Rindro-Sqr/Project/Fiendwar/FiendwarHallGoBossDgn.nut

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2025-05-27 21:24:22 +08:00
/*
文件名:FiendwarHallGoBossDgn.nut
路径:Project/Fiendwar/FiendwarHallGoBossDgn.nut
创建日期:2024-11-28 15:07
文件用途:进入罗什的窗口
*/
class FiendwarHallGoBossDgnC extends LenheartNewUI_Windows {
//调试模式
// DeBugMode = true;
Dark = 0;
Light = 0;
constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH) {
Childrens = [];
//注册控件
RegisterWidget();
LenheartNewUI_Windows.constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH);
}
function RegisterWidget() {
Childrens = [];
// //关闭按钮
// local CloseButton = LenheartNewUI_BaseButton(278, 0, 11, 12, "interface/lenheartwindowcommon.img", 276);
// CloseButton.OnClick = function() {
// this.Visible = false;
// }.bindenv(this);
// Childrens.append(CloseButton);
//黑暗按钮
local DarkButton = LenheartNewUI_BaseButton(4, 20, 264, 48, "interface2/gcontents/180621_fiendwar/raid/raid_areaimg_fiend.img", 1);
DarkButton.OnClick = function() {
local T = {
op = 20063059,
key = 28
}
Rindro_BaseToolClass.SendPackEx(T);
CloseWindow();
}.bindenv(this);
if (Dark) DarkButton.State = 8;
Childrens.append(DarkButton);
//纯白按钮
local LightButton = LenheartNewUI_BaseButton(4, 68, 264, 48, "interface2/gcontents/180621_fiendwar/raid/raid_areaimg_fiend.img", 5);
LightButton.OnClick = function() {
local T = {
op = 20063059,
key = 29
}
Rindro_BaseToolClass.SendPackEx(T);
CloseWindow();
}.bindenv(this);
if (Light) LightButton.State = 8;
Childrens.append(LightButton);
}
//绘制主界面
function DrawMain(obj) {
L_sq_DrawWindow(X, Y + 10, 246, 85, "interface/lenheartwindowcommon.img", 213, 12, 2, 13, 2);
L_sq_DrawWindow(X, Y + 10, 246, 85, "interface/lenheartwindowcommon.img", 213, 12, 2, 13, 2);
// L_sq_DrawImg("interface2/gcontents/180621_fiendwar/raid/raid_areaimg_fiend.img", 0, X + 11, Y + 21);
L_sq_DrawImg("hud/fiendwarl.img", 25, X - 3, Y + 2);
L_sq_DrawCode("量子时空传送站", X + 98, Y + 5, sq_RGBA(179, 169, 135, 255), 0, 1);
// L_sq_DrawImg("hud/fiendwarl.img", 10, X + 72, Y + 44);
}
function Show(obj) {
DrawMain(obj);
LenheartNewUI_Windows.Show(obj);
}
//逻辑入口
function Proc(obj) {
LenheartNewUI_Windows.SyncPos(X, Y);
}
}