This commit is contained in:
Lenheart 2026-01-09 23:25:15 +08:00
parent e61fdb1cea
commit 7186fb3a7a
1 changed files with 9 additions and 6 deletions

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@ -204,12 +204,15 @@ class Rindro_FiendwarApplyJoinC extends LenheartNewUI_Windows {
//绘制角色背景 //绘制角色背景
L_sq_DrawImg("hud/fiendwarl.img", 14, X + 8, Y + 40); L_sq_DrawImg("hud/fiendwarl.img", 14, X + 8, Y + 40);
//绘制角色头像 //绘制角色头像
if (AvatarArr) { // if (AvatarArr) {
//绘制队长头像 // foreach(AvatarObj in AvatarArr) {
local AXpos = X + 42 - 8; // local AXpos = AvatarObj.F[0][2] + X + OffsetArr[Job][0] - 8;
local AYpos = Y + 1 + 40; // local AYpos = AvatarObj.F[0][3] + Y + OffsetArr[Job][1] + 40;
AvatarArr.DrawFace(AXpos, AYpos); // setClip(AXpos + OffsetArr[Job][2], AYpos + OffsetArr[Job][3], AXpos + OffsetArr[Job][2] + 22, AYpos + OffsetArr[Job][3] + 18); //开始裁切
} // L_sq_DrawImg("character/" + AvatarObj.B + ".img", AvatarObj.F[0][0], AXpos, AYpos);
// releaseClip(); //裁切结束
// }
// }
//绘制角色等级 //绘制角色等级
L_sq_DrawCode(Level, X + 78 - LenheartTextClass.GetStringLength(Level) / 2, Y + 45, sq_RGBA(134, 120, 79, 255), 0, 1); L_sq_DrawCode(Level, X + 78 - LenheartTextClass.GetStringLength(Level) / 2, Y + 45, sq_RGBA(134, 120, 79, 255), 0, 1);
//绘制角色名字 //绘制角色名字