/* 文件名:Sq_RecoveryCallBack.nut 路径:LenheartCallBack/Sq_RecoveryCallBack.nut 创建日期:2022-11-03 02:04 文件用途:回收功能CallBack */ /* 11D24F0 */ //设置回收模式 function Sq_RecoveryTypeSetCallBack(Type) { getroottable().rawset("RecoverySystemType", Type); } //鼠标位置回调 function Sq_Set_Inventory_M_Pos(This) { //print(This); //在回收模式中 if (getroottable().rawin("RecoverySystemState") && getroottable()["RecoverySystemState"] == true) { local StaticPos = L_sq_RA(This + 0x310); if (StaticPos >= 0) { if (KeyPress.isKeyPress(7)) { local Time = TimeSTL("RecoveryCD", 1000); if (Time.Get() == false || Time.Get() == 1000) { Time.Reset(); Time.Start(); local Type = getroottable()["RecoverySystemType"]; local SendType = 0; local SendPos = 0; //回收物品栏 if (Type >= 1 && Type <= 5) { SendPos = 9 + ((Type - 1) * 48); } //回收时装 else if (Type == 6) { SendType = 1; } //回收徽章 else if (Type == 7) { SendType = 0; SendPos = 249; } //回收宠物 else if (Type == 8) { SendType = 7; } //回收宠物装备 else if (Type == 9) { SendType = 7; SendPos = 140; } //回收宠物消耗品 else if (Type == 10) { SendType = 7; SendPos = 189; } // local RecoverySomething = Json_STL("RecoverySomething"); // RecoverySomething.Put("op", 20003001); // RecoverySomething.Put("Type", SendType); // RecoverySomething.Put("Pos", StaticPos + SendPos); // local str = RecoverySomething.GetString(); // L_sq_SendPackType(130); // L_sq_SendPackWChar(str); // L_sq_SendPack(); // RecoverySomething.Delete(); local RecoverySomething = Json_STL("RecoverySomething"); RecoverySomething.Put("op", 20003107); RecoverySomething.Put("Type", SendType); RecoverySomething.Put("Pos", StaticPos + SendPos); local str = RecoverySomething.GetString(); L_sq_SendPackType(130); L_sq_SendPackWChar(str); L_sq_SendPack(); RecoverySomething.Delete(); } } } } //在装备强化模式中 if (getroottable().rawin("UpgradeObj") && getroottable()["UpgradeObj"].Sw == true && getroottable()["UpgradeObj"].State == true) { local StaticPos = L_sq_RA(This + 0x310); if (StaticPos >= 0) { if (getroottable().rawin("MouseObject")) { local Mobj = getroottable()["MouseObject"]; if (Mobj.LbEvent) { print(11); local UpGradeSomething = Json_STL("UpGradeSomething"); UpGradeSomething.Put("op", 20018001); UpGradeSomething.Put("Pos", StaticPos + 9); local str = UpGradeSomething.GetString(); L_sq_SendPackType(130); L_sq_SendPackWChar(str); L_sq_SendPack(); UpGradeSomething.Delete(); } } } } } function GetRecoveryPPos(Type) { if (Type == 1) { } } function Sq_RecoveryCallBack(x, y) { //print(x); //print(IMouse.GetXPos()); if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 5, 5, x, y, 42, 23) && IMouse.isButtonUpEvent()) { getroottable().rawset("RecoverySystemState", true); getroottable().rawset("RecoverySystemSwitch", true); } /* //如果背包拓展偏移值不存在 if (!getroottable().rawin("InventorySize") || getroottable()["InventorySize"] == -1) { if (!Pack_Control.rawin("InventorySize_switch")) { local GetInventorySize = Json_STL("GetInventorySize"); GetInventorySize.Put("op", 607); local str = GetInventorySize.GetString(); L_sq_SendPackType(130); L_sq_SendPackWChar(str); L_sq_SendPack(); GetInventorySize.Delete(); Pack_Control.rawset("InventorySize_switch", 1); } } else { } */ /* local InventoryWindow = sq_GetPopupWindowMainCotrol(64); if (InventoryWindow) { local X = InventoryWindow.GetXPos(); local Y = InventoryWindow.GetYPos(); for (local i = 0; i < 8; i++) { for (local z = 0; z < 6; z++) { //sq_DrawBox(X + (i * 30), Y + 206 + (z * 30), 28, 28, 0xffffffff); if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, X + (i * 30), Y + 206 + (z * 30), 28, 28)) { //Sout("指向的行数: %L 指向的列数: %L", i.tostring(), z.tostring()); if (KeyPress.isKeyPress(7)) { local Pos = (i + 9) + (z * 8); local RecoveryEqu = Json_STL("RecoveryEqu"); RecoveryEqu.Put("op", 10052001); RecoveryEqu.Put("POS", Pos); local str = RecoveryEqu.GetString(); L_sq_SendPackType(130); L_sq_SendPackWChar(str); L_sq_SendPack(); RecoveryEqu.Delete(); } } } } } */ } function RecoverySystem(obj) { //如果在回收状态 改变鼠标 if (getroottable().rawin("RecoverySystemState") && getroottable()["RecoverySystemState"] == true && sq_GetPopupWindowMainCotrol(64)) { IMouse.SetMouseTask(13); if (IMouse.isButtonUpEvent()) getroottable().rawset("RecoverySystemState", false); } else //否则就设置一次归零 { getroottable().rawset("RecoverySystemState", false); if (getroottable().rawin("RecoverySystemSwitch") && getroottable()["RecoverySystemSwitch"] == true) { IMouse.SetMouseTask(0); getroottable().rawset("RecoverySystemSwitch", false); } } }