| 
									
										
										
										
											2024-09-16 17:09:36 +08:00
										 |  |  | /* | 
					
						
							|  |  |  | 文件名:AradPass.nut | 
					
						
							|  |  |  | 路径:Project/AradPass/AradPass.nut | 
					
						
							|  |  |  | 创建日期:2024-08-13	09:39 | 
					
						
							|  |  |  | 文件用途:阿拉德战令 | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | dofile("sqr/Project/AradPass/AradPass_Reward.nut"); | 
					
						
							|  |  |  | dofile("sqr/Project/AradPass/AradPass_Quest.nut"); | 
					
						
							|  |  |  | dofile("sqr/Project/AradPass/AradPass_Help.nut"); | 
					
						
							|  |  |  | class AradPassC extends LenheartNewUI_Windows { | 
					
						
							|  |  |  |     //调试模式 | 
					
						
							|  |  |  |     // DeBugMode = true; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //不是窗口 | 
					
						
							|  |  |  |     // NoWindow = true; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //是否可见 | 
					
						
							|  |  |  |     Visible = false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //基础信息 | 
					
						
							|  |  |  |     BaseInfo = null; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //标题栏 | 
					
						
							|  |  |  |     Title = null; | 
					
						
							|  |  |  |     //当前页面 | 
					
						
							|  |  |  |     Page = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     QuestTitle = null; | 
					
						
							|  |  |  |     QuestPage = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //标签提示 | 
					
						
							|  |  |  |     TabSuccessTips = null; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //标签提示 | 
					
						
							|  |  |  |     TabSuccessTips = null; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //等级按钮 | 
					
						
							|  |  |  |     LevelButton = null; | 
					
						
							|  |  |  |     LevelPage = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //战令等级 | 
					
						
							|  |  |  |     MyPassLevel = 2; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //ItemInfo | 
					
						
							|  |  |  |     ItemInfoObject = null; | 
					
						
							|  |  |  |     ItemInfoDrawS = null; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     RewardInfoObject = null; | 
					
						
							|  |  |  |     RewardInfoEffTimer = null; | 
					
						
							|  |  |  |     //奖励完成提示 | 
					
						
							|  |  |  |     RewardSuccessTips = null; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //页面选择器 | 
					
						
							|  |  |  |     PageSelectM = 0; | 
					
						
							|  |  |  |     //奖励页面 | 
					
						
							|  |  |  |     RewardPage = null; | 
					
						
							|  |  |  |     //任务页面 | 
					
						
							|  |  |  |     QuestPage = null; | 
					
						
							|  |  |  |     //助力页面 | 
					
						
							|  |  |  |     HelpPage = null; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     function GetBaseInfoCallBack2(Chunk) { | 
					
						
							|  |  |  |         local Jso = Json.Decode(Chunk); | 
					
						
							|  |  |  |         BaseInfo = {}; | 
					
						
							|  |  |  |         BaseInfo = clone(Jso); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         LevelPage = ((BaseInfo.Exp / 1000) + 1) / 10; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     function GetPlayerRewardCallBack(Chunk) { | 
					
						
							|  |  |  |         //还原奖励领取提示数组 | 
					
						
							|  |  |  |         RewardSuccessTips = [0, 0, 0, 0, 0]; | 
					
						
							|  |  |  |         TabSuccessTips[0] = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         RewardInfoObject = {}; | 
					
						
							|  |  |  |         local Jso = Json.Decode(Chunk); | 
					
						
							|  |  |  |         foreach(Pos, Value in Jso.reward) { | 
					
						
							|  |  |  |             RewardInfoObject.rawset(Pos, Value); | 
					
						
							|  |  |  |             if ((Pos)<(BaseInfo.Exp / 1000 + 1)) { | 
					
						
							|  |  |  |                 //判断是否有未领取的道具绘制感叹号要用 | 
					
						
							|  |  |  |                 local Page = (Pos / 10); | 
					
						
							|  |  |  |                 if (RewardSuccessTips[Page] == 0) { | 
					
						
							|  |  |  |                     if (Value.isOrdinary == 0) { | 
					
						
							|  |  |  |                         RewardSuccessTips[Page] = 1; | 
					
						
							|  |  |  |                         TabSuccessTips[0] = 1; | 
					
						
							|  |  |  |                     } | 
					
						
							|  |  |  |                     if (BaseInfo.isVip) { | 
					
						
							|  |  |  |                         if (Value.isadditional == 0) { | 
					
						
							|  |  |  |                             RewardSuccessTips[Page] = 1; | 
					
						
							|  |  |  |                             TabSuccessTips[0] = 1; | 
					
						
							|  |  |  |                         } | 
					
						
							|  |  |  |                     } | 
					
						
							|  |  |  |                 } | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH) { | 
					
						
							|  |  |  |         Childrens = []; | 
					
						
							|  |  |  |         Title = []; | 
					
						
							|  |  |  |         RewardSuccessTips = [0, 0, 0, 0, 0]; | 
					
						
							|  |  |  |         //标签完成提示 | 
					
						
							|  |  |  |         TabSuccessTips = [0, 0, 0]; | 
					
						
							|  |  |  |         //奖励动画时间 | 
					
						
							|  |  |  |         RewardInfoEffTimer = Clock(); | 
					
						
							|  |  |  |         //注册控件 | 
					
						
							|  |  |  |         RegisterWidget(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         LenheartNewUI_Windows.constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         RewardPage = AradPass_RewardC("阿拉德战令_奖励窗口", X, Y + 210, 558, 274, 0); | 
					
						
							|  |  |  |         QuestPage = AradPass_QuestC("阿拉德战令_任务窗口", X, Y + 210, 558, 274, 0); | 
					
						
							|  |  |  |         HelpPage = AradPass_HelpC("阿拉德战令_助力窗口", X, Y + 210, 558, 274, 0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         Pack_Control.rawset(20059006, GetBaseInfoCallBack2.bindenv(this)); | 
					
						
							|  |  |  |         Pack_Control.rawset(20059004, GetPlayerRewardCallBack.bindenv(this)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         GetBaseInfo(); | 
					
						
							|  |  |  |         GetPlayerReward(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         //默认构造时切换到0页 | 
					
						
							|  |  |  |         ChangePage(0); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     function ChangePage(ToPage) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         foreach(ButtonObj in Title) { | 
					
						
							|  |  |  |             ButtonObj.State = 0; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         Page = ToPage; | 
					
						
							|  |  |  |         Title[ToPage].State = 1; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         RemoveChild("阿拉德战令_奖励窗口"); | 
					
						
							|  |  |  |         RemoveChild("阿拉德战令_任务窗口"); | 
					
						
							|  |  |  |         RemoveChild("阿拉德战令_助力窗口"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         PageSelectM = ToPage; | 
					
						
							|  |  |  |         switch (ToPage) { | 
					
						
							|  |  |  |             case 0: { | 
					
						
							|  |  |  |                 AddChild(RewardPage); | 
					
						
							|  |  |  |                 break; | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             case 1: { | 
					
						
							|  |  |  |                 AddChild(QuestPage); | 
					
						
							|  |  |  |                 QuestPage.OpenCallBack(); | 
					
						
							|  |  |  |                 break; | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             case 2: | 
					
						
							|  |  |  |                 AddChild(HelpPage); | 
					
						
							|  |  |  |                 break; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     function RegisterWidget() { | 
					
						
							|  |  |  |         //关闭按钮 | 
					
						
							|  |  |  |         local CloseButton = LenheartNewUI_BaseButton(540, 0, 11, 12, "interface/lenheartwindowcommon.img", 276); | 
					
						
							|  |  |  |         CloseButton.OnClick = function() { | 
					
						
							|  |  |  |             this.Visible = false; | 
					
						
							|  |  |  |         }.bindenv(this); | 
					
						
							|  |  |  |         Childrens.append(CloseButton); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         local Tabbars1 = LenheartNewUI_TabbarsText(12, 27, "奖励"); | 
					
						
							|  |  |  |         Tabbars1.State = 1; | 
					
						
							|  |  |  |         AddChild(Tabbars1); | 
					
						
							|  |  |  |         Tabbars1.OnClick = function() { | 
					
						
							|  |  |  |             ChangePage(0); | 
					
						
							|  |  |  |         }.bindenv(this); | 
					
						
							|  |  |  |         Title.append(Tabbars1); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         local Tabbars2 = LenheartNewUI_TabbarsText(74, 27, "任务"); | 
					
						
							|  |  |  |         AddChild(Tabbars2); | 
					
						
							|  |  |  |         Tabbars2.OnClick = function() { | 
					
						
							|  |  |  |             ChangePage(1); | 
					
						
							|  |  |  |         }.bindenv(this); | 
					
						
							|  |  |  |         Title.append(Tabbars2); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         local Tabbars3 = LenheartNewUI_TabbarsText(136, 27, "社交"); | 
					
						
							|  |  |  |         AddChild(Tabbars3); | 
					
						
							|  |  |  |         Tabbars3.OnClick = function() { | 
					
						
							|  |  |  |             ChangePage(2); | 
					
						
							|  |  |  |         }.bindenv(this); | 
					
						
							|  |  |  |         Title.append(Tabbars3); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         //激活按钮 | 
					
						
							|  |  |  |         local ActiveButton = LenheartNewUI_ButtonText(102, 121, 15, "激   活"); | 
					
						
							|  |  |  |         ActiveButton.SetFrame(null, 323); | 
					
						
							|  |  |  |         ActiveButton.SetTextOffset(-3, 1); | 
					
						
							|  |  |  |         ActiveButton.OnClick = function() { | 
					
						
							|  |  |  |             local T = { | 
					
						
							|  |  |  |                 op = 20059013 | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             SendPackEx(T); | 
					
						
							|  |  |  |         }.bindenv(this); | 
					
						
							|  |  |  |         ActiveButton.SetCallBackFunc(function(Win) { | 
					
						
							|  |  |  |             if (!BaseInfo.isVip) | 
					
						
							|  |  |  |                 Win.Visible = true; | 
					
						
							|  |  |  |             else | 
					
						
							|  |  |  |                 Win.Visible = false; | 
					
						
							|  |  |  |         }.bindenv(this)) | 
					
						
							|  |  |  |         AddChild(ActiveButton); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //绘制等级数字 | 
					
						
							|  |  |  |     function DrawNumber(num, ...) { | 
					
						
							|  |  |  |         num = num.tostring(); | 
					
						
							|  |  |  |         local x = X + 38; | 
					
						
							|  |  |  |         local y = Y + 110; | 
					
						
							|  |  |  |         if (num.len() == 2) x = X + 28; | 
					
						
							|  |  |  |         for (local i = 0; i< num.len(); i++) { | 
					
						
							|  |  |  |             local n = num.slice(i, i + 1); | 
					
						
							|  |  |  |             n = n.tointeger(); | 
					
						
							|  |  |  |             local Img = "interface2/ui/aradpass/chn/aradpassnum.img"; | 
					
						
							|  |  |  |             if (BaseInfo.isVip) Img = "interface2/ui/aradpass/chn/aradpassnumy.img"; | 
					
						
							|  |  |  |             L_sq_DrawImg(Img, n, x + (i * 18), y); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //绘制等级数字 | 
					
						
							|  |  |  |     function DrawSmallNumber(num, bx) { | 
					
						
							|  |  |  |         num = num.tostring(); | 
					
						
							|  |  |  |         local x = X + 38 + bx; | 
					
						
							|  |  |  |         local y = Y + 250; | 
					
						
							|  |  |  |         if (num.len() == 2) x = X + 33 + bx; | 
					
						
							|  |  |  |         for (local i = 0; i< num.len(); i++) { | 
					
						
							|  |  |  |             local n = num.slice(i, i + 1); | 
					
						
							|  |  |  |             n = n.tointeger(); | 
					
						
							|  |  |  |             local Img = "interface2/ui/aradpass/chn/aradpassnum.img"; | 
					
						
							|  |  |  |             if (BaseInfo.isVip) Img = "interface2/ui/aradpass/chn/aradpassnumy.img"; | 
					
						
							|  |  |  |             L_sq_DrawImg(Img, n, x + (i * 9), y, 0, sq_RGBA(255, 255, 255, 255), 0.5, 0.5); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //绘制主界面 | 
					
						
							|  |  |  |     function DrawMain(obj) { | 
					
						
							|  |  |  |         //Item信息框一般为211的宽度 | 
					
						
							|  |  |  |         L_sq_DrawWindow(X, Y + 10, 540, 420, "interface/lenheartwindowcommon.img", 97, 11, 12, 11, 13); | 
					
						
							|  |  |  |         L_sq_DrawWindow(X + 6, Y + 45, 528, 384, "interface/lenheartwindowcommon.img", 97, 11, 12, 11, 13); | 
					
						
							|  |  |  |         //绘制背景框标题栏 | 
					
						
							|  |  |  |         L_sq_DrawImg("interface2/ui/aradpass/chn/aradpassmain.img", 0, X + 1, Y); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         //绘制主题栏 | 
					
						
							|  |  |  |         L_sq_DrawImg("interface2/ui/aradpass/chn/aradpass.img", 0, X + 11, Y + 50); | 
					
						
							|  |  |  |         L_sq_DrawImg("interface2/ui/aradpass/chn/aradpass_banner.img", 0, X + 11, Y + 50); | 
					
						
							|  |  |  |         L_sq_DrawImg("interface2/ui/aradpass/chn/aradpass.img", 3, X + 547 - 252, Y + 207 - 47); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         //绘制等级与经验值 | 
					
						
							|  |  |  |         MyPassLevel = BaseInfo.Exp / 1000 + 1; | 
					
						
							|  |  |  |         DrawNumber(MyPassLevel); | 
					
						
							|  |  |  |         local jystr = (BaseInfo.Exp % 1000) + " / " + 1000; | 
					
						
							|  |  |  |         L_sq_DrawCode(jystr, X + 50 - LenheartTextClass.GetStringLength(jystr) / 2, Y + 50 + 20 + 80, sq_RGBA(179, 169, 135, 255), 0, 1); | 
					
						
							|  |  |  |         if (BaseInfo.isVip) { | 
					
						
							|  |  |  |             L_sq_DrawImg("interface2/ui/aradpass/chn/aradpass.img", 6, X + 11 + 22, Y + 50 + 24); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         //绘制战令名 | 
					
						
							|  |  |  |         L_sq_DrawImg("interface2/ui/aradpass/chn/aradpassl.img", 0, X + 11 + 91, Y + 50 + 20); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         //绘制时装套装名 | 
					
						
							|  |  |  |         local szstr = BaseInfo.Apn; | 
					
						
							|  |  |  |         // local szstr = "使用时,选择的装备无论目前强化 /增幅数值多寡"; | 
					
						
							|  |  |  |         L_sq_DrawCode(szstr, X + 500 - LenheartTextClass.GetStringLength(szstr) / 2, Y + 192, sq_RGBA(179, 169, 135, 255), 0, 1); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         //绘制结束时间 | 
					
						
							|  |  |  |         L_sq_DrawCode("距离结束还有" + BaseInfo.EndTime + "天", X + 11 + 91, Y + 50 + 20 + 31, sq_RGBA(134, 120, 79, 255), 0, 1); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         //绘制主要奖励框 | 
					
						
							|  |  |  |         for (local i = 0; i< 5; i++) { | 
					
						
							|  |  |  |             L_sq_DrawImg("interface2/ui/aradpass/chn/aradpass.img", 4, X + 11 + 91 + (36 * i), Y + 31 + 124); | 
					
						
							|  |  |  |             DrawItemEx(X + 11 + 95 + (36 * i), Y + 33 + 124, BaseInfo.showItemIds[i], 1); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //上层绘制 | 
					
						
							|  |  |  |     function DrawTop(obj) { | 
					
						
							|  |  |  |         //绘制标签栏的感叹号 | 
					
						
							|  |  |  |         foreach(Pos, Value in Title) { | 
					
						
							|  |  |  |             //绘制完成事件的感叹号 | 
					
						
							|  |  |  |             if (TabSuccessTips[Pos] == 1) { | 
					
						
							|  |  |  |                 L_sq_DrawImg("interface/Lenheartwindowcommon.img", 301, X + 58 + (Pos * 62), Y + 31, 0, sq_RGBA(255, 255, 255, 210), 0.8, 0.8); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     function Show(obj) { | 
					
						
							|  |  |  |         if (!BaseInfo) return; | 
					
						
							|  |  |  |         DrawMain(obj); | 
					
						
							|  |  |  |         LenheartNewUI_Windows.Show(obj); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         DrawTop(obj); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //逻辑入口 | 
					
						
							|  |  |  |     function Proc(obj) { | 
					
						
							|  |  |  |         LenheartNewUI_Windows.SyncPos(X, Y); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         //主动调用子对象窗口的Proc | 
					
						
							|  |  |  |         foreach(Object in Childrens) { | 
					
						
							|  |  |  |             if (Object instanceof LenheartNewUI_Windows) | 
					
						
							|  |  |  |                 Object.Proc(obj); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     function GetBaseInfo() { | 
					
						
							|  |  |  |         local T = { | 
					
						
							|  |  |  |             op = 20059001 | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         SendPackEx(T); | 
					
						
							|  |  |  |         local T2 = { | 
					
						
							|  |  |  |             op = 20059005 | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         SendPackEx(T2); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     function GetPlayerReward() { | 
					
						
							|  |  |  |         local T = { | 
					
						
							|  |  |  |             op = 20059003 | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         SendPackEx(T); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //开启界面回调 | 
					
						
							|  |  |  |     function OpenCallBack() { | 
					
						
							|  |  |  |         GetBaseInfo(); | 
					
						
							|  |  |  |         GetPlayerReward(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         Visible = true; | 
					
						
							|  |  |  |         ResetFocus(); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | getroottable().rawdelete("AradPass_Obj"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | function Lenheart_AradPass_Fun(obj) { | 
					
						
							|  |  |  |     local RootTab = getroottable(); | 
					
						
							|  |  |  |     if (!RootTab.rawin("AradPass_Obj")) { | 
					
						
							|  |  |  |         RootTab.rawset("AradPass_Obj", true); | 
					
						
							|  |  |  |         local Win = LenheartNewUI_CreateWindow(AradPassC, "阿拉德战令窗口", ((getroottable().Rindro_Scr_Width - 558) / 2).tointeger(), 46, 558, 484, 15); | 
					
						
							| 
									
										
										
										
											2024-09-27 14:04:23 +08:00
										 |  |  |         EventList_Obj.AddEvent("阿拉德战令", 928, Win, "interface2/hud/information_button/information_button_cn.img"); | 
					
						
							| 
									
										
										
										
											2024-09-16 17:09:36 +08:00
										 |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | getroottable()["LenheartFuncTab"].rawset("AradPassFuncN", Lenheart_AradPass_Fun); |