27 lines
		
	
	
		
			425 B
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			27 lines
		
	
	
		
			425 B
		
	
	
	
		
			C++
		
	
	
	
| #include "..\e2daction.h"
 | |
| 
 | |
| e2d::ActionDelay::ActionDelay(double duration)
 | |
| {
 | |
| 	_fDelayTime = max(duration, 0);
 | |
| }
 | |
| 
 | |
| e2d::ActionDelay * e2d::ActionDelay::clone() const
 | |
| {
 | |
| 	return new ActionDelay(_fDelayTime);
 | |
| }
 | |
| 
 | |
| void e2d::ActionDelay::_init()
 | |
| {
 | |
| 	ActionBase::_init();
 | |
| }
 | |
| 
 | |
| void e2d::ActionDelay::_update()
 | |
| {
 | |
| 	ActionBase::_update();
 | |
| 	// 判断时间间隔是否足够
 | |
| 	if ((Time::getTotalTime() - _fLast) >= _fDelayTime)
 | |
| 	{
 | |
| 		this->stop();
 | |
| 	}
 | |
| }
 |