37 lines
661 B
C++
37 lines
661 B
C++
#include "..\Easy2D\easy2d.h"
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#pragma comment(lib, "d2d1.lib")
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int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
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{
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EApp app;
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if (app.init(L"Easy2D Demo", 640, 480))
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{
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auto scene = new EScene();
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auto node = new ENode();
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node->setPos(50, 80);
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node->setSize(30, 180);
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scene->add(node);
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auto mouselistener = new EMouseListener(L"listener", [=] {
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if (!EMouseMsg::isLButtonDown())
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{
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if (EMouseMsg::getMsg() == EMouseMsg::MOVE)
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{
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node->setPos(EMouseMsg::getPos());
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}
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}
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});
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EMsgManager::addListener(mouselistener);
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app.enterScene(scene);
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app.run();
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}
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return 0;
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}
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