diff --git a/FileConfig.json b/FileConfig.json index 3d8059f..3f65ca6 100644 --- a/FileConfig.json +++ b/FileConfig.json @@ -840,6 +840,113 @@ }, "imgPath": "Luke" }, + "超时空": { + "price": 300, + "Script": [ + "Project/Fiendwar/FiendFightLogic.nut", + "Project/Fiendwar/Rindro_Fiendwar_CreateParty.nut", + "Project/Fiendwar/FiendwarHallGoBossDgn.nut", + "Project/Fiendwar/FiendwarFightSituation.nut", + "Project/Fiendwar/FiendwarNoti.nut", + "Project/Fiendwar/Rindro_Fiendwar_Party.nut", + "Project/Fiendwar/Rindro_Fiendwar_PartyApplyJoin.nut", + "Project/Fiendwar/Rindro_Fiendwar_PartyFormation.nut", + "Project/Fiendwar/Rindro_Fiendwar_PartyHall.nut", + "Project/Fiendwar/Rindro_Fiendwar_PartyInfo.nut", + "Project/Fiendwar/Rindro_Fiendwar_PartyMemberInfo.nut", + "Project/Fiendwar/Rindro_Fiendwar_PlayerInteractive.nut", + "Project/Fiendwar/FiendReward.nut", + "Project/Fiendwar/Rindro_Fiendwar.nut" + ], + "info": { + "ProjectAuthor": "200", + "ProjectVersion": "1.0.0", + "ProjectDescribe": "一比一复刻!卢克攻坚战 完全体!", + "ProjectDetails": [ + { + "type": "str", + "content": "99%机制还原。" + }, + { + "type": "str", + "content": "加载插件后,要启动19频道作为卢克攻坚战频道。" + }, + { + "type": "img", + "content": "1" + }, + { + "type": "str", + "content": "频道将会限制只能够在卢克区域活动!" + }, + { + "type": "str", + "content": "通过游戏菜单中的寻找队伍,打开攻坚战队伍界面,在这里可以创建与加入攻坚队!" + }, + { + "type": "img", + "content": "4" + }, + { + "type": "img", + "content": "13" + }, + { + "type": "str", + "content": "独家功能1:进团时队长能看到申请人信息,战斗力会直接读登录器的战斗力表!" + }, + { + "type": "img", + "content": "5" + }, + { + "type": "str", + "content": "独家功能2:攻坚队队内聊天" + }, + { + "type": "img", + "content": "6" + }, + { + "type": "str", + "content": "独家功能3:头像直接读取当前时装" + }, + { + "type": "img", + "content": "7" + }, + { + "type": "str", + "content": "独家功能4:后台配置表里可以直接对卢克难度进行调整(适合原版、微变、超变的服务器),不用麻烦的改pvf副本难度" + }, + { + "type": "str", + "content": "独家功能5:可以对全攻坚队复活币使用进行限制" + }, + { + "type": "img", + "content": "8" + }, + { + "type": "str", + "content": "独家功能6:有简易战况表,可以在没打开大攻坚战况表的的情况下知道了解攻坚状态" + }, + { + "type": "img", + "content": "9" + }, + { + "type": "str", + "content": "独家功能7:可以设定通关多少次副本才能领取翻牌奖励(也可设置站甲板即可翻牌)" + }, + { + "type": "img", + "content": "12" + } + ] + }, + "imgPath": "Luke" + }, "世界地图修补": { "price": 0, "Script": [ diff --git a/Project/Fiendwar/Rindro_Fiendwar.nut b/Project/Fiendwar/Rindro_Fiendwar.nut index 30e72f5..a606cc0 100644 --- a/Project/Fiendwar/Rindro_Fiendwar.nut +++ b/Project/Fiendwar/Rindro_Fiendwar.nut @@ -6,19 +6,6 @@ */ -dofile("sqr/Project/Fiendwar/FiendFightLogic.nut"); -dofile("sqr/Project/Fiendwar/Rindro_Fiendwar_CreateParty.nut"); -dofile("sqr/Project/Fiendwar/FiendwarHallGoBossDgn.nut"); -dofile("sqr/Project/Fiendwar/FiendwarFightSituation.nut"); -dofile("sqr/Project/Fiendwar/FiendwarNoti.nut"); -dofile("sqr/Project/Fiendwar/Rindro_Fiendwar_Party.nut"); -dofile("sqr/Project/Fiendwar/Rindro_Fiendwar_PartyApplyJoin.nut"); -dofile("sqr/Project/Fiendwar/Rindro_Fiendwar_PartyFormation.nut"); -dofile("sqr/Project/Fiendwar/Rindro_Fiendwar_PartyHall.nut"); -dofile("sqr/Project/Fiendwar/Rindro_Fiendwar_PartyInfo.nut"); -dofile("sqr/Project/Fiendwar/Rindro_Fiendwar_PartyMemberInfo.nut"); -dofile("sqr/Project/Fiendwar/Rindro_Fiendwar_PlayerInteractive.nut"); -dofile("sqr/Project/Fiendwar/FiendReward.nut"); //超时空核心数据类 diff --git a/Project/TreasureGoblin/TreasureGoblin.nut b/Project/TreasureGoblin/TreasureGoblin.nut index c392054..46694eb 100644 --- a/Project/TreasureGoblin/TreasureGoblin.nut +++ b/Project/TreasureGoblin/TreasureGoblin.nut @@ -18,7 +18,6 @@ class TreasureGoblinC extends LenheartNewUI_Windows { BaseImg = Rindro_Image("interface2/rindro_reward.img"); MainImg = Rindro_Image("treasuregoblin/main.img"); - //窗口名称 WindowTitle = "普通宝藏哥布林的宝箱";