/* 文件名:DungeonRank.nut 路径:Plugins/DungeonRank/DungeonRank.nut 创建日期:2023-09-18 12:08 文件用途:副本排行 */ class DungeonRankWindow extends BasicsDrawTool { //宽度 Width = null; //高度 Height = null; //标题高度 TitleH = null; //X坐标 X = null; B_X = null; //Y坐标 Y = null; B_Y = null; YMouseSw = true; DeBugMode = false; Mobj = null; M_Xpos = null; M_Ypos = null; constructor(gX, gY, gWidth, gHeight, gTitleH) { //宽度 Width = gWidth; //高度 Height = gHeight; //标题高度 TitleH = gTitleH; //X坐标 X = gX; //Y坐标 Y = gY; if (getroottable().rawin("MouseObject")) Mobj = getroottable()["MouseObject"]; } //设定鼠标逻辑 function LockMouse() { if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, X, Y, Width, Height)) { IMouse.LockMouseClick(); YMouseSw = false; } else { if (YMouseSw == false && sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, 0, 0, 800, 600)) { IMouse.ReleaseMouseClick(); YMouseSw = true; } } } //设定窗口拖动逻辑 function MoveWindow() { if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, X, Y, Width, TitleH)) { if (Mobj.Lb == 1) { if (!M_Xpos) M_Xpos = IMouse.GetXPos(); //原始鼠标位置数据 if (!M_Ypos) M_Ypos = IMouse.GetYPos(); if (!B_X) B_X = X; //原始窗口位置 if (!B_Y) B_Y = Y; X = B_X - (M_Xpos - IMouse.GetXPos()); Y = B_Y - (M_Ypos - IMouse.GetYPos()); } else if (Mobj.Lb == 0) { M_Xpos = null; M_Ypos = null; B_X = null; B_Y = null; } } } function Show(obj) { if (DeBugMode) sq_DrawBox(X, Y, Width, Height, 0xffffffff); //设定鼠标逻辑 LockMouse(); //设定窗口拖动逻辑 MoveWindow(); } } class DungeonRankC extends BasicsDrawTool { WindowObj = null; //窗口对象 MainState = false; //主状态 X = 129; Y = 20; Info = null; function GetDungeonRankInfo() { local T = { op = 20054003, }; SendPack(T); } function GetDungeonRankInfoCallBack(Chunk) { local Buffer = Json_STL("GetDungeonRankInfoCallBackBuffer"); Buffer.Parse(Chunk, 0, false); Info = []; for (local i = 0; i< 10; i++) { local gjob = Buffer.Get("DungeonS->" + i + "->job"); if (gjob) { local gdungeonTime = Buffer.Get("DungeonS->" + i + "->dungeonTime"); local gname = Buffer.Get("DungeonS->" + i + "->name"); local T = { Job = gjob, DungronTime = gdungeonTime, Name = gname, }; Info.append(T); } } /* local RootTab = getroottable(); if (RootTab.rawin("CollectBooksCObj")) { local Tobj = RootTab["CollectBooksCObj"]; Tobj.CollectAttributeObject = []; for (local i = 0; i < 22; i++) { Tobj.CollectAttributeObject.append(Buffer.Get("buffs->" + i)); } } */ } constructor() { //注册获取收集信息回调 Pack_Control.rawset(20054004, GetDungeonRankInfoCallBack.bindenv(this)); } //绘制主界面 function DrawMain(obj) { //绘制主界面 L_sq_DrawImg("dungeon/rankmain.img", 0, X, Y); L_sq_DrawCode("排名", X + 24, Y + 297, sq_RGBA(230, 200, 155, 250), 1, 1); L_sq_DrawCode("玩家角色名", X + 24 + 98, Y + 297, sq_RGBA(230, 200, 155, 250), 1, 1); L_sq_DrawCode("玩家职业", X + 24 + 98 + 152, Y + 297, sq_RGBA(230, 200, 155, 250), 1, 1); L_sq_DrawCode("通关时间", X + 24 + 98 + 152 + 155, Y + 297, sq_RGBA(230, 200, 155, 250), 1, 1); if (Info) { foreach(Pos, Value in Info) { L_sq_DrawCode("" + Pos, X + 32, Y + 316 + (Pos * 17), sq_RGBA(255, 247, 107, 250), 1, 1); L_sq_DrawCode("" + Value.Name, X + 32 + 98, Y + 316 + (Pos * 17), sq_RGBA(255, 247, 107, 250), 1, 1); L_sq_DrawCode("" + Value.Job, X + 32 + 98 + 152, Y + 316 + (Pos * 17), sq_RGBA(255, 247, 107, 250), 1, 1); L_sq_DrawCode("" + Value.DungronTime, X + 32 + 98 + 152 + 120, Y + 316 + (Pos * 17), sq_RGBA(255, 247, 107, 250), 1, 1); } } } //开启界面回调 function OpenClassCallBack() { L_NewWindows("Lenheart", 170, 0x65535); local W = sq_GetPopupWindowMainCotrol(170); W.SetVisible(false); W.SetEnable(false); GetDungeonRankInfo(); } //绘制入口 function Draw(obj) { if (MainState) { if (WindowObj) { DrawMain(obj); WindowObj.Show(obj); X = WindowObj.X; Y = WindowObj.Y; } else { WindowObj = DungeonRankWindow(X, Y, 542, 512, 28); //坐标 大小 标题栏高度 // WindowObj.DeBugMode = true; } } else { if (WindowObj && WindowObj.YMouseSw == false) { IMouse.ReleaseMouseClick(); WindowObj.YMouseSw = true; WindowObj = null; } } } //逻辑入口 function Proc(obj) { if (KeyPressNB.isKeyPress(48, "DungeonRankCloseKey")) { MainState = false; } } } function DungeonRank(obj) { local RootTab = getroottable(); if (!RootTab.rawin("DungeonRankCObj")) { local Cobj = DungeonRankC(); RootTab.rawset("DungeonRankCObj", Cobj); EventIcon("副本排行", 55, 55, Cobj); } else { RootTab["DungeonRankCObj"].Proc(obj); RootTab["DungeonRankCObj"].Draw(obj); } } if (getroottable().rawin("LenheartFuncTab")) { getroottable()["LenheartFuncTab"].rawset("DungeonRankFunc", DungeonRank); } else { local T = {}; T.rawset("DungeonRankFunc", DungeonRank); getroottable().rawset("LenheartFuncTab", T); }