/* 文件名:SpriteClass.nut 路径:BaseClass/SpriteObject/SpriteClass.nut 创建日期:2024-05-05 09:35 文件用途:精灵类 */ class CL_SpriteObject extends CL_BaseObject { SpriteFrame = null; constructor(...) { local C_Object; if (vargv.len() == 0) { C_Object = Sprite_Create(); } else { C_Object = vargv[0]; } base.constructor(C_Object); } //设置精灵帧 function SetFrame(SpriteFrame) { this.SpriteFrame = SpriteFrame; Sprite_SetFrame(this.C_Object, SpriteFrame.C_Object); } //设置混合模式 function SetMode(Mode) { Sprite_SetMode(this.C_Object, Mode); } }