119 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			119 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
| // Copyright (c) 2016-2018 Kiwano - Nomango
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| //
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| // Permission is hereby granted, free of charge, to any person obtaining a copy
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| // of this software and associated documentation files (the "Software"), to deal
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| // in the Software without restriction, including without limitation the rights
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| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| // copies of the Software, and to permit persons to whom the Software is
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| // furnished to do so, subject to the following conditions:
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| //
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| // The above copyright notice and this permission notice shall be included in
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| // all copies or substantial portions of the Software.
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| //
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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| // THE SOFTWARE.
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| 
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| #pragma once
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| #include <kiwano/2d/Actor.h>
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| #include <kiwano/2d/Stage.h>
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| #include <kiwano/2d/Transition.h>
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| #include <kiwano/core/Module.h>
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| 
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| namespace kiwano
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| {
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| /**
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|  * \~chinese
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|  * @brief 导演
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|  * @details 导演完成舞台的渲染、更新、事件分发以及控制舞台间跳转
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|  * @see kiwano::Stage
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|  */
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| class KGE_API Director
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|     : public Singleton<Director>
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|     , public UpdateModule
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|     , public RenderModule
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|     , public EventModule
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| {
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|     friend Singleton<Director>;
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| 
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| public:
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|     /**
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|      * \~chinese
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|      * @brief 切换舞台
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|      * @param[in] stage 舞台
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|      * @param[in] transition 过渡动画
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|      */
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|     void EnterStage(StagePtr stage, TransitionPtr transition = nullptr);
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| 
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|     /**
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|      * \~chinese
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|      * @brief 切换舞台,并将当前舞台储存到栈中
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|      * @param[in] stage 舞台
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|      * @param[in] transition 过渡动画
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|      */
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|     void PushStage(StagePtr stage, TransitionPtr transition = nullptr);
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| 
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|     /**
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|      * \~chinese
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|      * @brief 退出当前舞台,并切换到上一个舞台
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|      * @param[in] transition 过渡动画
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|      */
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|     void PopStage(TransitionPtr transition = nullptr);
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| 
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|     /**
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|      * \~chinese
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|      * @brief 获取当前舞台
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|      * @return 返回当前舞台的指针
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|      */
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|     StagePtr GetCurrentStage();
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| 
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|     /**
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|      * \~chinese
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|      * @brief 启用或禁用角色边界渲染功能
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|      * @param enabled 是否启用
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|      */
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|     void SetRenderBorderEnabled(bool enabled);
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| 
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|     /**
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|      * \~chinese
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|      * @brief 显示或隐藏调试信息
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|      * @param show 是否显示
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|      */
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|     void ShowDebugInfo(bool show = true);
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| 
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|     /**
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|      * \~chinese
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|      * @brief 退出当前舞台并清空舞台栈
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|      */
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|     void ClearStages();
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| 
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| public:
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|     void SetupModule() override {}
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| 
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|     void DestroyModule() override {}
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| 
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|     void OnUpdate(Duration dt) override;
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| 
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|     void OnRender(RenderContext& ctx) override;
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| 
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|     void HandleEvent(Event* evt) override;
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| 
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| private:
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|     Director();
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| 
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|     virtual ~Director();
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| 
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| private:
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|     bool            render_border_enabled_;
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|     Stack<StagePtr> stages_;
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|     StagePtr        current_stage_;
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|     StagePtr        next_stage_;
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|     ActorPtr        debug_actor_;
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|     TransitionPtr   transition_;
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| };
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| }  // namespace kiwano
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