Sqr/Plugins/OnlineEvent/OnlineEvent.nut

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2024-03-18 21:37:40 +08:00
/*
文件名:OnlineEvent.nut
路径:Plugins/OnlineEvent/OnlineEvent.nut
创建日期:2023-05-28 09:54
文件用途:
*/
//HudPro按钮类
class OnlineEventPro extends BasicsDrawTool // obj -- 按钮名称 -- X坐标 -- Y坐标 -- Ani调用路径 -- 宽度 -- 高度
{
obj = null; //Obj对象
State = 0; //按钮状态
ClickEnble = false; //点击效果
ButtonDynamic = false; //动态按钮效果
BaseFrame = null;
CustomClickEnble = false; //自定义点击效果
CustomClickAnifile = null; //自定义点击效果Ani路径
CustomButtonName = null; //自定义点击效果名称
CustomClickFrame = null; //自定义点击效果Ani编号
CustomClickx = null; //自定义点击效果X坐标
CustomClicky = null; //自定义点击效果Y坐标
RectEnble = false; //悬停效果
RectButtonName = null; //悬停名称
RectBaseAnifile = null; //悬停Ani路径
RectFrame = null; //非动态按钮的悬停调用Ani编号
Rectx = null; //悬停X坐标
Recty = null; //悬停Y坐标
ButtonName = null; //按钮名称
x = null; //X坐标
y = null; //Y坐标
BaseAnifile = null; //调用Ani路径
width = null; //可点击宽度
length = null; //可点击高度
Mobj = null; //鼠标对象
//构造函数
constructor(gObj, gButtonName, gX, gY, gAnifile, gWidth, gLength, gBaseFrame) {
obj = gObj;
ButtonName = gButtonName;
x = gX;
y = gY;
BaseAnifile = gAnifile;
width = gWidth;
length = gLength;
BaseFrame = gBaseFrame;
if (getroottable().rawin("MouseObject")) Mobj = getroottable()["MouseObject"];
}
//绘制按钮
function Show() {
if (ClickEnble) //是否开启点击效果
{
if (isLBDown() && State == 0) //按下左键并且按钮处于弹起状态
{
State = 1; //按键进入按下状态
++y;
}
if (!isLBDown() && State == 1) //按下左键并且按钮处于弹起状态
{
State = 0; //按键进入弹起状态
--y;
}
}
if (CustomClickEnble) //是否开启自定义点击效果
{
if (isLBDown()) //按下左键并且按钮处于弹起状态
{
if (!ButtonDynamic) T_DrawStayAni(obj, CustomClickAnifile, CustomClickx, CustomClicky, CustomClickFrame, CustomButtonName);
else T_DrawDynamicAni(obj, CustomClickAnifile, CustomClickx, CustomClicky, CustomButtonName);
}
}
if (RectEnble) //开启悬停效果时
{
if ((isInRect() && !isLBDown()) || (isInRect() && !CustomClickEnble)) //如果鼠标悬停的时候 并且没有点击的时候
{
//IMouse.SetMouseTask(44);
if (!ButtonDynamic) T_DrawStayAni(obj, RectBaseAnifile, Rectx, Recty, RectFrame, RectButtonName);
else T_DrawDynamicAni(obj, RectBaseAnifile, Rectx, Recty, RectButtonName);
}
}
if (!isInRect()) //如果鼠标没有悬停的时候
{
//IMouse.SetMouseTask(0);
if (!ButtonDynamic) T_DrawStayAni(obj, BaseAnifile, x, y, BaseFrame, ButtonName);
else T_DrawDynamicAni(obj, BaseAnifile, x, y, ButtonName);
}
}
//设置自定义点击效果
function SetCustomClickEnble(bool, gButtonName, gX, gY, gAnifile, gFrame) {
CustomClickEnble = bool; //自定义点击效果
CustomClickAnifile = gAnifile; //自定义点击效果Ani路径
CustomButtonName = gButtonName; //自定义点击效果名称
CustomClickFrame = gFrame; //自定义点击效果Ani编号
CustomClickx = gX; //自定义点击效果X坐标
CustomClicky = gY; //自定义点击效果Y坐标
}
//设置悬停效果
function SetRectEnble(bool, gButtonName, gX, gY, gAnifile, gFrame) {
RectEnble = bool; //悬停效果
RectButtonName = gButtonName; //悬停名称
RectBaseAnifile = gAnifile; //悬停Ani路径
RectFrame = gFrame; //非动态按钮的悬停调用Ani编号
Rectx = gX; //悬停X坐标
Recty = gY; //悬停Y坐标
}
//设置动态按钮
function SetClickEnble(bool) {
ButtonDynamic = bool;
}
//设置点击效果
function SetClickEnble(bool) {
ClickEnble = bool;
}
//悬停状态
function isInRect() {
if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 5, 5, x, y, width, length)) return true;
else return false;
}
//左键按下状态
function isLBDown() {
if (isInRect() && Mobj.Lb == 1) return true;
else return false;
}
//左键弹起状态
function isLBUp() {
if (isInRect() && Mobj.Lb == 0) return true;
else return false;
}
//左键单击状态
function isLBActive() {
if (isInRect() && Mobj.LbEvent) return true;
else return false;
}
}
class OnlineEventC extends BasicsDrawTool {
WindowObj = null; //窗口对象
MainState = false; //主状态
X = 136;
Y = 130;
TimeObj = null;
reward = null;
NextRewardTime = null;
StaticNowTime = null;
NowTime = null;
NowDay = null;
//ItemInfo
ItemInfoObject = null;
ItemInfoDrawS = null;
//查询 玩家信息
function GetPlayerInfo() {
local T = {
op = 20052001,
}
local str = Json.Encode(T);
L_sq_SendPackType(130);
L_sq_SendPackWChar(str);
L_sq_SendPack();
}
//回调 查询 玩家信息
function GetPlayerInfoCallBack(Chunk) {
// Sout("收到包内容为 \n %L", Chunk);
local Buffer = Json_STL("OnlineEvent_GetPlayerInfo_Pack_CallBack");
Buffer.Parse(Chunk, 0, false);
local RootTab = getroottable();
if (RootTab.rawin("OnlineEventCObj")) {
reward = null;
reward = [];
StaticNowTime = null;
NowDay = null;
StaticNowTime = Buffer.Get("time");
NowDay = Buffer.Get("currentCumulative");
for (local i = 0; i< 10; i++) {
local gNormalItemId = Buffer.Get("reward->" + i + "->itemId");
local gNormalItemCount = Buffer.Get("reward->" + i + "->itemNum");
local gNormalNeedTime = Buffer.Get("reward->" + i + "->time");
local gNormalComplete = Buffer.Get("timeReward->" + i);
local gExItemId = Buffer.Get("reward->" + i + "->cumulativeId");
local gExItemCount = Buffer.Get("reward->" + i + "->cumulativeNum");
local gExNeedTime = Buffer.Get("reward->" + i + "->cumulative");
local gExComplete = Buffer.Get("accumulateReward->" + i);
local T = {
NormalItemId = gNormalItemId,
NormalItemCount = gNormalItemCount,
NormalNeedTime = gNormalNeedTime,
NormalComplete = gNormalComplete,
ExItemId = gExItemId,
ExItemCount = gExItemCount,
ExNeedTime = gExNeedTime,
ExNeedTime = gExNeedTime,
ExComplete = gExComplete,
}
reward.append(T);
}
local ItemGetArray = {};
foreach(P, V in reward) {
local ItemId = V.NormalItemId;
if (!ItemInfoObject.rawin(ItemId)) {
if (!ItemGetArray.rawin(ItemId))
ItemGetArray.rawset(ItemId, true);
}
ItemId = V.ExItemId;
if (!ItemInfoObject.rawin(ItemId)) {
if (!ItemGetArray.rawin(ItemId))
ItemGetArray.rawset(ItemId, true);
}
}
if (ItemGetArray.len() > 0) {
local arr = [];
foreach(Key, Value in ItemGetArray) {
arr.append(Key);
}
local T = {
op = 20231010,
realop = 20052004,
itemId = arr,
Type = 2,
}
SendPack(T);
}
OnlineEventTimeReset();
}
}
function CheckItemInfoCallBack(Chunk) {
// Sout("收到包内容为 \n %L", Chunk);
local Jso = Json.Decode(Chunk);
foreach(Pos, Value in Jso.itemInfo) {
if (Value.Name2.len() == 0)
Value.Name2 = "Yosin-Team";
ItemInfoObject.rawset(Jso.itemId[Pos], Value);
}
}
//刷新时间容器
function OnlineEventTimeReset() {
if (TimeObj) TimeObj.Delete();
TimeObj = null;
TimeObj = TimeSTL("OnlineEventTimeObj", 90000000);
TimeObj.Reset();
TimeObj.Start();
}
constructor() {
if (TimeObj) TimeObj.Delete();
TimeObj = null;
TimeObj = TimeSTL("OnlineEventTimeObj", 90000000);
TimeObj.Delete();
TimeObj = null;
ItemInfoObject = {};
Pack_Control.rawset(20052002, GetPlayerInfoCallBack.bindenv(this));
//查询道具信息回调
Pack_Control.rawset(20052004, CheckItemInfoCallBack.bindenv(this));
GetPlayerInfo();
}
//绘制在线时间
function DrawNowOnlineTime(obj) {
if (TimeObj) NowTime = StaticNowTime + (TimeObj.Get() / 1000).tointeger();
//当前时间
if (NowTime) {
L_sq_DrawCode(NowTime + "秒", X + 94, Y + 39, sq_RGBA(255, 255, 184, 250), 0, 1);
//下个奖励的可领取时间
if (NextRewardTime) {
local AniNowTime = (StaticNowTime * 1000) + TimeObj.Get();
local AniNextTime = NextRewardTime * 1000;
T_DrawStayAni(obj, "common/onlineevent/yosin/zaixianhuodong.ani", X + 310, Y + 33, 1, "OnlineEvent_NextRewardTime_Main");
setClip(X + 310, Y + 33, X + 310 + ((AniNowTime.tofloat() / AniNextTime.tofloat()) * 174.0).tointeger(), Y + 56); //开始裁切
T_DrawStayAni(obj, "common/onlineevent/yosin/zaixianhuodong.ani", X + 310, Y + 33, 2, "OnlineEvent_NextRewardTime_Main");
releaseClip(); //裁切结束
} else {
T_DrawStayAni(obj, "common/onlineevent/yosin/zaixianhuodong.ani", X + 310, Y + 33, 1, "OnlineEvent_NextRewardTime_Main");
T_DrawStayAni(obj, "common/onlineevent/yosin/zaixianhuodong.ani", X + 310, Y + 33, 2, "OnlineEvent_NextRewardTime_Main");
}
}
if (NowDay) {
L_sq_DrawCode(NowDay + "天", X + 94 + 40, Y + 39 + 104, sq_RGBA(255, 255, 184, 250), 0, 1);
}
}
//绘制道具带道具信息
function DrawItemEx(X, Y, Id, Count) {
L_Sq_DrawItem(X, Y, Id, Count, 0, 0, 0);
if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, X, Y, 24, 24)) {
ItemInfoDrawS = {};
ItemInfoDrawS.X <- X;
ItemInfoDrawS.Y <- Y;
ItemInfoDrawS.ItemId <- Id;
}
}
//绘制道具相信信息
ItemObject = null;
function DrawItemInfo(obj) {
if (ItemInfoDrawS) {
if (!ItemObject) {
local ItemId = ItemInfoDrawS.ItemId;
if (ItemInfoObject.rawin(ItemId)) {
ItemObject = ItemInfoClass(ItemInfoObject[ItemId]);
}
}
ItemObject.Show(ItemInfoDrawS.X, ItemInfoDrawS.Y - ItemObject.PageLength);
} else {
ItemObject = null;
}
}
//绘制奖励
function DrawReward(obj) {
if (reward) {
//下次奖励可领取时间销毁
NextRewardTime = null;
ItemInfoDrawS = null;
for (local i = 0; i< 10; i++) {
//绘制普通奖励
DrawItemEx(X + 13 + 3 + (52 * i), Y + 43 + 24, reward[i].NormalItemId, reward[i].NormalItemCount);
//绘制是否可领取
if (reward[i].NormalNeedTime< NowTime) {
if (reward[i].NormalComplete) {
T_DrawStayAni(obj, "common/onlineevent/yosin/zaixianhuodong.ani", X + 12 + 4 + (52 * i), Y + 42 + 24 + 30, 6, "OnlineEvent_Reward_Complete");
} else {
//TODO 达到领取条件 但是还未领取
local Button = OnlineEventPro(obj, "OnlineEvent_Reward_Button" + i, X + 12 + 4 + (52 * i), Y + 42 + 24 + 30, "common/onlineevent/yosin/zaixianhuodong.ani", 28, 18, 3);
Button.SetRectEnble(true, "OnlineEvent_Reward_Buttonr" + i, X + 12 + 4 + (52 * i), Y + 42 + 24 + 30, "common/onlineevent/yosin/zaixianhuodong.ani", 4);
Button.SetCustomClickEnble(true, "OnlineEvent_Reward_Buttonc" + i, X + 12 + 4 + (52 * i), Y + 42 + 24 + 30, "common/onlineevent/yosin/zaixianhuodong.ani", 5);
Button.Show();
if (Button.isLBActive()) {
local T = {
op = 20052007,
rewardIndex = i,
}
local str = Json.Encode(T);
L_sq_SendPackType(130);
L_sq_SendPackWChar(str);
L_sq_SendPack();
GetPlayerInfo();
}
}
} else {
//只记录最短的一个可领取时间差
if (!NextRewardTime) NextRewardTime = reward[i].NormalNeedTime;
//绘制剩余所需时间
L_sq_DrawCode((reward[i].NormalNeedTime - NowTime).tostring() + "s", X + 13 + 5 + (52 * i), Y + 43 + 24 + 32, sq_RGBA(255, 255, 184, 250), 0, 1);
}
//绘制累计奖励
DrawItemEx(X + 13 + 3 + (52 * i), Y + 43 + 128, reward[i].ExItemId, reward[i].ExItemCount);
if (reward[i].ExNeedTime< NowDay) {
if (reward[i].ExComplete) {
T_DrawStayAni(obj, "common/onlineevent/yosin/zaixianhuodong.ani", X + 12 + 4 + (52 * i), Y + 42 + 128 + 30, 6, "OnlineEvent_Reward_Ex_Complete");
} else {
//TODO 达到领取条件 但是还未领取
local ExButton = OnlineEventPro(obj, "OnlineEvent_Reward_Ex_Button" + i, X + 12 + 4 + (52 * i), Y + 42 + 128 + 30, "common/onlineevent/yosin/zaixianhuodong.ani", 28, 18, 3);
ExButton.SetRectEnble(true, "OnlineEvent_Reward_Ex_Buttonr" + i, X + 12 + 4 + (52 * i), Y + 42 + 128 + 30, "common/onlineevent/yosin/zaixianhuodong.ani", 4);
ExButton.SetCustomClickEnble(true, "OnlineEvent_Reward_Ex_Buttonc" + i, X + 12 + 4 + (52 * i), Y + 42 + 128 + 30, "common/onlineevent/yosin/zaixianhuodong.ani", 5);
ExButton.Show();
if (ExButton.isLBActive()) {
local T = {
op = 20052007,
rewardIndex = i + 10,
}
local str = Json.Encode(T);
L_sq_SendPackType(130);
L_sq_SendPackWChar(str);
L_sq_SendPack();
GetPlayerInfo();
}
}
} else {
//绘制剩余所需时间
L_sq_DrawCode((reward[i].ExNeedTime - NowDay).tostring() + "天", X + 13 + 5 + (52 * i), Y + 43 + 128 + 32, sq_RGBA(255, 255, 184, 250), 0, 1);
}
}
}
}
//绘制主界面
function DrawMain(obj) {
T_DrawStayAni(obj, "common/onlineevent/yosin/zaixianhuodong.ani", X, Y, 0, "OnlineEvent_Main");
//绘制在线时间
DrawNowOnlineTime(obj);
//绘制奖励
DrawReward(obj);
DrawItemInfo(obj);
}
//开启界面回调
function OpenClassCallBack() {
L_NewWindows("Lenheart", 170, 0x65535);
local W = sq_GetPopupWindowMainCotrol(170);
W.SetVisible(false);
W.SetEnable(false);
GetPlayerInfo();
}
//绘制入口
function Draw(obj) {
if (MainState) {
if (WindowObj) {
DrawMain(obj);
WindowObj.Show(obj);
X = WindowObj.X;
Y = WindowObj.Y;
} else {
WindowObj = LenheartWindow(X, Y, 527, 258, 28); //坐标 大小 标题栏高度
//WindowObj.DeBugMode = true;
}
} else {
if (WindowObj && WindowObj.YMouseSw == false) {
IMouse.ReleaseMouseClick();
WindowObj.YMouseSw = true;
WindowObj = null;
}
}
}
//逻辑入口
function Proc(obj) {
if (KeyPressNB.isKeyPress(48, "OnlineEventCloseKey")) {
MainState = false;
}
}
}
function OnlineEvent_New_Lenheart(obj) {
local RootTab = getroottable();
if (!RootTab.rawin("OnlineEventCObj")) {
local Cobj = OnlineEventC();
RootTab.rawset("OnlineEventCObj", Cobj);
EventIcon("在线活动", 28, 4, Cobj);
} else {
RootTab["OnlineEventCObj"].Proc(obj);
RootTab["OnlineEventCObj"].Draw(obj);
}
}
if (getroottable().rawin("LenheartFuncTab")) {
getroottable()["LenheartFuncTab"].rawset("OnlineEvent_New_LenheartFunc", OnlineEvent_New_Lenheart);
} else {
local T = {};
T.rawset("OnlineEvent_New_LenheartFunc", OnlineEvent_New_Lenheart);
getroottable().rawset("LenheartFuncTab", T);
}