PEND_EX_PO_IS_MOVING <- 0; PEND_EX_PO_POS_X <- 1; PEND_EX_PO_SPEED <- 2; PEND_EX_MOVE_MAX <- 3; function setCustomData_po_PandemoniumEx(obj,reciveData) { local scale = reciveData.readWord(); local speed = reciveData.readWord(); local maxTime = reciveData.readWord(); local maxDistance = reciveData.readWord(); local dmg = reciveData.readDword(); local posX = obj.getXPos(); local pAttack = sq_GetCurrentAttackInfo(obj); sq_SetCurrentAttackBonusRate(pAttack, dmg); //scale 暧 彰嫔朝 0~4 0桧贼 蒙擎 饵桧锷 斜桧谖缚 赎饵桧锷 local ani = obj.getCurrentAnimation(); local addAni = null; if(scale == 0) { obj.setCurrentAnimation(obj.getCustomAnimation(1)); ani = obj.getCurrentAnimation(); addAni = obj.getCustomAnimation(2); } else { addAni = obj.getCustomAnimation(0); } if(ani && addAni) ani.addLayerAnimation(2,addAni,false); if(ani) ani.setFrameDelay(4,maxTime,true); obj.sq_var.setBool(PEND_EX_PO_IS_MOVING,false); obj.sq_var.setInt(PEND_EX_PO_POS_X, posX); obj.sq_var.setInt(PEND_EX_PO_SPEED, speed); obj.sq_var.setInt(PEND_EX_MOVE_MAX, maxDistance); } function procAppend_po_PandemoniumEx(obj) { if(obj.sq_var.getBool(PEND_EX_PO_IS_MOVING)) { local currentTime = obj.sq_var.get_ct_vector(0); local posX = obj.getXPos(); local posY = obj.getYPos(); local posZ = obj.getZPos(); local speed = obj.sq_var.getInt(PEND_EX_PO_SPEED); local maxDistanceX = obj.sq_var.getInt(PEND_EX_MOVE_MAX); local startPosX = obj.sq_var.getInt(PEND_EX_PO_POS_X); local distanceX = sq_GetUniformVelocity(0, speed, currentTime.Get(), maxDistanceX); posX = sq_GetDistancePos(startPosX, obj.getDirection(), distanceX); obj.setCurrentPos(posX, posY, posZ); } } function onKeyFrameFlag_po_PandemoniumEx(obj,flagIndex) { if(flagIndex == 0) { //if(obj.sq_isMyControlObject()) // 霞翕,廓翻 桧??朝 釭缣啪虏 尔樯棻. // obj.sq_setShake(obj,3,150); obj.sq_var.push_ct_vector(); local currentTime = obj.sq_var.get_ct_vector(0); currentTime.Start(9999999,0); obj.sq_var.setBool(PEND_EX_PO_IS_MOVING,true); //sq_SendDestroyPacketPassiveObject(obj); } return true; } function onEndCurrentAni_po_PandemoniumEx(obj) { sq_SendDestroyPacketPassiveObject(obj); }