新增扩展装备项目及全局信息类描述,更新Hacker_RegApi.nut以支持装备穿戴回调

This commit is contained in:
Lenheart 2026-01-06 22:50:37 +08:00
parent dfd46dc127
commit 420fa26303
7 changed files with 836 additions and 1 deletions

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@ -0,0 +1,364 @@
/*
文件名:RegistPushString.nut
路径:Base/CallBack/RegistPushString.nut
创建日期:2025-12-27 03:32
文件用途:注册推送字符串
*/
_o_procAppend_All_Map_ <- {}
function _o_procAppend_All_(obj) {
foreach (Func in _o_procAppend_All_Map_) {
Func(obj);
}
}
_o_onBeforeAttack_All_Map_ <- {}
function _o_onBeforeAttack_All_(obj, damager, boundingBox, isStuck) {
foreach (Func in _o_onBeforeAttack_All_Map_) {
Func(obj, damager, boundingBox, isStuck);
}
}
_o_onAfterAttack_All_Map_ <- {}
function _o_onAfterAttack_All_(obj, damager, boundingBox, isStuck) {
foreach (Func in _o_onAfterAttack_All_Map_) {
Func(obj, damager, boundingBox, isStuck);
}
}
_o_onAttackParent_appendage_plugins_Map_ <- {}
function _o_onAttackParent_appendage_plugins(appendage, realAttacker, damager, boundingBox, isStuck) {
foreach (Func in _o_onAttackParent_appendage_plugins_Map_) {
Func(appendage, realAttacker, damager, boundingBox, isStuck);
}
}
_o_onBeforeDamage_All_Map_ <- {}
function _o_onBeforeDamage_All_(obj) {
foreach (Func in _o_onBeforeDamage_All_Map_) {
Func(obj);
}
}
_o_onDamageParent_appendage_plugins_Map_ <- {}
function _o_onDamageParent_appendage_plugins(appendage, attacker, boundingBox, isStuck) {
foreach (Func in _o_onDamageParent_appendage_plugins_Map_) {
Func(appendage, attacker, boundingBox, isStuck);
}
}
_o_onSetHp_appendage_plugins_Map_ <- {}
function _o_onSetHp_appendage_plugins(appendage, hp, attacker) {
foreach (Func in _o_onSetHp_appendage_plugins_Map_) {
Func(appendage, hp, attacker);
}
return -1;
}
_o_sendSetMpPacket_All_Map_ <- {}
function _o_sendSetMpPacket_All_(obj, mp, sendInstant) {
foreach (Func in _o_sendSetMpPacket_All_Map_) {
Func(obj, mp, sendInstant);
}
}
_o_onApplyHpDamage_appendage_plugins_Map_ <- {}
function _o_onApplyHpDamage_appendage_plugins(appendage, newHpDamage, attacker) {
foreach (Func in _o_onApplyHpDamage_appendage_plugins_Map_) {
Func(appendage, newHpDamage, attacker);
}
return newHpDamage;
}
_o_getImmuneTypeDamageRate_appendage_plugins_Map_ <- {}
function _o_getImmuneTypeDamageRate_appendage_plugins(appendage, damageRate, attacker) {
foreach (Func in _o_getImmuneTypeDamageRate_appendage_plugins_Map_) {
Func(appendage, damageRate, attacker);
}
return damageRate;
}
_o_onDestroyObject_appendage_plugins_Map_ <- {}
function _o_onDestroyObject_appendage_plugins(appendage, destroyObj) {
foreach (Func in _o_onDestroyObject_appendage_plugins_Map_) {
Func(appendage, destroyObj);
}
return true;
}
_o_onStartDungeon_All_Map_ <- {}
function _o_onStartDungeon_All_(obj) {
foreach (Func in _o_onStartDungeon_All_Map_) {
Func(obj);
}
}
_o_onStartMap_All_Map_ <- {}
function _o_onStartMap_All_(obj) {
foreach (Func in _o_onStartMap_All_Map_) {
Func(obj);
}
}
_o_onEndMap_All_Map_ <- {}
function _o_onEndMap_All_(obj) {
foreach (Func in _o_onEndMap_All_Map_) {
Func(obj);
}
}
_o_onChangeSkillEffect_All_Map_ <- {}
function _o_onChangeSkillEffect_All_(obj, skillIndex, reciveData) {
foreach (Func in _o_onChangeSkillEffect_All_Map_) {
Func(obj, skillIndex, reciveData);
}
}
_o_useSkill_before_All_Map_ <- {}
function _o_useSkill_before_All_(obj, skillIndex, consumeMp, consumeItem, oldSkillMpRate)
{
foreach (Func in _o_useSkill_before_All_Map_) {
Func(obj, skillIndex, consumeMp, consumeItem, oldSkillMpRate);
}
}
_o_useSkill_after_All_Map_ <- {}
function _o_useSkill_after_All_(obj, skillIndex, consumeMp, consumeItem, oldSkillMpRate)
{
foreach (Func in _o_useSkill_after_All_Map_) {
Func(obj, skillIndex, consumeMp, consumeItem, oldSkillMpRate);
}
}
_o_setState_All_Map_ <- {}
function _o_setState_All_(obj, state, datas, isResetTimer)
{
foreach (Func in _o_setState_All_Map_) {
Func(obj, state, datas, isResetTimer);
}
}
//注册 procAppend 函数
foreach(jobname in getroottable()._Global_Info_.JobName) {
local funcStr = "function _o_procAppend_%s_(obj) {" +
"\n _o_procAppend_All_(obj);" +
"\n try {" +
"\n return procAppend_%s(obj);" +
"\n } catch (exception) {" +
"\n return 1;" +
"\n }" +
"\n}";
funcStr = format(funcStr, jobname, jobname);
local func = compilestring(funcStr, jobname + "GenerateScript");
func();
L_sq_RegistSqrPushStringMap("procAppend_" + jobname, "_o_procAppend_" + jobname + "_");
}
//注册 onBeforeAttack 函数
foreach(jobname in getroottable()._Global_Info_.JobName) {
local funcStr = "function _o_onBeforeAttack_%s_(obj, damager, boundingBox, isStuck) {" +
"\n _o_onBeforeAttack_All_(obj, damager, boundingBox, isStuck);" +
"\n try {" +
"\n onBeforeAttack_%s(obj, damager, boundingBox, isStuck);" +
"\n } catch (exception) {" +
"\n " +
"\n }" +
"\n}";
funcStr = format(funcStr, jobname, jobname);
local func = compilestring(funcStr, jobname + "GenerateScript");
func();
L_sq_RegistSqrPushStringMap("onBeforeAttack_" + jobname, "_o_onBeforeAttack_" + jobname + "_");
}
//注册 onAttackParent 函数
L_sq_RegistSqrPushStringMap("onAttackParent_appendage_plugins", "_o_onAttackParent_appendage_plugins");
//注册 onAfterAttack 函数
foreach(jobname in getroottable()._Global_Info_.JobName) {
local funcStr = "function _o_onAfterAttack_%s_(obj, damager, boundingBox, isStuck) {" +
"\n _o_onAfterAttack_All_(obj, damager, boundingBox, isStuck);" +
"\n try {" +
"\n onAfterAttack_%s(obj, damager, boundingBox, isStuck);" +
"\n } catch (exception) {" +
"\n " +
"\n }" +
"\n}";
funcStr = format(funcStr, jobname, jobname);
local func = compilestring(funcStr, jobname + "GenerateScript");
func();
L_sq_RegistSqrPushStringMap("onAfterAttack_" + jobname, "_o_onAfterAttack_" + jobname + "_");
}
//注册 onBeforeDamage 函数
foreach(jobname in getroottable()._Global_Info_.JobName) {
local funcStr = "function _o_onBeforeDamage_%s_(obj) {" +
"\n _o_onBeforeDamage_All_(obj);" +
"\n try {" +
"\n onBeforeDamage_%s(obj);" +
"\n } catch (exception) {" +
"\n " +
"\n }" +
"\n}";
funcStr = format(funcStr, jobname, jobname);
local func = compilestring(funcStr, jobname + "GenerateScript");
func();
L_sq_RegistSqrPushStringMap("onBeforeDamage_" + jobname, "_o_onBeforeDamage_" + jobname + "_");
}
//注册 onDamageParent 函数
L_sq_RegistSqrPushStringMap("onDamageParent_appendage_plugins", "_o_onDamageParent_appendage_plugins");
//注册 onSetHp 函数
L_sq_RegistSqrPushStringMap("onSetHp_appendage_plugins", "_o_onSetHp_appendage_plugins");
//注册 sendSetMpPacket 函数
foreach(jobname in getroottable()._Global_Info_.JobName) {
local funcStr = "function _o_sendSetMpPacket_%s_(obj, mp, sendInstant) {" +
"\n _o_sendSetMpPacket_All_(obj, mp, sendInstant);" +
"\n try {" +
"\n return sendSetMpPacket_%s(obj, mp, sendInstant);" +
"\n } catch (exception) {" +
"\n " +
"\n }" +
"\n}";
funcStr = format(funcStr, jobname, jobname);
local func = compilestring(funcStr, jobname + "GenerateScript");
func();
L_sq_RegistSqrPushStringMap("sendSetMpPacket_" + jobname, "_o_sendSetMpPacket_" + jobname + "_");
}
//注册 onApplyHpDamage 函数
L_sq_RegistSqrPushStringMap("onApplyHpDamage_appendage_plugins", "_o_onApplyHpDamage_appendage_plugins");
//注册 onApplyHpDamage 函数
L_sq_RegistSqrPushStringMap("getImmuneTypeDamageRate_appendage_plugins", "_o_getImmuneTypeDamageRate_appendage_plugins");
//注册 onApplyHpDamage 函数
L_sq_RegistSqrPushStringMap("onDestroyObject_appendage_plugins", "_o_onDestroyObject_appendage_plugins");
//注册 onStartDungeon 函数
foreach(jobname in getroottable()._Global_Info_.JobName) {
local funcStr = "function _o_onStartDungeon_%s_(obj) {" +
"\n _o_onStartDungeon_All_(obj);" +
"\n try {" +
"\n return onStartDungeon_%s(obj);" +
"\n } catch (exception) {" +
"\n " +
"\n }" +
"\n}";
funcStr = format(funcStr, jobname, jobname);
local func = compilestring(funcStr, jobname + "GenerateScript");
func();
L_sq_RegistSqrPushStringMap("onStartDungeon_" + jobname, "_o_onStartDungeon_" + jobname + "_");
}
//注册 onStartMap 函数
foreach(jobname in getroottable()._Global_Info_.JobName) {
local funcStr = "function _o_onStartMap_%s_(obj) {" +
"\n _o_onStartMap_All_(obj);" +
"\n try {" +
"\n onStartMap_%s(obj);" +
"\n } catch (exception) {" +
"\n " +
"\n }" +
"\n}";
funcStr = format(funcStr, jobname, jobname);
local func = compilestring(funcStr, jobname + "GenerateScript");
func();
L_sq_RegistSqrPushStringMap("onStartMap_" + jobname, "_o_onStartMap_" + jobname + "_");
}
//注册 onEndMap 函数
foreach(jobname in getroottable()._Global_Info_.JobName) {
local funcStr = "function _o_onEndMap_%s_(obj) {" +
"\n _o_onEndMap_All_(obj);" +
"\n try {" +
"\n onEndMap_%s(obj);" +
"\n } catch (exception) {" +
"\n " +
"\n }" +
"\n}";
funcStr = format(funcStr, jobname, jobname);
local func = compilestring(funcStr, jobname + "GenerateScript");
func();
L_sq_RegistSqrPushStringMap("onEndMap_" + jobname, "_o_onEndMap_" + jobname + "_");
}
//注册 onChangeSkillEffect 函数
foreach(jobname in getroottable()._Global_Info_.JobName) {
local funcStr = "function _o_onChangeSkillEffect_%s_(obj, skillIndex, reciveData) {" +
"\n _o_onChangeSkillEffect_All_(obj, skillIndex, reciveData);" +
"\n try {" +
"\n onChangeSkillEffect_%s(obj, skillIndex, reciveData);" +
"\n } catch (exception) {" +
"\n " +
"\n }" +
"\n}";
funcStr = format(funcStr, jobname, jobname);
local func = compilestring(funcStr, jobname + "GenerateScript");
func();
L_sq_RegistSqrPushStringMap("onChangeSkillEffect_" + jobname, "_o_onChangeSkillEffect_" + jobname + "_");
}
//注册 useSkill_before 函数
foreach(jobname in getroottable()._Global_Info_.JobName) {
local funcStr = "function _o_useSkill_before_%s_(obj, skillIndex, consumeMp, consumeItem, oldSkillMpRate) {" +
"\n _o_useSkill_before_All_(obj, skillIndex, consumeMp, consumeItem, oldSkillMpRate);" +
"\n try {" +
"\n return useSkill_before_%s(obj, skillIndex, consumeMp, consumeItem, oldSkillMpRate);" +
"\n } catch (exception) {" +
"\n return true;" +
"\n }" +
"\n}";
funcStr = format(funcStr, jobname, jobname);
local func = compilestring(funcStr, jobname + "GenerateScript");
func();
L_sq_RegistSqrPushStringMap("useSkill_before_" + jobname, "_o_useSkill_before_" + jobname + "_");
}
//注册 useSkill_after 函数
foreach(jobname in getroottable()._Global_Info_.JobName) {
local funcStr = "function _o_useSkill_after_%s_(obj, skillIndex, consumeMp, consumeItem, oldSkillMpRate) {" +
"\n _o_useSkill_after_All_(obj, skillIndex, consumeMp, consumeItem, oldSkillMpRate);" +
"\n try {" +
"\n return useSkill_after_%s(obj, skillIndex, consumeMp, consumeItem, oldSkillMpRate);" +
"\n } catch (exception) {" +
"\n return true;" +
"\n }" +
"\n}";
funcStr = format(funcStr, jobname, jobname);
local func = compilestring(funcStr, jobname + "GenerateScript");
func();
L_sq_RegistSqrPushStringMap("useSkill_after_" + jobname, "_o_useSkill_after_" + jobname + "_");
}
//注册 setState 函数
foreach(jobname in getroottable()._Global_Info_.JobName) {
local funcStr = "function _o_setState_%s_(obj, state, datas, isResetTimer) {" +
"\n _o_setState_All_(obj, state, datas, isResetTimer);" +
"\n try {" +
"\n setState_%s(obj, state, datas, isResetTimer);" +
"\n } catch (exception) {" +
"\n " +
"\n }" +
"\n}";
funcStr = format(funcStr, jobname, jobname);
local func = compilestring(funcStr, jobname + "GenerateScript");
func();
L_sq_RegistSqrPushStringMap("setState_" + jobname, "_o_setState_" + jobname + "_");
}

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@ -368,4 +368,43 @@ Rindro_Haker.LoadHook(0x67C560, ["pointer", "int", "int", "int", "int", "void"],
// // print(format("%02x", args.pop()));
// // TTTAni <- args.pop();
// return null;
// });
// });
//右边窗口公告
/*
StrIII <- Memory.allocUtf8String("sadasda");
L_Sq_CallFunc(0x9536C0, "void", FFI_FASTCALL, ["int", "int", "pointer", "int", "int", "int", "int", "int"], NativePointer(NativePointer(0x1A5FB20).readInt()).add(0x40).readInt(), 0, StrIII.C_Object, 0xFF9BC8E6, 16, 0, 0, 0);
*/
//穿戴或脱下装备
getroottable().WearOrRemoveEquipmentCallBackFunc <- {};
Rindro_Haker.LoadHook(0x7B64BA, ["int", "int", "bool"],
function(args) {
// foreach (Func in WearOrRemoveEquipmentCallBackFunc) {
// Func(args);
// }
// print(args[1]);
// local ThisC = NativePointer(0x1A5FB24).readInt();
// local Slot = NativePointer(Rindro_Haker.CpuContext.ebp).add(8).readInt();
// local EquiObj = L_Sq_CallFunc(0x7B03C0, "int", FFI_FASTCALL, ["int", "int", "int"], ThisC, 0, Slot);
// if (EquiObj) {
// local Index = NativePointer(EquiObj).add(0x1c).readInt();
// print(Index);
// }
return null;
},
function(args) {
foreach (Func in WearOrRemoveEquipmentCallBackFunc) {
Func(args);
}
// print(666);
// print(format("%02x", args.pop()));
// TTTAni <- args.pop();
return null;
});

29
Base/_Z_Data/Global.nut Normal file
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@ -0,0 +1,29 @@
/*
文件名:Global.nut
路径:Base/_Z_Data/Global.nut
创建日期:2025-12-27 03:50
文件用途:全局信息类
*/
class _GlobalInfoClass_ {
//职业名称
JobName = null;
constructor() {
InitJobNmae();
}
function InitJobNmae() {
JobName = [];
Rindro_Script.GetFileData("character/character.lst", function(DataTable, Data) {
while (!Data.Eof()) {
local Index = Data.Get();
local Name = Data.Get();
Name = Name.slice(Name.find("/") + 1, Name.find(".chr"));
JobName.append(Name);
}
});
}
}
getroottable()._Global_Info_ <- _GlobalInfoClass_();

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@ -12,11 +12,13 @@
"Base/_Tool/Image_Class.nut",
"Base/_Tool/Animation_Class.nut",
"Base/_Tool/Item_Class.nut",
"Base/_Z_Data/Global.nut",
"Base/CallBack/PackControl.nut",
"Base/CallBack/DrawMain.nut",
"Base/CallBack/DrawHudMain.nut",
"Base/CallBack/PushDamage.nut",
"Base/CallBack/GetDamageRate.nut",
"Base/CallBack/RegistPushString.nut",
"Base/_Z_Data/CharacterInfoData.nut",
"Base/UI/Lenheart_Cursor_Class.nut",
"Base/UI/OldWindowsMap.nut",
@ -54,6 +56,18 @@
"CSBase/Interface.nut"
],
"ProjectScript": {
"扩展装备": {
"Private": true,
"Script": [
"Project/ExpandEquipment/ExpandEquipment.nut"
],
"info": {
"ProjectAuthor": "官方 (期限:月)",
"ProjectVersion": "1.0.0",
"ProjectDescribe": "NPC交易定制插件",
"ImageMini": "http://49.234.27.222:8651/dps/download2/Image:chengjiu.png"
}
},
"修炼场": {
"Private": true,
"Script": [

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@ -0,0 +1,382 @@
/*
文件名:ExpandEquipment.nut
路径:Project/ExpandEquipment/ExpandEquipment.nut
创建日期:2026-01-03 00:29
文件用途:
*/
class ExpandEquipmentC {
//回调集合信息
FuncMapInfo = null;
//全身装备的ID
EquipIndexList = null;
constructor() {
FuncMapInfo = {};
EquipIndexList = {};
GenerateEquipmentFunctionMap();
RegisterCallback();
}
function Proc(obj) {
//在副本中 附加AP的逻辑
if (sq_GetCurrentModuleType() == 3) {
local appendage = CNSquirrelAppendage.sq_GetAppendage(obj, "appendage/appendage_plugins.nut");
if (!appendage) {
CNSquirrelAppendage.sq_AppendAppendage(obj, obj, -1, true, "appendage/appendage_plugins.nut", true);
}
} else {
local appendage = CNSquirrelAppendage.sq_GetAppendage(obj, "appendage/appendage_plugins.nut");
if (appendage) {
CNSquirrelAppendage.sq_RemoveAppendage(obj, "appendage/appendage_plugins.nut");
}
}
//检测身上的装备逻辑
local ReloadFlag = false;
local NewEquipList = {};
for (local i = 1; i< 13; ++i) {
//编号
local Index = L_sq_GetCharacterAttribute(0x1c, i);
if (Index) {
NewEquipList.rawset(Index, true);
}
}
foreach(Index, _v in NewEquipList) {
if (!EquipIndexList.rawin(Index)) {
ReloadFlag = true;
if (FuncMapInfo.rawin("[on equipment event]")) {
if (FuncMapInfo["[on equipment event]"].rawin(Index)) {
local FuncName = FuncMapInfo["[on equipment event]"][Index];
getroottable()[FuncName](obj, Index);
}
}
}
}
foreach(Index, _v in EquipIndexList) {
if (!NewEquipList.rawin(Index)) {
ReloadFlag = true;
if (FuncMapInfo.rawin("[on deequipment event]")) {
if (FuncMapInfo["[on deequipment event]"].rawin(Index)) {
local FuncName = FuncMapInfo["[on deequipment event]"][Index];
getroottable()[FuncName](obj, Index);
}
}
}
}
if (ReloadFlag) {
ReloadFlag = false;
EquipIndexList = {};
GenerateEquipmentFunctionMap();
}
}
function RegisterCallback() {
_o_procAppend_All_Map_["ExpandEquipmentC"] <- function(obj) {
if (FuncMapInfo.rawin("[on proc event]")) {
foreach(Func in FuncMapInfo["[on proc event]"]) {
getroottable()[Func](obj);
}
}
}.bindenv(this);
_o_onBeforeAttack_All_Map_["ExpandEquipmentC"] <- function(obj, damager, boundingBox, isStuck) {
if (FuncMapInfo.rawin("[on before attack event]")) {
foreach(Func in FuncMapInfo["[on before attack event]"]) {
getroottable()[Func](obj, damager, boundingBox, isStuck);
}
}
}.bindenv(this);
_o_onAfterAttack_All_Map_["ExpandEquipmentC"] <- function(obj, damager, boundingBox, isStuck) {
if (FuncMapInfo.rawin("[on after attack event]")) {
foreach(Func in FuncMapInfo["[on after attack event]"]) {
getroottable()[Func](obj, damager, boundingBox, isStuck);
}
}
}.bindenv(this);
_o_onAttackParent_appendage_plugins_Map_["ExpandEquipmentC"] <- function(appendage, realAttacker, damager, boundingBox, isStuck) {
if (FuncMapInfo.rawin("[on attack event]")) {
foreach(Func in FuncMapInfo["[on attack event]"]) {
getroottable()[Func](appendage, realAttacker, damager, boundingBox, isStuck);
}
}
}.bindenv(this);
_o_onBeforeDamage_All_Map_["ExpandEquipmentC"] <- function(obj) {
if (FuncMapInfo.rawin("[on before damage event]")) {
foreach(Func in FuncMapInfo["[on before damage event]"]) {
getroottable()[Func](obj);
}
}
}.bindenv(this);
_o_onDamageParent_appendage_plugins_Map_["ExpandEquipmentC"] <- function(appendage, attacker, boundingBox, isStuck) {
if (FuncMapInfo.rawin("[on damage event]")) {
foreach(Func in FuncMapInfo["[on damage event]"]) {
getroottable()[Func](appendage, attacker, boundingBox, isStuck);
}
}
}.bindenv(this);
_o_onSetHp_appendage_plugins_Map_["ExpandEquipmentC"] <- function(appendage, hp, attacker) {
if (FuncMapInfo.rawin("[on set hp event]")) {
local ret = -1;
foreach(Func in FuncMapInfo["[on set hp event]"]) {
ret = getroottable()[Func](appendage, hp, attacker);
}
return ret;
}
return -1;
}.bindenv(this);
_o_sendSetMpPacket_All_Map_["ExpandEquipmentC"] <- function(obj, mp, sendInstant) {
if (FuncMapInfo.rawin("[on set mp event]")) {
foreach(Func in FuncMapInfo["[on set mp event]"]) {
getroottable()[Func](obj, mp, sendInstant);
}
}
}.bindenv(this);
_o_onApplyHpDamage_appendage_plugins_Map_["ExpandEquipmentC"] <- function(appendage, newHpDamage, attacker) {
if (FuncMapInfo.rawin("[on apply damage event]")) {
local ret = newHpDamage;
foreach(Func in FuncMapInfo["[on apply damage event]"]) {
ret = getroottable()[Func](appendage, ret, attacker);
}
return ret;
}
return newHpDamage;
}.bindenv(this);
_o_getImmuneTypeDamageRate_appendage_plugins_Map_["ExpandEquipmentC"] <- function(appendage, damageRate, attacker) {
if (FuncMapInfo.rawin("[on immune damage event]")) {
local ret = damageRate;
foreach(Func in FuncMapInfo["[on immune damage event]"]) {
ret = getroottable()[Func](appendage, ret, attacker);
}
return ret;
}
return damageRate;
}.bindenv(this);
_o_onDestroyObject_appendage_plugins_Map_["ExpandEquipmentC"] <- function(appendage, destroyObj) {
if (FuncMapInfo.rawin("[on destroy object event]")) {
local ret = true;
foreach(Func in FuncMapInfo["[on destroy object event]"]) {
ret = getroottable()[Func](appendage, destroyObj);
}
return ret;
}
return true;
}.bindenv(this);
_o_onStartDungeon_All_Map_["ExpandEquipmentC"] <- function(obj) {
if (FuncMapInfo.rawin("[on start dungeon event]")) {
foreach(Func in FuncMapInfo["[on start dungeon event]"]) {
getroottable()[Func](obj);
}
}
}.bindenv(this);
_o_onStartMap_All_Map_["ExpandEquipmentC"] <- function(obj) {
if (FuncMapInfo.rawin("[on start map event]")) {
foreach(Func in FuncMapInfo["[on start map event]"]) {
getroottable()[Func](obj);
}
}
}.bindenv(this);
_o_onEndMap_All_Map_["ExpandEquipmentC"] <- function(obj) {
if (FuncMapInfo.rawin("[on end map event]")) {
foreach(Func in FuncMapInfo["[on end map event]"]) {
getroottable()[Func](obj);
}
}
}.bindenv(this);
_o_onChangeSkillEffect_All_Map_["ExpandEquipmentC"] <- function(obj, skillIndex, reciveData) {
if (FuncMapInfo.rawin("[on send effect packet event]")) {
foreach(Func in FuncMapInfo["[on send effect packet event]"]) {
getroottable()[Func](obj, skillIndex, reciveData);
}
}
}.bindenv(this);
_o_useSkill_before_All_Map_["ExpandEquipmentC"] <- function(obj, skillIndex, consumeMp, consumeItem, oldSkillMpRate) {
if (FuncMapInfo.rawin("[on before use skill event]")) {
foreach(Func in FuncMapInfo["[on before use skill event]"]) {
getroottable()[Func](obj, skillIndex, consumeMp, consumeItem, oldSkillMpRate);
}
}
}.bindenv(this);
_o_useSkill_after_All_Map_["ExpandEquipmentC"] <- function(obj, skillIndex, consumeMp, consumeItem, oldSkillMpRate) {
if (FuncMapInfo.rawin("[on after use skill event]")) {
foreach(Func in FuncMapInfo["[on after use skill event]"]) {
getroottable()[Func](obj, skillIndex, consumeMp, consumeItem, oldSkillMpRate);
}
}
}.bindenv(this);
_o_setState_All_Map_["ExpandEquipmentC"] <- function(obj, state, datas, isResetTimer) {
if (FuncMapInfo.rawin("[on set state event]")) {
foreach(Func in FuncMapInfo["[on set state event]"]) {
getroottable()[Func](obj, state, datas, isResetTimer);
}
}
}.bindenv(this);
OnSetCharacter_Control["ExpandEquipmentC"] <- function() {
FuncMapInfo = {};
GenerateEquipmentFunctionMap();
}.bindenv(this);
}
// 生成穿戴函数回调
function GenerateEquipmentFunctionMap() {
//获取全身装备编号
EquipIndexList = {};
for (local i = 1; i< 13; ++i) {
//编号
local Index = L_sq_GetCharacterAttribute(0x1c, i);
if (Index) EquipIndexList.rawset(Index, true);
}
foreach(Index, _v in EquipIndexList) {
local Info = GetSingleEquipmentInfo(Index);
if (Info.len() > 0) {
foreach(FuncType, FuncName in Info) {
if (!FuncMapInfo.rawin(FuncType)) {
FuncMapInfo[FuncType] <- {};
}
FuncMapInfo[FuncType].rawset(Index, FuncName);
}
}
}
}
// GetSingleEquipmentInfo 回调函数
function GetSingleEquipmentInfo(Index) {
local FuncMap = {};
local FilePath = R_Utils.GetEquPath(Index);
if (FilePath) {
FuncMap = Rindro_Script.GetFileData("equipment/" + FilePath, function(DataTable, Data) {
while (!Data.Eof()) {
local Fragment = Data.Get();
if (
Fragment == "[on equipment event]" ||
Fragment == "[on deequipment event]" ||
Fragment == "[on proc event]" ||
Fragment == "[on before attack event]" ||
Fragment == "[on attack event]" ||
Fragment == "[on after attack event]" ||
Fragment == "[on before damage event]" ||
Fragment == "[on damage event]" ||
Fragment == "[on set hp event]" ||
Fragment == "[on set mp event]" ||
Fragment == "[on apply damage event]" ||
Fragment == "[on immune damage event]" ||
Fragment == "[on start dungeon event]" ||
Fragment == "[on start map event]" ||
Fragment == "[on end map event]" ||
Fragment == "[on send effect packet event]" ||
Fragment == "[on before use skill event]" ||
Fragment == "[on after use skill event]" ||
Fragment == "[on set state event]" ||
Fragment == "[on destroy object event]"
) {
local FuncName = Data.Get();
DataTable.rawset(Fragment, FuncName);
}
}
});
FuncMap.rawdelete("filepath");
}
return FuncMap;
}
}
getroottable().rawdelete("ExpandEquipment_Obj");
function Lenheart_ExpandEquipment_Fun(obj) {
local RootTab = getroottable();
if (!RootTab.rawin("ExpandEquipment_Obj")) {
RootTab.rawset("ExpandEquipment_Obj", ExpandEquipmentC());
}
RootTab["ExpandEquipment_Obj"].Proc(obj);
}
getroottable()["LenheartFuncTab"].rawset("ExpandEquipmentFuncN", Lenheart_ExpandEquipment_Fun);
function on_equipment_109000001(Index) {}
function on_deequipment_109000001(Index) {}
function on_proc_109000001(obj) {}
function on_before_attack_109000001(obj, damager, boundingBox, isStuck) {}
function on_attack_109000001(appendage, realAttacker, damager, boundingBox, isStuck) {}
function on_after_attack_109000001(obj, damager, boundingBox, isStuck) {}
function on_before_damage_109000001(obj) {}
function on_damage_109000001(appendage, attacker, boundingBox, isStuck) {}
function on_set_hp_109000001(appendage, hp, attacker) {}
function on_set_mp_109000001(obj, mp, sendInstant) {}
function on_apply_damage_109000001(appendage, newHpDamage, attacker) {}
function on_immune_damage_109000001(appendage, damageRate, attacker) {}
function on_start_dungeon_109000001(obj) {}
function on_start_map_109000001(obj) {}
function on_end_map_109000001(obj) {}
function on_send_effect_packet_109000001(obj, skillIndex, reciveData) {}
function on_before_use_skill_109000001(obj, skillIndex, consumeMp, consumeItem, oldSkillMpRate) {}
function on_after_use_skill_109000001(obj, skillIndex, consumeMp, consumeItem, oldSkillMpRate) {}
function on_set_state_109000001(obj, state, datas, isResetTimer) {}
function on_destroy_object_109000001(appendage, destroyObj) {}

View File

@ -14,6 +14,7 @@ class TreasureGoblinC extends LenheartNewUI_Windows {
//是否可见
// Visible = false;
BaseImg = Rindro_Image("interface2/rindro_reward.img");
MainImg = Rindro_Image("treasuregoblin/main.img");

View File

@ -220,5 +220,11 @@
},
"Project/WarehouseLock": {
"description": "仓库锁"
},
"Base/_Z_Data/Global.nut": {
"description": "全局信息类"
},
"Project/ExpandEquipment": {
"description": "拓展装备"
}
}