2024-03-18 21:37:40 +08:00
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/*
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文件名:FiendwarHallCreateParty.nut
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路径:Plugins/Fiendwar/FiendwarHallCreateParty.nut
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创建日期:2024-03-18 13:20
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文件用途:
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*/
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2024-03-26 17:37:58 +08:00
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class FiendwarHallCreatePartyC extends LenheartNewUI_Windows {
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//调试模式
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DeBugMode = false;
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2024-03-18 21:37:40 +08:00
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2024-03-26 17:37:58 +08:00
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X = 290;
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Y = 220;
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//输入框
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2024-03-18 21:37:40 +08:00
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InputObject = null;
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2024-03-26 17:37:58 +08:00
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constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH) {
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Childrens = [];
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2024-03-18 21:37:40 +08:00
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2024-03-26 17:37:58 +08:00
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local OkButton = LenheartNewUI_ButtonText(78, 124, 5, "确定");
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2024-03-18 21:37:40 +08:00
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OkButton.SetTextOffset(0, 1);
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2024-03-26 17:37:58 +08:00
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OkButton.OnClick = function() {
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2024-03-18 21:37:40 +08:00
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if (InputObject.str.len() > 0) {
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local T = {
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op = 20063001,
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teamsName = InputObject.str,
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items = [L_sq_GetCharacterAttribute(0x1c, 14), L_sq_GetCharacterAttribute(0x1c, 13)],
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}
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BasicsDrawTool.SendPackEx(T);
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2024-03-26 17:37:58 +08:00
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this.Visible = false;
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2024-03-18 21:37:40 +08:00
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}
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2024-03-26 17:37:58 +08:00
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}.bindenv(this);
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Childrens.append(OkButton);
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2024-03-18 21:37:40 +08:00
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2024-03-26 17:37:58 +08:00
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local CloseButton = LenheartNewUI_ButtonText(144, 124, 5, "取消");
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2024-03-18 21:37:40 +08:00
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CloseButton.SetTextOffset(0, 1);
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2024-03-26 17:37:58 +08:00
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CloseButton.OnClick = function() {
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this.Visible = false;
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}.bindenv(this);
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Childrens.append(CloseButton);
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2024-03-18 21:37:40 +08:00
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2024-03-26 17:37:58 +08:00
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InputObject = LenheartNewUI_BaseInput(62, 68, 152, 20);
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Childrens.append(InputObject);
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2024-03-25 20:51:30 +08:00
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2024-03-26 17:37:58 +08:00
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LenheartNewUI_Windows.constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH);
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2024-03-25 20:51:30 +08:00
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}
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//绘制主界面
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function DrawMain(obj) {
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L_sq_DrawWindow(X, Y + 10, 260, 120, "interface/lenheartwindowcommon.img", 213, 12, 2, 13, 2);
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L_sq_DrawWindow(X, Y + 10, 260, 120, "interface/lenheartwindowcommon.img", 213, 12, 2, 13, 2);
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L_sq_DrawImg("interface2/gcontents/180621_fiendwar/raid/raid_areaimg_fiend.img", 0, X + 11, Y + 21);
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L_sq_DrawImg("hud/fiendwarl.img", 9, X - 2, Y + 2);
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L_sq_DrawCode("创建攻坚队", X + 112, Y + 3, sq_RGBA(179, 169, 135, 255), 0, 1);
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L_sq_DrawImg("hud/fiendwarl.img", 10, X + 72, Y + 44);
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2024-03-26 17:37:58 +08:00
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// if (!InputObject) InputObject = LenheartNewUI_BaseInput(X + 62, Y + 68, 152, 20);
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// else {
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// InputObject.SyncPos(X + 62, Y + 68);
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// InputObject.Show();
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// }
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2024-03-25 20:51:30 +08:00
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}
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function Show(obj) {
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DrawMain(obj);
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LenheartNewUI_Windows.Show(obj);
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2024-03-25 20:51:30 +08:00
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}
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//逻辑入口
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function Proc(obj) {
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}
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2024-03-26 17:37:58 +08:00
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2024-03-25 20:51:30 +08:00
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/*
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//绘制入口
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function Draw(obj) {
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if (MainState) {
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if (WindowObj) {
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DrawMain(obj);
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// WindowObj.Show(obj);
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X = WindowObj.X;
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Y = WindowObj.Y;
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} else {
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WindowObj = LenheartNewUI_Windows(X, Y, 800, 600, 28); //坐标 大小 标题栏高度
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WindowObj.Init(this);
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WindowObj.DeBugMode = true;
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}
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} else {
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if (WindowObj && WindowObj.YMouseSw == false) {
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IMouse.ReleaseMouseClick();
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WindowObj.YMouseSw = true;
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WindowObj = null;
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}
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}
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}
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*/
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2024-03-18 21:37:40 +08:00
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}
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