183 lines
8.3 KiB
Plaintext
183 lines
8.3 KiB
Plaintext
/*
|
|
文件名:PackControl.nut
|
|
路径:Base/PackControl/PackControl.nut
|
|
创建日期:2024-08-06 22:13
|
|
文件用途:
|
|
*/
|
|
Pack_Control <- {}
|
|
Pack_Hex_Control <- {}
|
|
Pack_DPS_Control <- {}
|
|
|
|
function Register_DPS_Pack(Id, Func) {
|
|
Pack_DPS_Control.rawset(Id, Func);
|
|
}
|
|
|
|
function Sq_Pack_Control(Chunk) {
|
|
try {
|
|
local Pack_Json = Json.Decode(Chunk);
|
|
if (Pack_Json.op == 2147483646) {
|
|
if (Pack_DPS_Control.rawin(Pack_Json.dps_id)) {
|
|
local Jso = Json.Decode(Chunk);
|
|
Jso.rawdelete("op");
|
|
Pack_DPS_Control[Pack_Json.dps_id](Jso);
|
|
}
|
|
} else {
|
|
if (Pack_Control.rawin(Pack_Json.op)) {
|
|
try {
|
|
Pack_Control[Pack_Json.op](Chunk);
|
|
} catch (exception) {
|
|
print("error pack: " + Pack_Json.op);
|
|
}
|
|
}
|
|
}
|
|
} catch (exception) {
|
|
// print("error packmsg: " + Pack_Json.op);
|
|
print(exception);
|
|
}
|
|
|
|
}
|
|
|
|
function Sq_Pack_ControlLocal(Chunk) {
|
|
local Pack_Json = Json.Decode(Chunk);
|
|
if (Pack_Json.op == 2147483646) {
|
|
if (Pack_DPS_Control.rawin(Pack_Json.dps_id)) {
|
|
local Jso = Json.Decode(Chunk);
|
|
Jso.rawdelete("op");
|
|
Pack_DPS_Control[Pack_Json.dps_id](Jso);
|
|
}
|
|
} else {
|
|
if (Pack_Control.rawin(Pack_Json.op)) {
|
|
Pack_Control[Pack_Json.op](Chunk);
|
|
}
|
|
}
|
|
}
|
|
|
|
//字节流包
|
|
function Sq_BlobPack_Control(Size, Pointer) {
|
|
local Pack = Packet();
|
|
Pack.Load(Pointer, Size);
|
|
local Op = Pack.GetInt();
|
|
//读取位置回到原点
|
|
// Pack.Seek(0);
|
|
|
|
if (Pack_Hex_Control.rawin(Op)) {
|
|
Pack_Hex_Control[Op](Pack);
|
|
}
|
|
}
|
|
|
|
|
|
function SendPackToDP_S(Id, T) {
|
|
T.op <- 2147483646;
|
|
T.dps_id <- Id;
|
|
Rindro_BaseToolClass.SendPackEx(T);
|
|
}
|
|
|
|
|
|
//进入副本回调
|
|
function LenheartGotoDgnCallBack(Chunk) {
|
|
local Jso = Json.Decode(Chunk);
|
|
local DgnId = Jso.map.id;
|
|
local DgnRate = Jso.map.ra;
|
|
L_sq_GoDungeon(DgnId);
|
|
}
|
|
Pack_Control.rawset(2024041602, LenheartGotoDgnCallBack);
|
|
|
|
|
|
//进入副本增加属性
|
|
function LenheartAdditionalAttributes(obj) {
|
|
obj = sq_ObjectToSQRCharacter(obj);
|
|
//在副本中
|
|
if (sq_GetCurrentModuleType() == 3) {
|
|
if (!CNSquirrelAppendage.sq_IsAppendAppendage(obj, "appendage/lenheartap.nut")) {
|
|
if ("LenheartAttributesTable" in getroottable()) {
|
|
local Abarr = {};
|
|
foreach(AtObj in getroottable()["LenheartAttributesTable"]) {
|
|
foreach(Apos, At in AtObj) {
|
|
if (!Abarr.rawin(Apos)) Abarr[Apos] <- At;
|
|
else Abarr[Apos] += At;
|
|
}
|
|
}
|
|
|
|
local appendage = CNSquirrelAppendage.sq_AppendAppendage(obj, obj, -1, false, "appendage/lenheartap.nut", true);
|
|
|
|
CNSquirrelAppendage.sq_Append(appendage, obj, obj);
|
|
local change_appendage = appendage.sq_getChangeStatus("Yosin_LenheartDgnBuff");
|
|
if (!change_appendage) {
|
|
change_appendage = appendage.sq_AddChangeStatusAppendageID(obj, obj, 0,
|
|
CHANGE_STATUS_TYPE_COOLTIME_DECLINE,
|
|
false, 0, 115514);
|
|
}
|
|
if (change_appendage) {
|
|
change_appendage.clearParameter();
|
|
|
|
foreach(Key, Value in Abarr) {
|
|
if (Key == 0) change_appendage.addParameter(13, false, Value.tofloat()); //HP
|
|
else if (Key == 1) change_appendage.addParameter(48, false, Value.tofloat()); //MP
|
|
else if (Key == "strength") change_appendage.addParameter(0, false, Value.tofloat()); //力量
|
|
else if (Key == "intelligence") change_appendage.addParameter(1, false, Value.tofloat()); //智力
|
|
else if (Key == "vitality") change_appendage.addParameter(2, false, Value.tofloat()); //体力
|
|
else if (Key == "spirit") change_appendage.addParameter(3, false, Value.tofloat()); //精神
|
|
else if (Key == "physicalAttack") change_appendage.addParameter(4, false, Value.tofloat()); //物攻
|
|
else if (Key == "magicAttack") change_appendage.addParameter(31, false, Value.tofloat()); //魔攻
|
|
else if (Key == "independentAttack") {
|
|
change_appendage.addParameter(53, false, Value.tofloat()); //独立
|
|
change_appendage.addParameter(54, false, Value.tofloat()); //独立
|
|
} else if (Key == "physicalDefense") change_appendage.addParameter(5, false, Value.tofloat()); //物理防御
|
|
else if (Key == "magicDefense") change_appendage.addParameter(32, false, Value.tofloat()); //魔法防御
|
|
else if (Key == "physicalCritical") change_appendage.addParameter(15, false, Value.tofloat() / 10.0); //物理暴击
|
|
else if (Key == "magicCritical") change_appendage.addParameter(16, false, Value.tofloat() / 10.0); //魔法暴击
|
|
else if (Key == "attackSpeed") change_appendage.addParameter(10, false, Value.tofloat()); //攻速
|
|
else if (Key == "releaseSpeed") change_appendage.addParameter(12, false, Value.tofloat()); //释放
|
|
else if (Key == "moveSpeed") change_appendage.addParameter(11, false, Value.tofloat()); //移速
|
|
else if (Key == "resistance") change_appendage.addParameter(39, false, Value.tofloat()); //抗磨
|
|
else if (Key == "hitRate") change_appendage.addParameter(33, false, Value.tofloat()); //命中
|
|
else if (Key == "avoidance") change_appendage.addParameter(27, false, Value.tofloat()); //闪避
|
|
else if (Key == "hpRecovery") change_appendage.addParameter(14, false, Value.tofloat()); //HP恢复
|
|
else if (Key == "mpRecovery") change_appendage.addParameter(29, false, Value.tofloat()); //MP恢复
|
|
else if (Key == "stun") change_appendage.addParameter(41, false, Value.tofloat()); //僵直
|
|
else if (Key == "hardStun") change_appendage.addParameter(34, false, Value.tofloat()); //硬直
|
|
else if (Key == "fire") change_appendage.addParameter(42, false, Value.tofloat()); //火强
|
|
else if (Key == "fireResistance") change_appendage.addParameter(20, false, Value.tofloat()); //火抗
|
|
else if (Key == "water") change_appendage.addParameter(43, false, Value.tofloat()); //冰强
|
|
else if (Key == "waterResistance") change_appendage.addParameter(21, false, Value.tofloat()); //冰抗
|
|
else if (Key == "light") change_appendage.addParameter(45, false, Value.tofloat()); //光强
|
|
else if (Key == "lightResistance") change_appendage.addParameter(23, false, Value.tofloat()); //光抗
|
|
else if (Key == "dark") change_appendage.addParameter(44, false, Value.tofloat()); //暗强
|
|
else if (Key == "darkResistance") change_appendage.addParameter(22, false, Value.tofloat()); //暗抗
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (getroottable().rawin("LenheartFuncTab")) {
|
|
getroottable()["LenheartFuncTab"].rawset("LenheartAdditionalAttributesFunc", LenheartAdditionalAttributes);
|
|
} else {
|
|
local T = {};
|
|
T.rawset("LenheartAdditionalAttributesFunc", LenheartAdditionalAttributes);
|
|
getroottable().rawset("LenheartFuncTab", T);
|
|
}
|
|
|
|
|
|
//进入副本增加属性
|
|
function LenheartAdditionalCallBack(Chunk) {
|
|
local Jso = Json.Decode(Chunk);
|
|
if ("LenheartAttributesTable" in getroottable()) {
|
|
local T = getroottable()["LenheartAttributesTable"];
|
|
T.rawset("LenheartCollectBoxAb", Jso.Attribute);
|
|
} else {
|
|
local T = {};
|
|
T.rawset("LenheartCollectBoxAb", Jso.Attribute);
|
|
getroottable().rawset("LenheartAttributesTable", T);
|
|
}
|
|
}
|
|
Pack_Control.rawset(20069016, LenheartAdditionalCallBack);
|
|
|
|
|
|
getroottable().PluginsCompatibilityModeCallBack <- false;
|
|
//兼容模式
|
|
function CompatibilityModeCallBack(Chunk) {
|
|
PluginsCompatibilityModeCallBack <- true;
|
|
}
|
|
Pack_Control.rawset(30004, CompatibilityModeCallBack); |