/* 文件名:DamagePerSecond.nut 路径:Project/DamagePerSecond/DamagePerSecond.nut 创建日期:2024-08-31 10:32 文件用途:秒伤统计 */ class DamagePerSecondC extends LenheartNewUI_Windows { //调试模式 // DeBugMode = true; //不是窗口 NoWindow = true; //是否可见 // Visible = false; //伤害统计集合 DamagePerSecondList = null; //总伤害统计 TotalDamage = longlong(0); function Sq_PushDamageData(ObjAddress, MySelfAddress, Value) { local Object = null; //我自己的伤害 if (ObjAddress == 0 || ObjAddress == MySelfAddress) { Object = MySelfAddress; } else { //先判断是否是角色 if (L_Sq_GetObjectIsCharacter(ObjAddress)) { Object = ObjAddress; } } if (Object) { if (DamagePerSecondList.rawin(Object)) { //如果存在就相加 DamagePerSecondList[Object].Damage = DamagePerSecondList[Object].Damage + longlong(Value); } else { //不存在就创建 DamagePerSecondList.rawset(Object, { Damage = longlong(Value), Name = L_Sq_GetObjectNameByAddress(Object) }); } TotalDamage += longlong(Value); } } constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH) { Childrens = []; DamagePerSecondList = {}; //注册控件 RegisterWidget(); LenheartNewUI_Windows.constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH); PushDamageFontFuncTab.rawset("DamagePerSecondCFunc", Sq_PushDamageData.bindenv(this)); } function RegisterWidget() { // //关闭按钮 // local CloseButton = LenheartNewUI_BaseButton(278, 0, 11, 12, "interface/lenheartwindowcommon.img", 276); // CloseButton.OnClick = function() { // this.Visible = false; // }.bindenv(this); // Childrens.append(CloseButton); } function DrawDamageBar(Pos, DamageObj) { local Rate = DamageObj.Damage / TotalDamage; local DamageStr = DamageObj.Damage.GetFormat("%0.2f"); local ShowStr = DamageStr + ", " + format("%.2f", Rate.tofloat() * 100) + "%"; //绘制底 L_sq_DrawImg("hud/dps.img", 3, X + 8, Y + 20 + (Pos * 22)); setClip(X + 8, Y + 20 + (Pos * 22), X + 8 + (160.0 * Rate.tofloat()).tointeger(), Y + 20 + (Pos * 22) + 18); L_sq_DrawImg("hud/dps.img", 4 + (Pos % 4), X + 8, Y + 20 + (Pos * 22)); releaseClip(); //裁切结束 L_sq_DrawCode(DamageObj.Name, X + 12, Y + 23 + (Pos * 22), sq_RGBA(230, 200, 155, 255), 0, 1); L_sq_DrawCode(ShowStr, X + 168 - LenheartTextClass.GetStringLength(ShowStr), Y + 23 + (Pos * 22), sq_RGBA(230, 200, 155, 255), 0, 1); } //绘制主界面 function DrawMain(obj) { if (DamagePerSecondList.len() == 0) return; L_sq_DrawImg("hud/dps.img", 0, X, Y); for (local i = 0; i<(DamagePerSecondList.len() - 1); i++) { L_sq_DrawImg("hud/dps.img", 2, X, Y + 41 + (22 * i)); } L_sq_DrawImg("hud/dps.img", 1, X, Y + 41 + (22 * (DamagePerSecondList.len() - 1))); local i = 0; foreach(Object, DamageObj in DamagePerSecondList) { DrawDamageBar(i, DamageObj); i++; } } function Show(obj) { DrawMain(obj); LenheartNewUI_Windows.Show(obj); } //逻辑入口 function Proc(obj) { LenheartNewUI_Windows.SyncPos(X, Y); Height = 41 + (22 * (DamagePerSecondList.len() - 1)) + 7; TitleH = Height; if (sq_GetCurrentModuleType() == 1 || sq_GetCurrentModuleType() == 2) { DamagePerSecondList = {}; TotalDamage = longlong(0); } } } getroottable().rawdelete("DamagePerSecond_Obj"); function Lenheart_DamagePerSecond_Fun(obj) { local RootTab = getroottable(); if (!RootTab.rawin("DamagePerSecond_Obj")) { RootTab.rawset("DamagePerSecond_Obj", true); LenheartNewUI_CreateWindow(DamagePerSecondC, "秒伤统计窗口", 0, 160, 178, 150, 28); } } getroottable()["LenheartFuncTab"].rawset("DamagePerSecondFuncN", Lenheart_DamagePerSecond_Fun);