76 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			76 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
| // Copyright (c) 2016-2018 Easy2D - Nomango
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| // 
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| // Permission is hereby granted, free of charge, to any person obtaining a copy
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| // of this software and associated documentation files (the "Software"), to deal
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| // in the Software without restriction, including without limitation the rights
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| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| // copies of the Software, and to permit persons to whom the Software is
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| // furnished to do so, subject to the following conditions:
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| // 
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| // The above copyright notice and this permission notice shall be included in
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| // all copies or substantial portions of the Software.
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| // 
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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| // THE SOFTWARE.
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| 
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| #pragma once
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| #include "macros.h"
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| 
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| namespace easy2d
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| {
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| 	// 资源数据
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| 	// 
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| 	// Usage:
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| 	//     如果需要手动加载资源, 可以通过 Resource::Load 方法获取资源内容
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| 	//     ResourceData data;
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| 	//     if (res.Load(&data)) {
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| 	//         LPVOID data = data.buffer;
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| 	//         DWORD size_ = data.buffer_size;
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| 	//     }
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| 	//
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| 	struct ResourceData
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| 	{
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| 		LPVOID buffer;
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| 		DWORD buffer_size;
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| 	};
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| 
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| 
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| 	// 资源
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| 	// 
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| 	// Usage:
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| 	//     Resource 用于获取可执行文件 (exe) 中的资源, 必须在构造函数中指定它的
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| 	//     资源类型和名称标识符。
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| 	//     例如, 一份音频资源的类型为 L"WAVE", 名称标识符为 IDR_WAVE_1,
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| 	//     那么可以这样指定该资源: Resource res(MAKEINTRESOURCE(IDR_WAVE_1), L"WAVE");
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| 	// 
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| 	//     了解资源的更多信息: https://docs.microsoft.com/en-us/windows/desktop/menurc/resources
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| 	//
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| 	class Resource
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| 	{
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| 	public:
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| 		Resource(
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| 			LPCWSTR name,	/* 资源名称 */
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| 			LPCWSTR type	/* 资源类型 */
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| 		);
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| 
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| 		bool Load(
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| 			ResourceData* buffer
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| 		) const;
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| 
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| 		LPCWSTR	GetName() const;
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| 
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| 		LPCWSTR	GetType() const;
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| 
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| 		size_t GetHashCode() const;
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| 
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| 	private:
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| 		LPCWSTR	name_;
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| 		LPCWSTR	type_;
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| 	};
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| }
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