Magic_Game/core/actions
Haibo 02e418d0e2 fix: project files 2019-08-06 13:31:57 +08:00
..
Action.cpp remove easy2d::String class & refactory easy2d::Resource class 2019-08-06 13:31:54 +08:00
Animate.cpp update: class Duration 2018-10-18 15:33:14 +08:00
Animation.cpp change: WARN macros rename to E2D_WARNING & call OutputDebugString to output debug information. 2018-10-16 15:42:15 +08:00
CallFunc.cpp fix: project files 2019-08-06 13:31:57 +08:00
Delay.cpp update: class Duration 2018-10-18 15:33:14 +08:00
FadeIn.cpp change: rename namespace to easy2d. 2018-10-16 14:13:15 +08:00
FadeOut.cpp change: rename namespace to easy2d. 2018-10-16 14:13:15 +08:00
FiniteTimeAction.cpp update: class Duration 2018-10-18 15:33:14 +08:00
JumpBy.cpp change: rename namespace to easy2d. 2018-10-16 14:13:15 +08:00
JumpTo.cpp change: rename namespace to easy2d. 2018-10-16 14:13:15 +08:00
Loop.cpp change: WARN macros rename to E2D_WARNING & call OutputDebugString to output debug information. 2018-10-16 15:42:15 +08:00
MoveBy.cpp change: rename namespace to easy2d. 2018-10-16 14:13:15 +08:00
MoveTo.cpp change: rename namespace to easy2d. 2018-10-16 14:13:15 +08:00
OpacityBy.cpp change: rename namespace to easy2d. 2018-10-16 14:13:15 +08:00
OpacityTo.cpp change: rename namespace to easy2d. 2018-10-16 14:13:15 +08:00
RotateBy.cpp change: rename namespace to easy2d. 2018-10-16 14:13:15 +08:00
RotateTo.cpp change: rename namespace to easy2d. 2018-10-16 14:13:15 +08:00
ScaleBy.cpp change: rename namespace to easy2d. 2018-10-16 14:13:15 +08:00
ScaleTo.cpp change: rename namespace to easy2d. 2018-10-16 14:13:15 +08:00
Sequence.cpp change: rename namespace to easy2d. 2018-10-16 14:13:15 +08:00
Spawn.cpp fix: minor fixes 2018-10-18 23:10:09 +08:00