111 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			111 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
| // Copyright (c) 2016-2018 Kiwano - Nomango
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| // 
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| // Permission is hereby granted, free of charge, to any person obtaining a copy
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| // of this software and associated documentation files (the "Software"), to deal
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| // in the Software without restriction, including without limitation the rights
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| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| // copies of the Software, and to permit persons to whom the Software is
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| // furnished to do so, subject to the following conditions:
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| // 
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| // The above copyright notice and this permission notice shall be included in
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| // all copies or substantial portions of the Software.
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| // 
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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| // THE SOFTWARE.
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| 
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| #include "TextLayout.h"
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| #include "Renderer.h"
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| #include "../base/Logger.h"
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| 
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| namespace kiwano
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| {
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| 	//
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| 	// TextFormat
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| 	//
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| 
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| 	TextFormat::TextFormat()
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| 	{
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| 	}
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| 
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| 	TextFormat::TextFormat(Font const& font)
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| 	{
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| 		Update(font);
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| 	}
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| 
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| 	void TextFormat::Update(Font const& font)
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| 	{
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| 		Renderer::GetInstance()->CreateTextFormat(*this, font);
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| 	}
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| 
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| 
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| 	//
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| 	// TextLayout
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| 	//
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| 
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| 	TextLayout::TextLayout()
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| 	{
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| 	}
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| 
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| 	TextLayout::TextLayout(String const& text, Font const& font, TextStyle const& style)
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| 	{
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| 		Update(font);
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| 		Update(text, style);
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| 	}
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| 
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| 	void TextLayout::Update(Font const& font)
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| 	{
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| 		text_format_.Update(font);
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| 	}
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| 
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| 	void TextLayout::Update(String const& text, TextStyle const& style)
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| 	{
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| 		style_ = style;
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| 
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| 		if (text.empty())
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| 		{
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| 			text_format_.SetTextFormat(nullptr);
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| 			SetTextLayout(nullptr);
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| 			return;
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| 		}
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| 
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| 		Renderer::GetInstance()->CreateTextLayout(
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| 			*this,
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| 			text,
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| 			style,
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| 			text_format_
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| 		);
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| 	}
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| 
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| 	UInt32 TextLayout::GetLineCount()
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| 	{
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| 		if (text_layout_)
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| 		{
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| 			DWRITE_TEXT_METRICS metrics;
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| 			if (SUCCEEDED(text_layout_->GetMetrics(&metrics)))
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| 			{
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| 				return metrics.lineCount;
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| 			}
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| 		}
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| 		return 0;
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| 	}
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| 
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| 	Size TextLayout::GetLayoutSize() const
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| 	{
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| 		if (text_layout_)
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| 		{
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| 			DWRITE_TEXT_METRICS metrics;
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| 			if (SUCCEEDED(text_layout_->GetMetrics(&metrics)))
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| 			{
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| 				return (metrics.layoutWidth > 0) ? Size(metrics.layoutWidth, metrics.height) : Size(metrics.width, metrics.height);
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| 			}
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| 		}
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| 		return Size();
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| 	}
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| 
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| }
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