/* 文件名:DrawMainCustomUi_All.nut 路径:DrawMainCustomUi/DrawMainCustomUi_All.nut 创建日期:2022-09-04 20:15 文件用途:全职业界面绘制函数 */ dofile("sqr/DrawMainCustomUi/DrawMainCustomUi_ATFighter.nut"); dofile("sqr/DrawMainCustomUi/DrawMainCustomUi_ATGunner.nut"); dofile("sqr/DrawMainCustomUi/DrawMainCustomUi_ATMage.nut"); dofile("sqr/DrawMainCustomUi/DrawMainCustomUi_CreatorMage.nut"); dofile("sqr/DrawMainCustomUi/DrawMainCustomUi_DemonicSwordman.nut"); dofile("sqr/DrawMainCustomUi/DrawMainCustomUi_Fighter.nut"); dofile("sqr/DrawMainCustomUi/DrawMainCustomUi_Gunner.nut"); dofile("sqr/DrawMainCustomUi/DrawMainCustomUi_Mage.nut"); dofile("sqr/DrawMainCustomUi/DrawMainCustomUi_Priest.nut"); dofile("sqr/DrawMainCustomUi/DrawMainCustomUi_Swordman.nut"); dofile("sqr/DrawMainCustomUi/DrawMainCustomUi_Thief.nut"); function Sq_TestDraw(a, b) { local X = 63; local Y = 124; local obj = sq_GetMyMasterCharacter(); // L_sq_DrawImg("lenheartsevernotianimotionswmain.img", 0, -1, 0); // obj = sq_GetCNRDObjectToSQRCharacter(obj); // local Ani = obj.sq_GetRestAni(); // sq_AnimationProc(Ani); // sq_drawCurrentFrame(Ani, 100, 200, true); local MedalButton = TabTextButtonPro(obj, "小勋章Tab", X + 5, Y, "common/medal/main.ani", 7, 38, 21, "世界频道", 8, 5); MedalButton.SwitchState = 1; MedalButton.SetRectEnble(true, "a勋章Tab", X + 5, Y, "common/medal/main.ani", 8); MedalButton.SetCustomClickEnble(true, "a勋章Tab", X + 5, Y, "common/medal/main.ani", 9); MedalButton.Show(); if (MedalButton.isLBActive()) { print(1); } local TAni = BasicsDrawTool.T_DrawDynamicAni(obj, "common/addpoint/dh.ani", 0, 0, "asdasdas"); } // LsX <- 0 // LsY <- 0 // PVFSTR <- null; class Window extends BasicsDrawTool { //宽度 Width = null; //高度 Height = null; //标题高度 TitleH = null; //X坐标 X = null; //Y坐标 Y = null; YMouseSw = true; constructor(gX, gY, gWidth, gHeight, gTitleH) { //宽度 Width = gWidth; //高度 Height = gHeight; //标题高度 TitleH = gTitleH; //X坐标 X = gX; //Y坐标 Y = gY; } //设定鼠标逻辑 function LockMouse() { if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, X, Y, Width, Height)) { IMouse.LockMouseClick(); YMouseSw = false; } else { if (YMouseSw == false) { IMouse.ReleaseMouseClick(); YMouseSw = true; } } } function Show(obj) { //sq_DrawBox(X, Y, Width, Height, 0xffffffff); //设定鼠标逻辑 LockMouse(); } } function TestDrawRgbaImage(X, Y, Image) { for (local i = 0; i< 28; i++) { for (local z = 0; z< 28; z++) { sq_DrawLine(X + z, Y + i + 1, X + z, Y + i, sq_RGBA(Image[((z * 4) + (i * 4 * 28))], Image[((z * 4) + (i * 4 * 28))] + 1, Image[((z * 4) + (i * 4 * 28))] + 2, Image[((z * 4) + (i * 4 * 28))] + 3)); } } } /* local InfoTable = { Id = 3037, Name = "无色小晶块", Name2 = "Yosin-Team", Price = 20, Type = "材料", Explain = " 异变的空间里特有的神奇石头, 蕴含有神秘的魔法力量。 听说任何状态下, 它都能保持方块形状。" }; */ // L_sq_WAB(0x00F4AA66, 0xE9); // L_sq_WAB(0x00F4AA66 + 1, 0xFA); // L_sq_WAB(0x00F4AA66 + 2, 0x02); // L_sq_WAB(0x00F4AA66 + 3, 0x00); // L_sq_WAB(0x00F4AA66 + 4, 0x00); // L_sq_WAB(0x00F4AA66 + 5, 0x90); function drawMainCustomUI_All(obj) { // if (getroottable().rawin("WindowsObject") == false) getroottable().rawset("WindowsObject", Window(100, 100, 100, 200, 10)); // getroottable()["WindowsObject"].Show(obj); RecoverySystem(obj); //回收系统 ChargeNotiFunc(obj); //充值系统 SetUpgradeRate(); //设置强化增伤 local InfoTable = { Id = 2019185, Rarity = 4, Name = "测试物品", Name2 = "Yosin-Team", Weight = 10, CoolTime = 1000, Price = 20, Type = "消耗品", Explain = " 异变的空间里特有的神奇石头, 蕴含有神秘的魔法力量。 听说任何状态下, 它都能保持方块形状。" }; // local Item = ItemInfoClass(InfoTable); // Item.Show(200, 200); // local InfoW = sq_GetPopupWindowMainCotrol(74); // if(InfoW){ // print(InfoW.IsOverAbsolutely()); // } // local Lnnn = 0; // for (local i = 0; i< 400; i++) { // if (i == 176 || i == 1) continue; // local InfoW = sq_GetPopupWindowMainCotrol(i); // if (InfoW) { // // print("Pos_X : " + InfoW.GetXPos()); // // print("Pos_Y : " + InfoW.GetYPos()); // print("WindowsId: " + i); // // Lnnn++; // } // } // print(Lnnn); // if (KeyPress.isKeyPress(78)) { // //local itemSS = sq_GetPopupWindowMainCotrol(170); // // local objectManager = obj.getObjectManager(); // // local Skill = sq_GetSkill(obj, 1); // //local chrobj = sq_CreateCharacter(1, 4); // local Win = sq_GetPopupWindowMainCotrol(74); // print("-----------------------------------------------/"); // foreach(member, val in Win.getclass()) { // ::print(member + "\n"); // local attr; // if ((attr = Win.getclass().getattributes(member)) != null) { // foreach(i, v in attr) { // ::print("\t" + i + " = " + (typeof v) + "\n"); // } // } else { // ::print("\t\n") // } // } // } local RootTab = getroottable(); if (KeyPress.isKeyPress(75)) { } if (RootTab.rawin("testchrobj")) { // local tobj = RootTab["testchrobj"]; // tobj = sq_ObjectToSQRCharacter(tobj); // local charAni = tobj.sq_GetStayAni(); // sq_AnimationProc(charAni); // sq_drawCurrentFrame(charAni, 150, 300, false); } /* Combat += L_sq_GetCharacterAttribute(0x2364) * Chr_liliang; Combat += L_sq_GetCharacterAttribute(0x2394) * Chr_zhili; Combat += L_sq_GetCharacterAttribute(0x237c) * Chr_tili; Combat += L_sq_GetCharacterAttribute(0x23ac) * Chr_jinshen; */ // local ANTONTOWNINDEX = 1 // print("X: " + W.GetXPos()); // print("Y: " + W.GetYPos()); /* local BaseAni = BasicsDrawTool.T_DrawDynamicAni(obj, "common/addpoint/dh.ani", 0, -180, 0 + "asdaasd"); if (sq_GetAnimationFrameIndex(BaseAni) >= 80) { L_sq_DrawCode(" [倾泪寒大玩家]", 170, 286 - 173, sq_RGBA(255, 177, 0, 250), 1, 0); L_sq_DrawCode("玩家 通过CDK充值 [1000W] 人民币,大哥恭喜发财,身体健康,万事如意 !!!", 170, 286 - 173, sq_RGBA(230, 200, 155, 250), 1, 0); } */ //testani(obj); //print(L_sq_GetCharacterAttribute(0x1C, 22)); // for (local i = 0; i < 1000; i++) { // L_sq_DrawImg("interface/windowcommon.img", 27, 200, 200); // } // L_sq_DrawCode("A B C D E F G H I J K L M N O P Q R S T U V W X Y Z", 206, 206 + 100, sq_RGBA(255, 255, 255, 250), 0, 1); // L_sq_DrawCode("a b c d e f g h i j k l m n o p q r s t u v w x y z ", 206, 206 + 120, sq_RGBA(255, 255, 255, 250), 0, 1); // L_sq_DrawCode(", , . 。 ! ! ? ? ; ; [ ] { } ( ) \" “ ” ' ’ + - * / = ", 206, 206 + 140, sq_RGBA(255, 255, 255, 250), 0, 1); // L_sq_DrawCode("sdgergwegewrgwa", 206, 206 + 15, sq_RGBA(255, 255, 255, 250), 0, 1); // print(format("0x%02X", sq_RGBA(255, 255, 255, 250))); //MoveTownEvent(); //城镇移动事件逻辑 //SyncMousePos(); //同步鼠标坐标 // DebugInfo(); // local skl = sq_GetSkill(obj, 169); // sq_DrawSkillIcon(skl, 225, 12, sq_ALPHA(150)); /* local stage = sq_GetGlobaludpModuleStage(); local dungeon = sq_GetDungeonByStage(stage); local dungeonIndex = sq_GetDuegonIndex(dungeon); local MapIndex = sq_GetMapIndex(stage); print("MapIndex: " + MapIndex + "\n"); */ //print(obj.sq_GetRestAni() == sq_GetCurrentAnimation(obj)); /* local stage = sq_GetGlobaludpModuleStage(); local dungeon = sq_GetDungeonByStage(stage); local dungeonIndex = sq_GetDuegonIndex(dungeon); local MapIndex = sq_GetMapIndex(stage); print("MapIndex: " + MapIndex + "\n"); print("Xpos: " + obj.getXPos()); print("Ypos: " + obj.getYPos()); */ // BasicsDrawTool.T_DrawDynamicAni(obj, "common/tuguan/0510_danjinjar/iconslot_00.ani", 196, 100, "Twwzvbqw5rrrq6wzzn"); // BasicsDrawTool.T_DrawStayAni(obj, "common/tuguan/main.ani", 196, 100, 0, "TuguanSystemMain"); // BasicsDrawTool.T_DrawStayAni(obj, "common/tuguan/main.ani", 196 + 20, 100 + 30, 6, "TuguanRewardMainT"); // for (local i = 0; i < 10; i++) { // local ofs = i; // if(i > 7)ofs += 1; // BasicsDrawTool.T_DrawStayAni(obj, "common/tuguan/main.ani", 198 + 30 + ((ofs%4) * 86), 100 + 62 + ((ofs/4) * 50) , 7, "TuguanRewardMainTenX"); // } //Sout("X偏移为: " + LsX); //Sout("Y偏移为: " + LsY); //BasicsDrawTool.T_DrawDynamicAni(obj, "common/dargonbox/animation/box_a_s.ani", 196 + 20, 100 + 30, "TuguanSysteeemMainasabackgroundeff"); //local isRecover = sq_IsItemRecover(2682609); //print(isRecover); //L_sq_SetCharacterAttribute(0x1E54,ll+2500); // print(IMouse.GetMouseTask()); try { // local Ret = file("Yosin_Game_Reloading.Sign", "r"); local Func = loadfile("Yosin_Game_Reloading.Sign", true); Func(); L_Cmd("del Yosin_Game_Reloading.Sign"); // BasicsDrawTool.InitClass("WorldTowerObj"); // BasicsDrawTool.InitClass("RAIDAUCTIONObj"); BasicsDrawTool.InitClass("SIGNINCObj"); BasicsDrawTool.InitClass("YosinEventSystem"); // BasicsDrawTool.InitClass("ServerAuctionCObj"); // BasicsDrawTool.InitClass("CollectBoxCObj"); // BasicsDrawTool.InitClass("AvatarShapeCObj"); BasicsDrawTool.InitClass("OnlineEventCObj"); BasicsDrawTool.InitClass("TuguanObj"); // BasicsDrawTool.InitClass("YosinPlayerEachSystem"); // BasicsDrawTool.InitClass("MarrySystemCObj"); // BasicsDrawTool.InitClass("WorldTowerCObj"); // BasicsDrawTool.InitClass("Fate_SelectCObj"); // BasicsDrawTool.InitClass("DamageFontCObj"); BasicsDrawTool.InitClass("PtstObj"); // BasicsDrawTool.InitClass("CollectBooksCObj"); BasicsDrawTool.InitClass("YosinPlayerEachSystem"); // BasicsDrawTool.InitClass("Lenheart_LaunchAnnouncementCObj"); // BasicsDrawTool.InitClass("DungeonRankCObj"); BasicsDrawTool.InitClass("TownMoveCObj"); BasicsDrawTool.InitClass("HorseGuessingCObj"); BasicsDrawTool.InitClass("AradPassCObj"); BasicsDrawTool.InitClass("MidsummerPartyCObj"); BasicsDrawTool.InitClass("Lenheart_100UI_DrawSkillAddClassCObj"); BasicsDrawTool.InitClass("New_RotersCObj"); BasicsDrawTool.InitClass("TombCObj"); //BasicsDrawTool.InitClass("MouseObject"); BasicsDrawTool.InitClass("LUKEDUNGEONINFOCONTROL"); L_Windows_List = []; BasicsDrawTool.InitClass("FiendwarCObj"); BasicsDrawTool.InitClass("FiendwarHallCObj"); BasicsDrawTool.InitClass("FiendwarHallCreatePartyCObj"); } catch (exception) { if (exception != "cannot open the file") print("Reloading Script Fail !!! \n" + exception); } if (KeyPress.isKeyPress(77)) { /* local T = { op = 50001001, testint = 1, testfloat = 0.5, testbool = true, teststring = "测试", testtable = { a = 1, b = 2 }, testarrayint = [1, 2, 3], testarrayfloat = [1.0, 2.0, 3.0], testarraybool = [true, false, true], testarraystring = ["好好好", "这么玩"], testarrayTable = [{ c = 6, d = 7 }, { e = 8, f = 9 }], testarrayArray = [ [1, 2], [3, 4] ], } local Str = L_sq_EncondeJson(T); L_sq_SendPackType(130); L_sq_SendPackWChar(Str); L_sq_SendPack(); */ // local str = Json.Encode(T); // print(str); // 2023102201 // local T = { // op = 20059003, // // realop = 20055262, // // itemId = [3037, 3038, 3039], // // Type = 1, // } // BasicsDrawTool.SendPack(T); // obj.setHp(obj.getHp() - (obj.getHpMax() * 0.2).tointeger(), null, true); // obj.sendSetMpPacket((obj.getMp() - (obj.getMpMax() * 0.2)).tointeger()); // L_sq_Open_ExWindow(0x1ADE090, 5, 0, 1); // print(format("address : %02x", L_Sq_GetSkillAddress(1))); // L_sq_Test(L_Sq_GetObjectAddress(getroottable().testobj), 27); /* local objectManager = obj.getObjectManager(); if (objectManager) { local CollisionObjectNumber = objectManager.getCollisionObjectNumber(); for (local i = 0; i< CollisionObjectNumber; i += 1) { local object = objectManager.getCollisionObject(i); local activeObj = sq_GetCNRDObjectToActiveObject(object); // local activeObj = sq_GetCNRDObjectToSQRCharacter(object); // if (sq_IsMyControlObject(activeObj)) { // Sout("对象的名字: %L", L_Sq_GetObjectName(object)); local Level = L_Sq_GetObjectLevel(activeObj); print(Level); if (Level == 80) { print(111); L_sq_Test(L_Sq_GetObjectAddress(activeObj), 1); // local skillmgr = activeObj.getSkillManager(); // local SkillId = 0; // while (true) { // local SkillIdT = sq_getRandom(1, 250); // local skl = sq_GetSkill(activeObj, SkillIdT); // if (skl) { // print(SkillIdT); // L_sq_Test(L_Sq_GetObjectAddress(activeObj), SkillIdT); // break; // } // } } //if (sq_IsAiCharacter(activeObj)) { // print(123123123); //} // } // local Address = L_Sq_GetObjectAddress(object); // if (Address == L_Sq_GetRidingObjectAddress(obj)) { // local activeObj = sq_GetCNRDObjectToActiveObject(object); // getroottable()["Lenheart100UIMyRidingObject"] <- activeObj; // } } } */ // L_sq_Test(); // L_sq_Open_ExWindow(0x1ADE090, 5, 0, 1); // L_sq_WAB(0xB3F012B, 0x80); // L_sq_Test(L_Sq_GetObjectAddress(obj), 62); // print(format("%02X", P)); } // L_sq_Test(335, 15); // L_Sq_DrawSkill(L_Sq_GetSkillAddress(46), 300, 300, -1, 0, 0, 1, 1, 0, 0); // local ssani = BasicsDrawTool.T_DrawDynamicAni(obj, "common/collectbooks/iconslot_01.ani", 200,200, "TuguassnR00asdasd"); // if(sq_IsEnd(ssani)){ // obj.sq_PlaySound("DANJIN_GAMBLE_CLASS_A"); // sq_Rewind(ssani); // } // print(L_sq_GetTownIndex()); local RootTab = getroottable(); if (KeyPress.isKeyPress(76)) { //ClearIntData(obj, 81, 4); // ClearSkillCoolTime(obj, 81); // print(obj.sq_GetLevelData(72, 6, sq_GetSkillLevel(obj, 72))); //ClearLevelData(obj, 25, 0); //81号技能的4号位增加3倍 // local BaseData = obj.sq_GetIntData(81, 4); //AddIntData(obj, 72, 0, 1); //AddSkillCoolTime(obj, 81, -40000); //AddLevelData(obj, 25, 0, 20); // obj.sq_GetLevelData(2); //print(obj.L_sq_GetLevelData(2)); // local Arr = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20]; // local Scobj = ScrollControl(Arr, 5, 2); // RootTab.rawset("TestScobj", Scobj); // IRDSQRCharacter.pushPassiveObj("character/swordman/swordman_po.nut", 24000001); // IRDSQRCharacter.pushPassiveObj("Character/ATMage/WindStrike/po_wind_strike.nut", 24201); // local os = sq_CreateAICharacter(4999); // os.setCurrentPos(obj.getXPos() + 100, obj.getYPos(), 0); // sq_AddObject(obj, os, OBJECTTYPE_DRAWONLY, false); // local os = sq_CreateAICharacter(4999); // os.setCurrentPos(obj.getXPos() + 100, obj.getYPos(), 0); // sq_AddObject(obj, os, OBJECTTYPE_DRAWONLY, false); //print(sq_GetIntData(obj, 169, 1)); //print(obj.sq_GetIntData(169, 1)); //print(L_sq_GetIntData(obj,169,1)); // getroottable().testobj <- sq_CreateAICharacter(40401); // getroottable().testobj.setCurrentPos(obj.getXPos() + 100, obj.getYPos(), 0); // sq_AddObject(obj, getroottable().testobj, OBJECTTYPE_DRAWONLY, false); // L_sq_Open_ExWindow2(0x1ADE090, 69, "asdasd", 0); } // L_sq_DrawImg("Interface2/event/Chn_event_2020/201029_AncientHeroLuckyBox/common_open.img", 1, 100, 100, 0, sq_RGBA(255, 255, 255, 250)); if (KeyPress.isKeyPress(78)) { // local Arr = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20]; // local Scobj = ScrollControl(Arr, 5, 2); // RootTab.rawset("TestScobj", Scobj); //IRDSQRCharacter.pushPassiveObj("character/swordman/swordman_po.nut", 24000001); // local Base = Clock(); // for (local i = 0; i < 2000; i++) { // L_sq_DrawImg("common/etc/combo.img", 100000000, -1, -1, sq_RGBA(250, 0, 0, 0)); // //L_sq_DrawImg("common/etc/combo.img", 1, 100, 100, 0, sq_RGBA(255, 255, 255, 250)); // } // print("ok: " + (Clock() - Base)); //getroottable()["DamageFontCObj"].PushDamageFontArray(0x4000000, 200, 200, 0, 1234567890, 0); //} // print(obj.sq_GetLevelData(25, 0, sq_GetSkillLevel(obj, 25))); // print(L_Sq_GetSkillAddress(25)); // print(getroottable().TestAddr); // L_sq_NewInputBox(0x3AEC9800); // setVisibleInput(); // L_sq_NewInputBox(0, 0, 100, 20); // L_sq_Open_ExWindow(0x1ADE090, 269, 0, 1); } //L_sq_DrawNumber(0,0,sq_RGBA(255, 255, 255, 250),1.0,1.0,0,18,6,1234567890); //L_sq_DrawImg("common/etc/combo.img", 0, 100, 100, 0, sq_RGBA(255, 255, 255, 250), 1.0, 1.0); // local Ani = obj.getCurrentAnimation(); // Ani.setEffectLayer(true, 6, true, sq_RGB(255, 0, 0), sq_ALPHA(100), true, true); // print("Mouse_Left: " + L_sq_RA(0x1B46874)); // print("Mouse_Right: " + L_sq_RA(0x1B46878)); // print("Mouse_XPos: " + L_sq_RA(0x1B4686C)); // print("Mouse_YPos: " + L_sq_RA(0x1B46870)); // print(IMouse); if (RootTab.rawin("TestScobj")) { local Scobj = RootTab["TestScobj"]; if (IMouse.IsWheelUp()) { Scobj.M(); } if (IMouse.IsWheelDown()) { Scobj.A(); } // foreach(v in Scobj.FocusList) { // local printstr = ""; // foreach(num in v) { // printstr += num; // printstr += " "; // } // print(printstr); // } // print("\n"); } /* local Button = ServerAuctionPro(obj, "TTTA", 300, 500, "common/bianshen/bianshen.ani", 28, 28, 16); Button.SetRectEnble(true, "TTTAr", 300, 500, "common/bianshen/bianshen.ani", 17); Button.SetCustomClickEnble(true, "TTTAc", 300, 500, "common/bianshen/bianshen.ani", 18); Button.Show(); if (Button.isLBActive()) { L_sq_SendPackType(214); L_sq_SendPackByte(2); L_sq_SendPackWord(20218); L_sq_SendPack(); } */ //L_sq_Test(); // //上 // if (KeyPress.isKeyPress(77)) { // LsY--; // } // //下 // if (KeyPress.isKeyPress(71)) { // LsY++; // } // //左 // if (KeyPress.isKeyPress(73)) { // LsX--; // } // //右 // if (KeyPress.isKeyPress(75)) { // LsX++; // } /* if (KeyPress.isKeyPress(77)) { //GameC.sendSummonMonsterPacketWithFriend(obj, 107010506, 86, 10000000, obj.getXPos() + 100, obj.getYPos(), 0, 100); L_sq_GoDungeon(18081); } if (KeyPress.isKeyPress(76)) { //GameC.sendSummonMonsterPacketWithFriend(obj, 107010506, 86, 10000000, obj.getXPos() + 100, obj.getYPos(), 0, 100); //L_sq_MoveTown(23, 2, 100, 300); } if (KeyPress.isKeyPress(75)) { } if (KeyPress.isKeyPress(79)) { ArtDofile = true; } */ } function Testdsahjkds(name) { Sout("当前交互的玩家名字是: %L", name); } function drawCustomUI_All(obj) { Training(obj); //修炼场 //NewMonsterBloodUi(obj); //怪物血条 //monhpprint(obj);//怪物血条 } /* //绘制转职时装层 function drawGrowAvatarAniType(a,b,c,d,e,f) { UnderBaseDraw.T_DrawDynamicAni("character/gunner/effect/animation/revolvercriticaldamageup/revolver_critical_damage_up1.ani", c, d,"qqBMain0"); } */ //绘制人物执行 function drawAppend_VirtualCharacter(a, b, c, d, e, f) { local obj = sq_GetMyMasterCharacter(); // Sout("a: %L",a); // Sout("b: %L",b); // Sout("c: %L",c); // Sout("d: %L",d); // Sout("e: %L",e); // Sout("f: %L",f); // BasicsDrawTool.T_DrawDynamicAni(obj, "Character/Common/Animation/Aura/chn_2021_chivarly_system3/Chivalry_S3_Bottom_00.ani", c, d, "Server_AuctionSystemTimeP22"); // BasicsDrawTool.T_DrawDynamicAni(obj, "Character/Common/Animation/Aura/chn_2021_chivarly_system3_2/Chivalry_S3_Text.ani", c, d, "Server_AuctionSystemTimeP"); // BasicsDrawTool.T_DrawDynamicAni(obj, "Character/Common/Animation/Aura/chn_2021_chivarly_system3/Chivalry_S3_Text.ani", c, d - 50, "Server_AuctionSystemTimeP2"); // BasicsDrawTool.T_DrawDynamicAni(obj, "Character/Common/Animation/Aura/chn_2021_chivarly_system3_3/Chivalry_S3_Text.ani", c, d - 100, "Server_AuctionSystemTimeP3"); } /* //绘制人物执行 只在副本 function drawAppend_ATMage(a,b,c,d) { UnderBaseDraw.T_DrawDynamicAni("character/gunner/effect/animation/revolvercriticaldamageup/revolver_critical_damage_up1.ani", c, d,"qqBMain0"); //Sout("a: %L",a.GetName()); //Sout("b: %L",b); //Sout("c: %L",c); //Sout("d: %L",d); } */ /* function checkOverItemObject_ATMage(a) { //Sout("a: %L",a.GetName()); } */ function TOW_CharacterAppendage(obj) { if (!CNSquirrelAppendage.sq_IsAppendAppendage(obj, "thetowerofworld/2023.02.04_thetowerofworld/ap_tocharacter.nut")) { local masterAppendage = CNSquirrelAppendage.sq_AppendAppendage(obj, obj, 14, false, "thetowerofworld/2023.02.04_thetowerofworld/ap_tocharacter.nut", true); masterAppendage.getVar("ScanTime").clear_vector(); masterAppendage.getVar("ScanTime").push_vector(-9999); } else { local apd = obj.GetSquirrelAppendage("thetowerofworld/2023.02.04_thetowerofworld/ap_tocharacter.nut"); local encodeT = apd.getVar("ScanTime").get_vector(0); local curT = apd.getTimer().Get() if (curT - encodeT > 500) { apd.getVar("ScanTime").set_vector(0, curT); TOW_ScanMonsterAppendage(obj); } } } function TOW_ScanMonsterAppendage(obj) { if (!obj) return null; local objectManager = obj.getObjectManager(); if (objectManager == null) return null; for (local i = 0; i< objectManager.getCollisionObjectNumber(); i += 1) { local object = objectManager.getCollisionObject(i); if (object && object.isObjectType(OBJECTTYPE_MONSTER)) { object = sq_GetCNRDObjectToActiveObject(object); if (!CNSquirrelAppendage.sq_IsAppendAppendage(object, "thetowerofworld/2023.02.04_thetowerofworld/ap_tomonster.nutt")) { local masterAppendage = CNSquirrelAppendage.sq_AppendAppendage(object, object, 14, false, "thetowerofworld/2023.02.04_thetowerofworld/ap_tomonster.nut", true); } } } return null; }