Rindro-Sqr/Project/CollectionBox/CollectionBox.nut

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/*
文件名:CollectionBox.nut
路径:Project/CollectionBox/CollectionBox.nut
创建日期:2024-09-14 15:08
文件用途:收集箱
*/
class LenheartNewUI_CollectionBox_BaseButton extends LenheartNewUI_CommonUi {
State = 0;
BaseIdx = 29;
DWidth = null;
Path = null;
Idx = null;
SetFlag = null;
SetIndex = null;
constructor(X, Y, W, H, Path, Idx) {
this.DWidth = W;
this.Path = Path;
this.Idx = Idx;
LenheartNewUI_CommonUi.constructor(X, Y, W, H);
}
function SetFrame(gPath, gIdx) {
if (gPath) Path = gPath;
Idx = gIdx;
}
function Show(obj) {
//不可用
if (State == 8) {
L_sq_DrawImg(Path, Idx + 3, X, Y + 1);
} else {
//按下
if (isLBDown) {
L_sq_DrawImg(Path, Idx + 2, X, Y + 1);
}
//悬停
else if (isInRect) {
L_sq_DrawImg(Path, Idx + 1, X, Y);
}
//普通
else {
L_sq_DrawImg(Path, Idx, X, Y);
}
}
}
//鼠标左键弹起回调
function OnMouseLbUp(MousePos_X, MousePos_Y) {
if (isLBDown && OnClick) {
local obj = sq_getMyCharacter();
obj.sq_PlaySound("CLICK_BUTTON1");
OnClick(this);
}
isLBDown = false;
}
}
class CollectionBoxC extends LenheartNewUI_Windows {
//调试模式
// DeBugMode = true;
//不是窗口
// NoWindow = true;
//是否可见
Visible = false;
//盒子按钮集合
BoxButton = null;
//信息
Info = null;
//当前页面
Page = null;
//滚轮偏移
ScrollPos = 0;
//页面滚轮偏移
PageScrollPos = 0;
//悬停的宝珠
HoverItem = null;
//镶嵌成功音效包
function AudioCallBack(Chunk) {
local Jso = Json.Decode(Chunk);
local Type = Jso.Type;
local obj = sq_getMyCharacter();
switch (Type) {
case 1:
obj.sq_PlaySound("TRADE_OK");
break;
case 2:
obj.sq_PlaySound("ICON_DROP_TO_QUICKSLOT");
break;
case 3:
obj.sq_PlaySound("GAMBLE_RESULT_GOOD");
break;
}
}
//基础配置包
function GetInfoCallBack(Chunk) {
local Jso = Json.Decode(Chunk);
local ZlibStrBuf = Json.Decode(L_sq_Dezlib(Jso.ZipS));
Info = ZlibStrBuf.info;
foreach(Key, Aobj in Info) {
if (!Page) Page = Key;
local StrBuf1 = L_sq_GetStringDrawArray(Aobj.attS, 300);
Aobj.AttsS <- StrBuf1[0] + "...";
Aobj.attS <- StrBuf1;
}
InitBoxButton();
}
//获取收集信息
function GetCollectInfo() {
local T = {
op = 20077003
};
SendPackEx(T);
}
constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH) {
Childrens = [];
BoxButton = [];
//注册控件
RegisterWidget();
LenheartNewUI_Windows.constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH);
Pack_Control.rawset(20077028, GetInfoCallBack.bindenv(this));
Pack_Control.rawset(20077010, AudioCallBack.bindenv(this));
GetCollectInfo();
}
//初始化按钮
function InitBoxButton() {
if (BoxButton.len() > 0) {
for (local i = 0; i< Childrens.len(); i++) {
local Cobj = Childrens[i];
if (Cobj instanceof LenheartNewUI_CollectionBox_BaseButton) {
Childrens.remove(i);
i--;
}
}
}
local RealPos = 0;
foreach(Pos, InfoObj in Info) {
//关闭按钮
local ButtonBuf = LenheartNewUI_CollectionBox_BaseButton(8, 95 + (RealPos * 72), 102, 70, InfoObj.img, 1);
ButtonBuf.SetFlag = Pos;
ButtonBuf.SetIndex = RealPos;
ButtonBuf.OnClick = function(ButtonObj) {
Page = ButtonObj.SetFlag;
}.bindenv(this);
ButtonBuf.SetCallBackFunc(function(ButtonObj) {
ButtonObj.Localtion_Y = 95 + ((ButtonObj.SetIndex - ScrollPos) * 72);
if (ButtonObj.Localtion_Y< 95 || ButtonObj.Localtion_Y > 311) ButtonObj.Localtion_X = -9000;
else ButtonObj.Localtion_X = 8;
}.bindenv(this));
Childrens.append(ButtonBuf);
RealPos++;
}
}
function RegisterWidget() {
//关闭按钮
local CloseButton = LenheartNewUI_BaseButton(356, 2, 11, 12, "interface/lenheartwindowcommon.img", 276);
CloseButton.OnClick = function() {
this.Visible = false;
}.bindenv(this);
Childrens.append(CloseButton);
}
//绘制主界面
function DrawMain(obj) {
if (!Info) return;
//窗口
L_sq_DrawImg("interface2/collectbox/collectboxbtn.img", 0, X, Y);
//背景
L_sq_DrawImg(Info[Page].img, 0, X + 7, Y + 26);
//绘制窗口名称
L_sq_DrawCode("我的收集箱", X + 160, Y + 8, sq_RGBA(255, 177, 0, 250), 0, 1);
//绘制收集箱名称
L_sq_DrawCode(Info[Page].name, X + 208 - LenheartTextClass.GetStringLength(Info[Page].name) / 2, Y + 40, sq_RGBA(255, 177, 0, 250), 0, 1);
//绘制收集箱信息缩略
L_sq_DrawCode(Info[Page].AttsS, X + 228 - LenheartTextClass.GetStringLength(Info[Page].AttsS) / 2, Y + 40 + 20, sq_RGBA(255, 242, 0, 250), 0, 1);
HoverItem = null;
setClip(X + 95, Y + 95, X + 348, Y + 375); //开始裁切
//绘制宝珠
foreach(pos, value in Info[Page].itemIds) {
//绘制格子
L_sq_DrawImg(Info[Page].img, 5, X + value.x, Y + value.y + PageScrollPos);
//绘制宝珠
DrawItemEx(X + value.x + Info[Page].Xp, Y + value.y + Info[Page].Yp + PageScrollPos, value.id, 1);
//判断是否拥有
if (!value.isTure) {
//遮挡
L_sq_DrawImg("interface/windowcommon.img", 157, X + value.x + Info[Page].Xp, Y + value.y + Info[Page].Yp + PageScrollPos);
L_sq_DrawImg("interface/windowcommon.img", 157, X + value.x + Info[Page].Xp, Y + value.y + Info[Page].Yp + PageScrollPos);
L_sq_DrawImg("interface/windowcommon.img", 157, X + value.x + Info[Page].Xp, Y + value.y + Info[Page].Yp + PageScrollPos);
}
if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, X + value.x + Info[Page].Xp, Y + value.y + Info[Page].Yp + PageScrollPos, 29, 29)) {
HoverItem = value;
}
}
releaseClip(); //裁切结束
}
function TopShow(obj) {
if (!Info) return;
if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, X + 86, Y + 53, 272, 15)) {
local StrArr = Info[Page].attS;
local Str = Info[Page].AttsS;
L_sq_DrawWindow(IMouse.GetXPos() - 140 + LenheartTextClass.GetStringLength(Str) / 2, IMouse.GetYPos() - 36, 0 + LenheartTextClass.GetStringLength(Str), 0 + (14 * StrArr.len()), "interface/lenheartwindowcommon.img", 97, 11, 12, 11, 13);
local Xpos = LenheartTextClass.GetStringLength(Str) / 2;
foreach(Pos, realStr in StrArr) {
L_sq_DrawCode(realStr, IMouse.GetXPos() - 126 + Xpos, IMouse.GetYPos() - 24 + (Pos * 14), 0xFFFFFFFF, 1, 1);
}
}
}
//override
function DrawItemInfo() {
if (MousePosFlag != 2) return;
if (ItemInfoDrawS) {
if (!ItemObject) {
local ItemId = ItemInfoDrawS.ItemId;
if (Rindro_ItemInfoObject.rawin(ItemId)) {
ItemObject = ItemInfoClass(Rindro_ItemInfoObject[ItemId]);
}
}
ItemObject.Show(ItemInfoDrawS.X, ItemInfoDrawS.Y - ItemObject.PageLength);
} else {
ItemObject = null;
}
}
function Show(obj) {
DrawMain(obj);
LenheartNewUI_Windows.Show(obj);
}
//逻辑入口
function Proc(obj) {
LenheartNewUI_Windows.SyncPos(X, Y);
}
//鼠标位置Flag
MousePosFlag = 0;
//override
function OnMouseProc(Flag, MousePos_X, MousePos_Y) {
//调用原生方法
LenheartNewUI_Windows.OnMouseProc(Flag, MousePos_X, MousePos_Y);
MousePos_X -= X;
MousePos_Y -= Y;
//鼠标在栏目窗口内
if (MousePos_X >= 8 && MousePos_Y >= 95 && MousePos_X <= 110 && MousePos_Y <= 375) {
MousePosFlag = 1;
}
//鼠标在宝珠窗口内
else if (MousePos_X > 95 && MousePos_Y >= 95 && MousePos_X <= 348 && MousePos_Y <= 375) {
MousePosFlag = 2;
} else MousePosFlag = 0;
}
//override
//鼠标滚轮事件回调
function OnMouseWheel(Flag, MousePos_X, MousePos_Y) {
MousePos_X -= X;
MousePos_Y -= Y;
//左侧栏目的滚动逻辑
if (MousePosFlag == 1) {
if (Flag) {
if (ScrollPos > 0) ScrollPos -= 1;
}
if (!Flag) {
if (ScrollPos<(Info.len() - 4)) ScrollPos += 1;
}
}
//左侧栏目的滚动逻辑
if (MousePosFlag == 2) {
if (Flag) {
if (PageScrollPos< 0) PageScrollPos += 47;
}
if (!Flag) {
if (PageScrollPos > (0 - Info[Page].gl)) PageScrollPos -= 47;
}
}
//调用原生方法
LenheartNewUI_Windows.OnMouseWheel(Flag, MousePos_X, MousePos_Y);
}
//override
//鼠标左键弹起回调
function OnMouseLbUp(MousePos_X, MousePos_Y) {
//调用原生方法
LenheartNewUI_Windows.OnMouseLbUp(MousePos_X, MousePos_Y);
if (HoverItem) {
local RealOp = 20077005;
if (HoverItem.isTure) RealOp = 20077009;
local T = {
op = RealOp,
boxId = Info[Page].id,
itemId = HoverItem.id
}
SendPackEx(T);
}
}
function OpenCallBack() {
GetCollectInfo();
this.Visible = true;
ResetFocus();
}
}
getroottable().rawdelete("CollectionBox_Obj");
function Lenheart_CollectionBox_Fun(obj) {
local RootTab = getroottable();
if (!RootTab.rawin("CollectionBox_Obj")) {
RootTab.rawset("CollectionBox_Obj", true);
local Winobj = LenheartNewUI_CreateWindow(CollectionBoxC, "收集箱窗口", ((getroottable().Rindro_Scr_Width - 376) / 2).tointeger(), 64, 376, 384, 28);
EventList_Obj.AddEvent("收集箱", 73, Winobj, "interface2/hud/information_button/information_button_cn.img");
}
}
getroottable()["LenheartFuncTab"].rawset("CollectionBoxFuncN", Lenheart_CollectionBox_Fun);