336 lines
7.8 KiB
Plaintext
336 lines
7.8 KiB
Plaintext
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VI_SKL_0 <- 0 // 0. 籀挤 颤啃?卫 Y蹴 彰嫔 (鼻? ??)
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VI_SKL_1 <- 1 // 1.籀挤 颤啃?卫 X蹴 卫蒙 剪葬
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VI_SKL_2 <- 2 // 2.籀挤 颤啃?卫 X蹴 部 剪葬
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VI_SKL_3 <- 3 // 3.羹樯卫 棻挤 颤啃梱虽暧 譆渠 剪葬
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VI_SKL_4 <- 4 // 4.颤问? 瞳暧 譆渠 堪桧
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VI_SKL_5 <- 5 // 5.葭觼 譆渠 偎热
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VI_SKL_6 <- 6 // 6.虽楼卫除
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VI_SKL_7 <- 7 // 7.奢问溘(%)
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VI_SKL_8 <- 8 // 8.棻钦?? ?热
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VI_SKL_9 <- 9 // 9.棻钦?? 除问
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function procAppend_po_CreatorWindStorm(obj)
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{
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if (!obj)
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return;
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local pChr = obj.getTopCharacter();
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local state = obj.getVar("state").get_vector(0);
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if (!pChr)
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{
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if (state == PASSIVEOBJ_SUB_STATE_1 || state == PASSIVEOBJ_SUB_STATE_2)
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{
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if (obj.isMyControlObject())
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{
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local pIntVec = sq_GetGlobalIntVector();
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sq_IntVectorClear(pIntVec);
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sq_IntVectorPush(pIntVec, 0);
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obj.addSetStatePacket(PASSIVEOBJ_SUB_STATE_2, pIntVec, STATE_PRIORITY_AUTO, false, "");
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}
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return;
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}
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}
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local ani = obj.getCurrentAnimation();
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local isEnd = sq_IsEnd(ani);
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local objectManager = obj.getObjectManager();
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if (!objectManager)
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return;
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local stage = sq_GetObjectManagerStage(obj);
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local control = stage.getMainControl();
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if (state == PASSIVEOBJ_SUB_STATE_0)
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{
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// 蝶颤? 拥栖诡桧暮
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if (obj.isMyControlObject())
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{
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local skillState = getCreatorSkillStateSkillIndex(pChr);
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//print(" skillState:" + skillState);
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if (!control.IsRBDown() || skillState != CREATOR_TYPE_WIND)
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{
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local pIntVec = sq_GetGlobalIntVector();
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sq_IntVectorClear(pIntVec);
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sq_IntVectorPush(pIntVec, 0);
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print(" wind PASSIVEOBJ_SUB_STATE_2");
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print(" wind PASSIVEOBJ_SUB_STATE_2");
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print(" wind PASSIVEOBJ_SUB_STATE_2");
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print(" wind PASSIVEOBJ_SUB_STATE_2");
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obj.addSetStatePacket(PASSIVEOBJ_SUB_STATE_2, pIntVec, STATE_PRIORITY_AUTO, false, "");
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}
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else
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{
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if (isEnd)
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{
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local pIntVec = sq_GetGlobalIntVector();
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sq_IntVectorClear(pIntVec);
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sq_IntVectorPush(pIntVec, 0);
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obj.addSetStatePacket(PASSIVEOBJ_SUB_STATE_1, pIntVec, STATE_PRIORITY_AUTO, false, "");
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}
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}
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}
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}
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else if (state == PASSIVEOBJ_SUB_STATE_1)
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{
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// 瑞? 拥栖诡桧暮
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local t = obj.getVar().get_ct_vector(0);
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local currentT = 0;
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currentT = t.Get();
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local hitT = obj.getVar().get_timer_vector(0);
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if(hitT)
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{
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if (hitT.isOnEvent(currentT) == true)
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{
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// 模赅榆 瞳辨
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local consumeValue = obj.getVar("consume").get_vector(0);
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useCreatorSkill(pChr, SKILL_WINDSTORM, 0, 0, consumeValue);
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obj.resetHitObjectList();
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}
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}
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// 陕紫 濩晦
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if (obj.isMyControlObject())
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{
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local remainRate = getCreatorTypeGaugeRate(pChr);
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local skillState = getCreatorSkillStateSkillIndex(pChr);
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//print(" skillState:" + skillState);
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if (!control.IsRBDown() || remainRate <= 0.0 || skillState != CREATOR_TYPE_WIND)
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{
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local pIntVec = sq_GetGlobalIntVector();
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sq_IntVectorClear(pIntVec);
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sq_IntVectorPush(pIntVec, 0);
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obj.addSetStatePacket(PASSIVEOBJ_SUB_STATE_2, pIntVec, STATE_PRIORITY_AUTO, false, "");
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}
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}
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}
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else if (state == PASSIVEOBJ_SUB_STATE_2)
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{
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if (obj.isMyControlObject())
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{
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if (isEnd)
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sq_SendDestroyPacketPassiveObject(obj);
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}
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}
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}
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function setCustomData_po_CreatorWindStorm(obj, reciveData)
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{
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if (!obj) return;
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// 棻钦?? 除问
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local multiHitTerm = reciveData.readDword();
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// 模赅榆
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local consume = reciveData.readDword();
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// 奢问溘
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local power = reciveData.readDword();
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// ?渠徽
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local imageRate = reciveData.readDword();
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// 2.庄横渡晦朝 X蹴 ?
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local xVel = reciveData.readDword();
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// 3.庄横渡晦朝 Y蹴 ?
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local yVel = reciveData.readDword();
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obj.getVar("vel").clear_vector();
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obj.getVar("vel").push_vector(xVel);
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obj.getVar("vel").push_vector(yVel);
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local atk = sq_GetCurrentAttackInfo(obj);
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if (atk)
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{
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sq_SetCurrentAttackPower(atk, power);
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}
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obj.getVar("imagerate").clear_vector();
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obj.getVar("imagerate").push_vector(imageRate);
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// ?渠徽 瞳辨
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local ani = obj.getCurrentAnimation();
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if (ani)
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{
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ani.setImageRateFromOriginal(imageRate.tofloat() / 100.0, imageRate.tofloat() / 100.0);
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sq_SetAttackBoundingBoxSizeRate(ani, imageRate.tofloat() / 100.0, imageRate.tofloat() / 100.0, 1.0);
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}
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//
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obj.getVar("consume").clear_vector();
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obj.getVar("consume").push_vector(consume);
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obj.getVar("state").clear_vector();
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obj.getVar("state").push_vector(0);
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obj.getVar().clear_ct_vector();
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obj.getVar().push_ct_vector();
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local t = obj.getVar().get_ct_vector(0);
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t.Reset();
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t.Start(10000,0);
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local term = multiHitTerm;
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initGetVarTimer(obj, 2, term, -1);
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if (obj.isMyControlObject())
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{
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local x = obj.getXPos();
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local y = obj.getYPos();
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local z = obj.getZPos();
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local pIntVec = sq_GetGlobalIntVector();
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sq_IntVectorClear(pIntVec);
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sq_IntVectorPush(pIntVec, x);
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sq_IntVectorPush(pIntVec, y);
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sq_IntVectorPush(pIntVec, z);
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obj.addSetStatePacket(PASSIVEOBJ_SUB_STATE_0, pIntVec, STATE_PRIORITY_AUTO, false, "");
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}
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}
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function destroy_po_CreatorWindStorm(obj)
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{
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if (!obj)
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return;
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local parentObj = obj.getParent();
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//appendage.sq_DeleteAppendages();
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CNSquirrelAppendage.sq_RemoveAppendage(parentObj, "Appendage/Character/ap_common_suck.nut");
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}
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function setState_po_CreatorWindStorm(obj, state, datas)
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{
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if (!obj) return;
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local passiveState = state;
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obj.getVar("state").set_vector(0, passiveState);
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if (passiveState == PASSIVEOBJ_SUB_STATE_0)
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{
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// start
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obj.sq_PlaySound("WINDSTORM_INHALE", 7570);
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}
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else if (passiveState == PASSIVEOBJ_SUB_STATE_1)
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{
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// loop
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local ani = obj.getCustomAnimation(0);
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obj.setCurrentAnimation(ani);
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local imageRate = obj.getVar("imagerate").get_vector(0);
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if (ani)
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{
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print(" imageRate:" + imageRate);
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ani.setImageRateFromOriginal(imageRate.tofloat() / 100.0, imageRate.tofloat() / 100.0);
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sq_SetAttackBoundingBoxSizeRate(ani, imageRate.tofloat() / 100.0, imageRate.tofloat() / 100.0, 1.0);
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}
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// 庄横菟桧朝 横?蛤虽 陛翕
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local parentObj = obj.getParent();
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local appendage = CNSquirrelAppendage.sq_AppendAppendage(parentObj, obj, SKILL_WINDSTORM, false, "Appendage/Character/ap_common_suck.nut", false);
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local suckVel = 200;
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local ani = obj.getCurrentAnimation();
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local radiusSize = sq_GetAniRealImageSize(ani, 0);
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radiusSize = sq_Abs(radiusSize);
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local boundBox = sq_GetAttackBoundRect(ani);
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local bosXSize = sq_GetBoundingBoxXSize(boundBox);
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local range = bosXSize;
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if(appendage)
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{
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//print( "range:" + range.tointeger());
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//appendage.sq_SetValidTime(20000);
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// 罹晦怃 append 蒙机
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CNSquirrelAppendage.sq_Append(appendage, obj, obj);
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local auraAppendage = appendage.sq_getAuraMaster("winstorm");
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if(!auraAppendage)
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auraAppendage = appendage.sq_AddAuraMaster("winstorm",parentObj, obj, 1200, 18, 5, 0);
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local suckXVel = obj.getVar("vel").get_vector(0);
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local suckYVel = obj.getVar("vel").get_vector(1);
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print(" suckXVel:" + suckXVel + " suckYVel:" + suckYVel + " range:" + range);
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auraAppendage.setAttractionInfo(suckXVel, suckYVel, range.tointeger(), 100);
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}
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//////////////////////////////////////////////////////////
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}
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else if (passiveState == PASSIVEOBJ_SUB_STATE_2)
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{
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// end
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local ani = obj.getCustomAnimation(1);
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obj.setCurrentAnimation(ani);
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local imageRate = obj.getVar("imagerate").get_vector(0);
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if (ani)
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{
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ani.setImageRateFromOriginal(imageRate.tofloat() / 100.0, imageRate.tofloat() / 100.0);
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sq_SetAttackBoundingBoxSizeRate(ani, imageRate.tofloat() / 100.0, imageRate.tofloat() / 100.0, 1.0);
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}
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}
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}
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function onDestroyObject_po_CreatorWindStorm(obj, object)
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{
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if (!obj) return;
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obj.stopSound(7570);
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if (!obj.isValid())
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return;
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}
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function onKeyFrameFlag_po_CreatorWindStorm(obj, flagIndex)
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{
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}
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function onEndCurrentAni_po_CreatorWindStorm(obj)
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{
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if (!obj) return;
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}
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