80 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			80 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
| #include "..\e2dnode.h"
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| 
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| e2d::Menu::Menu()
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| 	: _enabled(true)
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| {
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| }
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| 
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| e2d::Menu::Menu(const std::vector<Button*>& buttons)
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| 	: _enabled(true)
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| {
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| 	for (const auto& button : buttons)
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| 	{
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| 		this->addButton(button);
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| 	}
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| }
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| 
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| bool e2d::Menu::isEnable() const
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| {
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| 	return _enabled;
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| }
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| 
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| size_t e2d::Menu::getButtonCount() const
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| {
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| 	return _buttons.size();
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| }
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| 
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| void e2d::Menu::setEnabled(bool enabled)
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| {
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| 	if (_enabled != enabled)
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| 	{
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| 		_enabled = enabled;
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| 
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| 		for (const auto& button : _buttons)
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| 		{
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| 			button->setEnabled(enabled);
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| 		}
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| 	}
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| }
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| 
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| void e2d::Menu::addButton(Button * button)
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| {
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| 	if (button)
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| 	{
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| 		this->addChild(button);
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| 		_buttons.push_back(button);
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| 		button->setEnabled(_enabled);
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| 	}
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| }
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| 
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| bool e2d::Menu::removeButton(Button * button)
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| {
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| 	if (_buttons.empty())
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| 	{
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| 		return false;
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| 	}
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| 
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| 	this->removeChild(button);
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| 
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| 	if (button)
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| 	{
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| 		size_t size = _buttons.size();
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| 		for (size_t i = 0; i < size; ++i)
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| 		{
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| 			if (_buttons[i] == button)
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| 			{
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| 				// ÒÆ³ý°´Å¥Ç°£¬½«ËüÆôÓÃ
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| 				button->setEnabled(true);
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| 				_buttons.erase(_buttons.begin() + i);
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| 				return true;
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| 			}
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| 		}
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| 	}
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| 	return false;
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| }
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| 
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| const std::vector<e2d::Button*>& e2d::Menu::getAllButtons() const
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| {
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| 	return _buttons;
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| }
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