nullptr)
, MFShutdown(nullptr)
, MFCreateMediaType(nullptr)
, MFCreateWaveFormatExFromMFMediaType(nullptr)
, MFCreateSourceReaderFromURL(nullptr)
, MFCreateSourceReaderFromByteStream(nullptr)
, MFCreateMFByteStreamOnStream(nullptr)
{
if (mfplat.Load(L"Mfplat.dll"))
{
MFStartup = mfplat.GetProcess<PFN_MFStartup>(L"MFStartup");
MFShutdown = mfplat.GetProcess<PFN_MFShutdown>(L"MFShutdown");
MFCreateMediaType = mfplat.GetProcess<PFN_MFCreateMediaType>(L"MFCreateMediaType");
MFCreateWaveFormatExFromMFMediaType = mfplat.GetProcess<PFN_MFCreateWaveFormatExFromMFMediaType>(L"MFCreateWaveFormatExFromMFMediaType");
MFCreateMFByteStreamOnStream = mfplat.GetProcess<PFN_MFCreateMFByteStreamOnStream>(L"MFCreateMFByteStreamOnStream");
}
else
{
KGE_SYS_LOG(L"Load Mfplat.dll failed");
throw std::runtime_error("Load Mfplat.dll failed");
}
if (mfreadwrite.Load(L"Mfreadwrite.dll"))
{
MFCreateSourceReaderFromURL = mfreadwrite.GetProcess<PFN_MFCreateSourceReaderFromURL>(L"MFCreateSourceReaderFromURL");
MFCreateSourceReaderFromByteStream = mfreadwrite.GetProcess<PFN_MFCreateSourceReaderFromByteStream>(L"MFCreateSourceReaderFromByteStream");
}
else
{
KGE_SYS_LOG(L"Load Mfreadwrite.dll failed");
throw std::runtime_error("Load Mfreadwrite.dll failed");
}
}
}
}
}