97 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			97 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
| // Copyright (c) 2016-2018 Easy2D - Nomango
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| // 
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| // Permission is hereby granted, free of charge, to any person obtaining a copy
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| // of this software and associated documentation files (the "Software"), to deal
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| // in the Software without restriction, including without limitation the rights
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| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| // copies of the Software, and to permit persons to whom the Software is
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| // furnished to do so, subject to the following conditions:
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| // 
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| // The above copyright notice and this permission notice shall be included in
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| // all copies or substantial portions of the Software.
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| // 
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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| // THE SOFTWARE.
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| 
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| #pragma once
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| #include "../base/Sprite.h"
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| #include <functional>
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| 
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| namespace easy2d
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| {
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| 	namespace ui
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| 	{
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| 		class Button
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| 			: public Sprite
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| 		{
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| 			using Callback = std::function<void()>;
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| 
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| 		public:
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| 			Button();
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| 
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| 			explicit Button(
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| 				Callback const& click		/* 按钮点击回调函数 */
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| 			);
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| 
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| 			explicit Button(
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| 				Callback const& click,		/* 按钮点击回调函数 */
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| 				Callback const& pressed,	/* 按钮按下回调函数 */
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| 				Callback const& mouse_over,	/* 按钮移入回调函数 */
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| 				Callback const& mouse_out	/* 按钮移出回调函数 */
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| 			);
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| 
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| 			virtual ~Button();
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| 
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| 			// 获取按钮状态是启用还是禁用
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| 			bool IsEnable() const;
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| 
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| 			// 设置按钮启用或禁用
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| 			void SetEnabled(
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| 				bool enabled
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| 			);
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| 
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| 			// 设置按钮点击后的回调函数
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| 			void SetClickCallback(
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| 				const Callback& func
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| 			);
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| 
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| 			// 设置按钮被按下时的回调函数
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| 			void SetPressedCallback(
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| 				const Callback& func
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| 			);
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| 
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| 			// 设置鼠标移入按钮时的回调函数
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| 			void SetMouseOverCallback(
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| 				const Callback& func
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| 			);
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| 
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| 			// 设置鼠标移出按钮时的回调函数
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| 			void SetMouseOutCallback(
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| 				const Callback& func
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| 			);
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| 
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| 		private:
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| 			enum class Status { Normal, Hover, Pressed };
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| 
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| 			void SetStatus(
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| 				Status status
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| 			);
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| 
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| 			void UpdateStatus(Event* e);
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| 
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| 		private:
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| 			bool		enabled_;
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| 			bool		is_selected_;
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| 			Status		status_;
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| 			Callback	click_callback_;
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| 			Callback	pressed_callback_;
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| 			Callback	mouse_over_callback_;
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| 			Callback	mouse_out_callback_;
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| 		};
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| 	}
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| } |