function setCustomData_po_CreatorMicroAttack(obj,recive) { print(" setcustom data"); if(!obj) return; local mage = obj.getTopCharacter(); if (!mage) return; // 晦狱晦 熨湿 瞳辨 mage.applyBasicAttackUp(sq_GetCurrentAttackInfo(obj),STATE_ATTACK); sq_SetCurrentAttackInfo(obj,sq_GetCurrentAttackInfo(obj)); } function setState_po_CreatorMicroAttack(obj,state,datas) { if(!obj) return; } function procAppend_po_CreatorMicroAttack(obj) { if(!obj) return; } function onChangeSkillEffect_po_CreatorMicroAttack(obj,skillIndex,reciveData) { if(!obj) return; } function onDestroyObject_po_CreatorMicroAttack(obj,object) { if(!obj) return; } function onKeyFrameFlag_po_CreatorMicroAttack(obj,flagIndex) { if(!obj) return; } function onEndCurrentAni_po_CreatorMicroAttack(obj) { if(!obj) return; if(obj.isMyControlObject()) { sq_SendDestroyPacketPassiveObject(obj); } }