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										 |  |  | /* | 
					
						
							|  |  |  | 文件名:Lenheart_Event_Class.nut | 
					
						
							|  |  |  | 路径:Base/UI/Lenheart_Event_Class.nut | 
					
						
							|  |  |  | 创建日期:2024-08-11	09:47 | 
					
						
							|  |  |  | 文件用途:活动图标 | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class LenheartNewUI_EventButton extends LenheartNewUI_CommonUi { | 
					
						
							|  |  |  |     State = 0; | 
					
						
							|  |  |  |     BaseIdx = 29; | 
					
						
							|  |  |  |     DWidth = null; | 
					
						
							|  |  |  |     Path = null; | 
					
						
							|  |  |  |     Idx = null; | 
					
						
							|  |  |  |     BindObj = null; | 
					
						
							|  |  |  |     Timer = 0; | 
					
						
							|  |  |  |     EffFlag = true; | 
					
						
							|  |  |  |     ShowName = null; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     constructor(X, Y, Path, Idx) { | 
					
						
							|  |  |  |         this.DWidth = 20; | 
					
						
							|  |  |  |         this.Path = Path; | 
					
						
							|  |  |  |         this.Idx = Idx; | 
					
						
							|  |  |  |         LenheartNewUI_CommonUi.constructor(X, Y, 20, 20); | 
					
						
							|  |  |  |         Timer = Clock(); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     function SetFrame(gPath, gIdx) { | 
					
						
							|  |  |  |         if (gPath) Path = gPath; | 
					
						
							|  |  |  |         Idx = gIdx; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     function Show(obj) { | 
					
						
							|  |  |  |         T_DrawDynamicAni(obj, "common/yosinevent/eventsystemeff.ani", X, Y, "EventIcon" + ObjectId); | 
					
						
							|  |  |  |         //不可用 | 
					
						
							|  |  |  |         if (State == 8) { | 
					
						
							|  |  |  |             L_sq_DrawImg(Path, Idx + 3, X, Y + 1); | 
					
						
							|  |  |  |         } else { | 
					
						
							|  |  |  |             //按下 | 
					
						
							|  |  |  |             if (isLBDown) { | 
					
						
							|  |  |  |                 L_sq_DrawImg(Path, Idx + 1, X, Y); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             //悬停 | 
					
						
							|  |  |  |             else if (isInRect) { | 
					
						
							|  |  |  |                 L_sq_DrawImg(Path, Idx, X, Y); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             //普通 | 
					
						
							|  |  |  |             else { | 
					
						
							|  |  |  |                 L_sq_DrawImg(Path, Idx, X, Y); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //鼠标左键按下回调 | 
					
						
							|  |  |  |     function OnMouseLbDown(MousePos_X, MousePos_Y) { | 
					
						
							|  |  |  |         if (sq_IsIntersectRect(MousePos_X, MousePos_Y, 1, 1, X, Y, Width, Height)) isLBDown = true; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //鼠标左键弹起回调 overr | 
					
						
							|  |  |  |     function OnMouseLbUp(MousePos_X, MousePos_Y) { | 
					
						
							|  |  |  |         if (isLBDown && OnClick) { | 
					
						
							|  |  |  |             local obj = sq_getMyCharacter(); | 
					
						
							|  |  |  |             obj.sq_PlaySound("CLICK_BUTTON1"); | 
					
						
							|  |  |  |             OnClick(this); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         isLBDown = false; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | class Rindro_Event extends LenheartNewUI_Windows { | 
					
						
							|  |  |  |     //调试模式 | 
					
						
							|  |  |  |     // DeBugMode = true; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     EventFlag = true; | 
					
						
							|  |  |  |     //不是窗口 | 
					
						
							|  |  |  |     NoWindow = true; | 
					
						
							|  |  |  |     //显示标志位 | 
					
						
							|  |  |  |     PosIdx = null; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //闪烁透明度 | 
					
						
							|  |  |  |     Alpha = 250; | 
					
						
							|  |  |  |     //闪烁模式 | 
					
						
							|  |  |  |     BlinkMode = false; | 
					
						
							|  |  |  |     //时间 | 
					
						
							|  |  |  |     Timer = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //是否可见 | 
					
						
							|  |  |  |     Visible = true; | 
					
						
							|  |  |  | 
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										 |  |  |     //主要Button | 
					
						
							|  |  |  |     MainButton = null; | 
					
						
							|  |  |  | 
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										 |  |  |     constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH) { | 
					
						
							|  |  |  |         Childrens = []; | 
					
						
							|  |  |  |         LenheartNewUI_Windows.constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         Timer = Clock(); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //绘制主界面 | 
					
						
							|  |  |  |     function DrawMain(obj) { | 
					
						
							|  |  |  |         local RT = Clock() - Timer; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         //根据模式调整透明度 | 
					
						
							|  |  |  |         if (!BlinkMode) Alpha = sq_GetUniformVelocity(250, 130, RT, 500); | 
					
						
							|  |  |  |         else Alpha = sq_GetUniformVelocity(130, 250, RT, 500); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         //转换模式 | 
					
						
							|  |  |  |         if (RT >= 500) { | 
					
						
							|  |  |  |             Timer = Clock(); | 
					
						
							|  |  |  |             BlinkMode = !BlinkMode; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  |         L_sq_SetDrawImgModel(2, 0); | 
					
						
							|  |  |  |         L_sq_DrawImg("interface2/yosin/eventsystemeff.img", 0, X, Y, 1, sq_RGBA(255, 255, 255, Alpha), 1.0, 1.0); | 
					
						
							|  |  |  |         L_sq_ReleaseDrawImgModel(); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     function Show(obj) { | 
					
						
							|  |  |  |         // DrawMain(obj); | 
					
						
							|  |  |  |         // LenheartNewUI_Windows.Show(obj); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
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							|  |  |  |     function EventShow(obj) { | 
					
						
							|  |  |  |         DrawMain(obj); | 
					
						
							|  |  |  |         LenheartNewUI_Windows.Show(obj); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     function TopShow(obj) { | 
					
						
							|  |  |  |         if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, X, Y, 20, 20)) { | 
					
						
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										 |  |  |             local XposOffset = 0; | 
					
						
							|  |  |  |             local Len = LenheartTextClass.GetStringLength(MainButton.ShowName); | 
					
						
							|  |  |  |             local Count = ((Len - 10) / 15) + 1; | 
					
						
							|  |  |  |             XposOffset = (-(10 + Count * 15) / 2) + 10; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |             L_sq_DrawImg("interface2/yosin/eventsystem.img", 0, X + XposOffset, Y - 24); | 
					
						
							|  |  |  |             for (local i = 0; i< Count; i++) { | 
					
						
							|  |  |  |                 L_sq_DrawImg("interface2/yosin/eventsystem.img", 1, X + XposOffset + 5 + (15 * i), Y - 24); | 
					
						
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										 |  |  |             } | 
					
						
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										 |  |  |             L_sq_DrawImg("interface2/yosin/eventsystem.img", 2, X + XposOffset + 5 + (15 * Count), Y - 24); | 
					
						
							|  |  |  |             L_sq_DrawCode(MainButton.ShowName, X - Len / 2 + 12, Y - 17, sq_RGBA(255, 255, 255, 250), 0, 1); | 
					
						
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										 |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
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							|  |  |  |     function SyncEventIcon() { | 
					
						
							|  |  |  |         local Count = L_sq_RA(L_sq_RA(0x1A39C2C) + 0x6c); | 
					
						
							|  |  |  |         X = EventList_Obj.X + (((Count + PosIdx) % 8) * 20); | 
					
						
							|  |  |  |         Y = EventList_Obj.Y - ((Count + PosIdx) / 8) * 20; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //逻辑入口 | 
					
						
							|  |  |  |     function Proc(obj) { | 
					
						
							|  |  |  |         //同步图标位置 | 
					
						
							|  |  |  |         SyncEventIcon(); | 
					
						
							|  |  |  |         LenheartNewUI_Windows.SyncPos(X, Y); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | class Rindro_EventList { | 
					
						
							|  |  |  | 
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							|  |  |  |     X = 0; | 
					
						
							|  |  |  |     Y = 0; | 
					
						
							|  |  |  | 
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							|  |  |  |     //活动数组 | 
					
						
							|  |  |  |     Events = null; | 
					
						
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										 |  |  |     EventsMap = null; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  |     function YosinEventIconInfoCallBack(Chunk) { | 
					
						
							|  |  |  |         local Jso = Json.Decode(Chunk); | 
					
						
							|  |  |  |         X = Jso.YosinEventIconInfoXpos; | 
					
						
							|  |  |  |         Y = Jso.YosinEventIconInfoYpos; | 
					
						
							|  |  |  | 
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							|  |  |  |         getroottable()["LenheartEventOffset"] <- { | 
					
						
							|  |  |  |             x = X - 456, | 
					
						
							|  |  |  |             y = Y | 
					
						
							|  |  |  |         }; | 
					
						
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										 |  |  | 
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							|  |  |  |         L_sq_RefreshEventIcon(); | 
					
						
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										 |  |  |     } | 
					
						
							|  |  |  | 
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							|  |  |  |     constructor() { | 
					
						
							|  |  |  | 
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							|  |  |  |         Events = []; | 
					
						
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										 |  |  |         EventsMap = {}; | 
					
						
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										 |  |  |         Pack_Control.rawset(30002, YosinEventIconInfoCallBack.bindenv(this)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //添加活动 | 
					
						
							|  |  |  |     function AddEvent(Name, Idx, WindowObject, ...) { | 
					
						
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										 |  |  |         if (EventsMap.rawin(Name)) return EventsMap.rawget(Name); | 
					
						
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										 |  |  |         local Window = LenheartNewUI_CreateWindow(Rindro_Event, Name, 0, 0, 20, 20, 0) | 
					
						
							|  |  |  |         local Flag = Events.len(); | 
					
						
							|  |  |  |         local ImgPath = "interface2/yosin/eventsystemlist.img"; | 
					
						
							|  |  |  |         if (vargc == 1) ImgPath = vargv[0]; | 
					
						
							|  |  |  |         local ButtonBuf = LenheartNewUI_EventButton(0, 0, ImgPath, Idx); | 
					
						
							|  |  |  |         ButtonBuf.BindObj = WindowObject; | 
					
						
							|  |  |  |         ButtonBuf.ShowName = Name; | 
					
						
							|  |  |  |         ButtonBuf.OnClick = function(B_obj) { | 
					
						
							|  |  |  |             if (B_obj.BindObj) B_obj.BindObj.OpenCallBack(); | 
					
						
							|  |  |  |         }.bindenv(this); | 
					
						
							|  |  |  |         Window.AddChild(ButtonBuf); | 
					
						
							|  |  |  |         Window.PosIdx = Events.len(); | 
					
						
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										 |  |  |         Window.MainButton = ButtonBuf; | 
					
						
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										 |  |  |         Events.append(Window); | 
					
						
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										 |  |  |         EventsMap.rawset(Name, Window); | 
					
						
							|  |  |  |         return Window; | 
					
						
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										 |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //检测是否悬停活动图标 | 
					
						
							|  |  |  |     function CheckInEvent(MousePos_X, MousePos_Y) { | 
					
						
							|  |  |  |         if (sq_GetPopupWindowMainCotrol(244)) return; | 
					
						
							|  |  |  |         foreach(Window in Events) { | 
					
						
							|  |  |  |             if (sq_IsIntersectRect(MousePos_X, MousePos_Y, 1, 1, Window.X, Window.Y, Window.Width, Window.Height)) { | 
					
						
							|  |  |  |                 getroottable().WindowsShowABFlag <- true; | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | getroottable().rawdelete("EventList_Obj") | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | function Lenheart_EventList_Fun(obj) { | 
					
						
							|  |  |  |     local RootTab = getroottable(); | 
					
						
							|  |  |  |     if (!RootTab.rawin("EventList_Obj")) { | 
					
						
							|  |  |  |         RootTab.rawset("EventList_Obj", Rindro_EventList()); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | //获取活动图标坐标 在活动图标变动时会被调用 | 
					
						
							|  |  |  | function Sq_Get_Event_Pos_X() { | 
					
						
							|  |  |  |     if (getroottable().rawin("LenheartEventOffset")) { | 
					
						
							|  |  |  |         return getroottable()["LenheartEventOffset"].x; | 
					
						
							|  |  |  |     } else { | 
					
						
							|  |  |  |         getroottable()["LenheartEventOffset"] <- { | 
					
						
							|  |  |  |             x = 277, | 
					
						
							|  |  |  |             y = 530 | 
					
						
							|  |  |  |         }; | 
					
						
							|  |  |  |         return getroottable()["LenheartEventOffset"].x; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | function Sq_Get_Event_Pos_Y() { | 
					
						
							|  |  |  |     if (getroottable().rawin("LenheartEventOffset")) { | 
					
						
							|  |  |  |         return getroottable()["LenheartEventOffset"].y; | 
					
						
							|  |  |  |     } else { | 
					
						
							|  |  |  |         getroottable()["LenheartEventOffset"] <- { | 
					
						
							|  |  |  |             x = 277, | 
					
						
							|  |  |  |             y = 530 | 
					
						
							|  |  |  |         }; | 
					
						
							|  |  |  |         return getroottable()["LenheartEventOffset"].y; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* | 
					
						
							|  |  |  | //活动图标类 | 
					
						
							|  |  |  | class Rindro_EventIcon extends LenheartNewUI_CommonUi { | 
					
						
							|  |  |  |     //Key | 
					
						
							|  |  |  |     Key = null; | 
					
						
							|  |  |  |     //活动图标文字 | 
					
						
							|  |  |  |     EventStr = null; | 
					
						
							|  |  |  |     //活动图标Ani编号 | 
					
						
							|  |  |  |     EventFrame = null; | 
					
						
							|  |  |  |     //绑定对象 | 
					
						
							|  |  |  |     BandObject = null; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //图标img路径 | 
					
						
							|  |  |  |     ImgPath = "interface2/yosin/eventsystemlist.img"; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     x = null; | 
					
						
							|  |  |  |     y = null; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     constructor(gEventStr, gEventFrame, gKey, gBandObject) { | 
					
						
							|  |  |  |         this.EventStr = gEventStr; | 
					
						
							|  |  |  |         this.EventFrame = gEventFrame; | 
					
						
							|  |  |  |         this.Key = gKey; | 
					
						
							|  |  |  |         this.BandObject = gBandObject; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         local RootTab = getroottable(); | 
					
						
							|  |  |  |         if (RootTab.rawin("YosinEventSystem")) { | 
					
						
							|  |  |  |             local Arr = RootTab["YosinEventSystem"]; | 
					
						
							|  |  |  |             local TryAppend = true; | 
					
						
							|  |  |  |             local wpos; | 
					
						
							|  |  |  |             foreach(pos, value in Arr) { | 
					
						
							|  |  |  |                 if (value.Key == this.Key) { | 
					
						
							|  |  |  |                     TryAppend = false; | 
					
						
							|  |  |  |                     wpos = pos; | 
					
						
							|  |  |  |                 } | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             if (TryAppend) { | 
					
						
							|  |  |  |                 Arr.append(this); | 
					
						
							|  |  |  |                 RootTab.rawset("YosinEventSystem", Arr); | 
					
						
							|  |  |  |             } else { | 
					
						
							|  |  |  |                 Arr[wpos] = this; | 
					
						
							|  |  |  |                 RootTab.rawset("YosinEventSystem", Arr); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } else { | 
					
						
							|  |  |  |             local Arr = []; | 
					
						
							|  |  |  |             Arr.append(this); | 
					
						
							|  |  |  |             RootTab.rawset("YosinEventSystem", Arr); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     function Show(obj, X, Y) { | 
					
						
							|  |  |  |         x = X; | 
					
						
							|  |  |  |         y = Y; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         //绘制框 | 
					
						
							|  |  |  |         T_DrawDynamicAni(obj, "common/yosinevent/eventsystemeff.ani", X, Y, "YosinEventIconEffA"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         try { | 
					
						
							|  |  |  |             if (isLBDown()) { | 
					
						
							|  |  |  |                 //绘制活动图标 | 
					
						
							|  |  |  |                 L_sq_DrawImg(ImgPath, EventFrame, X, Y + 1); | 
					
						
							|  |  |  |                 //T_DrawStayAni(obj, "common/yosinevent/eventsystemlist.ani", X, Y + 1, EventFrame, "YosinEventIconKey" + Key); | 
					
						
							|  |  |  |             } else { | 
					
						
							|  |  |  |                 //绘制活动图标 | 
					
						
							|  |  |  |                 L_sq_DrawImg(ImgPath, EventFrame, X, Y); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } catch (exception) { | 
					
						
							|  |  |  |             if (isLBDown()) { | 
					
						
							|  |  |  |                 //绘制活动图标 | 
					
						
							|  |  |  |                 T_DrawStayAni(obj, "common/yosinevent/eventsystemlist.ani", X, Y + 1, EventFrame, "YosinEventIconKey" + Key); | 
					
						
							|  |  |  |             } else { | 
					
						
							|  |  |  |                 //绘制活动图标 | 
					
						
							|  |  |  |                 T_DrawStayAni(obj, "common/yosinevent/eventsystemlist.ani", X, Y, EventFrame, "YosinEventIconKey" + Key); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     function StrShow(obj, X, Y) { | 
					
						
							|  |  |  |         //悬停 | 
					
						
							|  |  |  |         if (isInRect() && EventStr) { | 
					
						
							|  |  |  |             local count = EventStr.len() / 3; | 
					
						
							|  |  |  |             T_DrawStayAni(obj, "common/yosinevent/eventsystem.ani", X - (count * 7), Y - 24, 0, "YosinEventIconStrEffL"); | 
					
						
							|  |  |  |             for (local i = 0; i< count; i++) { | 
					
						
							|  |  |  |                 T_DrawStayAni(obj, "common/yosinevent/eventsystem.ani", X - (count * 7) + 5 + (i * 15), Y - 24, 1, "YosinEventIconStrEffZ"); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             T_DrawStayAni(obj, "common/yosinevent/eventsystem.ani", X - (count * 7) + 5 + (count * 15), Y - 24, 2, "YosinEventIconStrEffR"); | 
					
						
							|  |  |  |             L_sq_DrawCode(EventStr, X - (count * 4), Y - 17, sq_RGBA(255, 255, 255, 250), 0, 1); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         if (isLBActive()) { | 
					
						
							|  |  |  |             BandObject.MainState = true; | 
					
						
							|  |  |  |             BandObject.OpenClassCallBack(); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //悬停状态 | 
					
						
							|  |  |  |     function isInRect() { | 
					
						
							|  |  |  |         if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, x, y, 20, 20)) return true; | 
					
						
							|  |  |  |         else return false; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     //左键按下状态 | 
					
						
							|  |  |  |     function isLBDown() { | 
					
						
							|  |  |  |         if (isInRect() && Mobj.Lb == 1) return true; | 
					
						
							|  |  |  |         else return false; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     //左键弹起状态 | 
					
						
							|  |  |  |     function isLBUp() { | 
					
						
							|  |  |  |         if (isInRect() && Mobj.Lb == 0) return true; | 
					
						
							|  |  |  |         else return false; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //左键单击状态 | 
					
						
							|  |  |  |     function isLBActive() { | 
					
						
							|  |  |  |         if (isInRect() && Mobj.LbEvent) return true; | 
					
						
							|  |  |  |         else return false; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | */ |