30 lines
		
	
	
		
			569 B
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			30 lines
		
	
	
		
			569 B
		
	
	
	
		
			C++
		
	
	
	
| #include "..\e2dtransition.h"
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| #include "..\e2dnode.h"
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| 
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| e2d::TransitionEmerge::TransitionEmerge(double duration)
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| 	: TransitionBase(duration)
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| {
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| }
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| 
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| void e2d::TransitionEmerge::_init(Scene * prev, Scene * next)
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| {
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| 	TransitionBase::_init(prev, next);
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| 	m_sPrevLayerParam.opacity = 1;
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| 	m_sNextLayerParam.opacity = 0;
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| }
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| 
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| void e2d::TransitionEmerge::_updateCustom()
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| {
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| 	m_sPrevLayerParam.opacity = float(1 - m_fRateOfProgress);
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| 	m_sNextLayerParam.opacity = float(m_fRateOfProgress);
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| 
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| 	if (m_fRateOfProgress >= 1)
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| 	{
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| 		this->_stop();
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| 	}
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| }
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| 
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| void e2d::TransitionEmerge::_reset()
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| {
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| }
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