Sqr/Plugins/Luke/lukeparty.nut

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/*
文件名:lukeparty.nut
路径:Plugins/Luke/lukeparty.nut
创建日期:2023-03-30 13:55
文件用途:卢克攻坚队伍逻辑
*/
class LukeTownMainControl_PartyReq_C extends BasicsDrawTool {
X = 57;
Y = 385;
ReqList = null;
Page = 1;
NowSelect = 0;
LeftButtonObject = null; //左按钮
RightButtonObject = null; //右按钮
ClossButtonObj = null;
AllowJoinButtonObj = null;
RejectJoinButtonObj = null;
function Encode(Table) {
local Size = Table.len();
local Pos = 0;
local Str = "{";
foreach(Key, Value in Table) {
++Pos;
Str += "\"";
Str += Key.tostring();
Str += "\"";
Str += ":";
Str += Value;
if (Pos != Size) Str += ",";
}
Str += "}";
return Str;
}
function LukePartyReqPack(chunk) {
//print(chunk);
local RootTab = getroottable();
BasicsDrawTool.InitClass("LukePartyReqJson"); //自动判断清空
local JsonObj = Json_STL("LukePartyReqJson");
RootTab.rawset("LukePartyReqJson", JsonObj);
RootTab["LukePartyReqJson"].Parse(chunk, 0, false);
local TabBuffer = {
UID = RootTab["LukePartyReqJson"].Get("Charac->UID"),
CID = RootTab["LukePartyReqJson"].Get("Charac->CID"),
CaptainBool = RootTab["LukePartyReqJson"].Get("Charac->CaptainBool"),
PartyCaptain = RootTab["LukePartyReqJson"].Get("Charac->PartyCaptain"),
PlayerSession = RootTab["LukePartyReqJson"].Get("Charac->PlayerSession"),
PartyID = RootTab["LukePartyReqJson"].Get("Charac->PartyID"),
PlayerLevel = RootTab["LukePartyReqJson"].Get("Charac->PlayerLevel"),
PlayerName = RootTab["LukePartyReqJson"].Get("Charac->PlayerName"),
PlayerJob = RootTab["LukePartyReqJson"].Get("Charac->PlayerJob"),
PlayerJobEx = RootTab["LukePartyReqJson"].Get("Charac->PlayerJobEx"),
PlayerGrowTypeJob = RootTab["LukePartyReqJson"].Get("Charac->PlayerGrowTypeJob"),
isPrepare = RootTab["LukePartyReqJson"].Get("Charac->isPrepare"),
UiButton = null,
}
RootTab["LUKETOWNMAINCONTROLREQ"].ReqList.append(TabBuffer);
}
constructor() {
ReqList = [];
Pack_Control.rawset(25600104, LukePartyReqPack);
}
//获取汉字偏移
function GetOffserFromLen(char, offset) {
return (char.len() * offset)
}
//绘制申请人具体信息
function DrawReqPlayerInfo(obj) {
//材料准备情况
T_DrawStayAni(obj, "common/anton/material.ani", X + 157, Y - 1, ReqList[NowSelect].isPrepare.tointeger(), "安图恩队伍申请材料准备情况" + ReqList[NowSelect].isPrepare);
//头像
T_DrawStayAni(obj, "common/anton/face/" + ReqList[NowSelect].PlayerJob + "/" + (ReqList[NowSelect].PlayerJobEx % 16) + ".ani", X, Y, 0, "安图恩队伍申请头像编号" + ReqList[NowSelect].PlayerName);
//绘制等级
L_Code_STL("Lv." + ReqList[NowSelect].PlayerLevel, X + 40, Y + 17, 0xFF29708a, 1);
//绘制名字
L_Code_STL(ReqList[NowSelect].PlayerName, X + 40, Y - 1, 0xFF29708a, 1);
//绘制职业名
L_Code_STL(ReqList[NowSelect].PlayerGrowTypeJob, X + 65 + GetOffserFromLen(ReqList[NowSelect].PlayerGrowTypeJob.tostring(), 3), Y + 17, 0xFF29708a, 1);
//绘制信息
L_Code_STL("", X + 200, Y + 75, 0xFF29708a, 1);
}
//绘制申请人列表
function DrawReqPlayerList(obj) {
local Min = 0 + (5 * (Page - 1));
local Max = 5 * Page;
for (local i = Min; i < ReqList.len() % Max; ++i) {
T_DrawStayAni(obj, "common/anton/new/newbaseui.ani", X - 5, Y + 53 + (19 * i), 1, "安图恩队伍申请列表底框" + i);
//绘制等级
L_Code_STL("Lv." + ReqList[i].PlayerLevel, X + 3, Y + 56 + (19 * i), 0xFF29708a, 1);
//绘制名字
L_Code_STL(ReqList[i].PlayerName, X + 57, Y + 56 + (19 * i), 0xFF29708a, 1);
//材料准备情况
T_DrawStayAni(obj, "common/anton/material.ani", X + 160, Y + 56 + (19 * i), ReqList[i].isPrepare.tointeger(), "安图恩队伍申请材料准备情况" + ReqList[NowSelect].isPrepare);
ReqList[i].UiButton = LukeButtonPro(obj, "LukePartyReqListSwitchButton" + ReqList[i].PlayerName, X - 5, Y + 53 + (19 * i), "common/anton/new/newnull.ani", 255, 15, 0);
ReqList[i].UiButton.SetRectEnble(true, "LukePartyReqListSwitchButtonr" + ReqList[i].PlayerName, X - 5, Y + 53 + (19 * i), "common/anton/new/newbaseui.ani", 3);
ReqList[i].UiButton.Show();
if (ReqList[i].UiButton.isLBActive()) {
obj.sq_PlaySound("CLICK_BUTTON1");
NowSelect = i;
}
}
T_DrawStayAni(obj, "common/anton/new/newbaseui.ani", X - 5, Y + 53 + (19 * NowSelect), 2, "安图恩队伍申请列表界面当前选中");
}
//绘制申请人页面控制
function DrawReqPlayerListPageConctrl(obj) {
//绘制申请人页面数量
local ListMaxPage = (ReqList.len() / 5).tointeger() + 1;
L_Code_STL(Page.tostring() + " / " + ListMaxPage.tostring(), X + 21, Y + 155, 0xFFFFFFFF, 1);
//如果申请人列表不止1页
if (ListMaxPage > 1) {
//左按钮
{
if (LeftButtonObject == null) {
LeftButtonObject = LukeButtonPro(obj, "LukePartyReqListLeftButton", X - 3, Y + 154, "common/anton/new/newbasebutton.ani", 15, 13, 0);
LeftButtonObject.SetRectEnble(true, "LukePartyReqListLeftButtonr", X - 3, Y + 154, "common/anton/new/newbasebutton.ani", 1);
LeftButtonObject.SetCustomClickEnble(true, "LukePartyReqListLeftButtonc", X - 3, Y + 155, "common/anton/new/newbasebutton.ani", 2);
}
LeftButtonObject.Show();
if (LeftButtonObject.isLBActive()) {
obj.sq_PlaySound("CLICK_BUTTON2");
if (Page > 1) --Page;
}
}
//右按钮
{
if (RightButtonObject == null) {
RightButtonObject = LukeButtonPro(obj, "LukePartyReqListRightButton", X + 55, Y + 154, "common/anton/new/newbasebutton.ani", 15, 13, 3);
RightButtonObject.SetRectEnble(true, "LukePartyReqListRightButtonr", X + 55, Y + 154, "common/anton/new/newbasebutton.ani", 4);
RightButtonObject.SetCustomClickEnble(true, "LukePartyReqListRightButtonc", X + 55, Y + 155, "common/anton/new/newbasebutton.ani", 5);
}
RightButtonObject.Show();
if (RightButtonObject.isLBActive()) {
obj.sq_PlaySound("CLICK_BUTTON2");
if (Page < ListMaxPage) ++Page;
}
}
}
}
//绘制申请人控制按钮
function DrawReqPlayerConctrlButton(obj, Type) {
if (Type == 0) {
T_DrawStayAni(obj, "common/anton/new/newbasebutton.ani", X + 138, Y + 153, 20, "安图恩队伍申请同意不可用");
T_DrawStayAni(obj, "common/anton/new/newbasebutton.ani", X + 138 + 43, Y + 153, 24, "安图恩队伍申请拒绝不可用");
} else {
//同意按钮
{
if (AllowJoinButtonObj == null) {
AllowJoinButtonObj = LukeButtonPro(obj, "LukeAllowJoinButton", X + 138, Y + 153, "common/anton/new/newbasebutton.ani", 40, 17, 21);
AllowJoinButtonObj.SetRectEnble(true, "LukeAllowJoinButtonr", X + 138, Y + 153, "common/anton/new/newbasebutton.ani", 22);
AllowJoinButtonObj.SetCustomClickEnble(true, "LukeAllowJoinButtonc", X + 138, Y + 153, "common/anton/new/newbasebutton.ani", 23);
}
AllowJoinButtonObj.Show();
if (AllowJoinButtonObj.isLBActive()) {
obj.sq_PlaySound("CLICK_BUTTON2");
local TabBuffer = {
UID = ReqList[NowSelect].UID,
CID = ReqList[NowSelect].CID,
CaptainBool = ReqList[NowSelect].CaptainBool,
PartyCaptain = ReqList[NowSelect].PartyCaptain,
PlayerSession = ReqList[NowSelect].PlayerSession,
PartyID = ReqList[NowSelect].PartyID,
PlayerLevel = ReqList[NowSelect].PlayerLevel,
PlayerJob = ReqList[NowSelect].PlayerJob,
PlayerJobEx = ReqList[NowSelect].PlayerJobEx,
IsPrepare = ReqList[NowSelect].isPrepare,
}
// local LukeJoinPack = Json_STL("LukeJoinPack");
// local eqstr = Json_STL.Encode(TabBuffer);
// local pstr = "{" + eqstr.slice(1, eqstr.len() - 1) + "}";
// print(pstr);
// LukeJoinPack.Put("Charac", pstr);
// LukeJoinPack.Put("op", 25600113);
// local str = LukeJoinPack.GetString();
// L_sq_SendPackType(130);
// L_sq_SendPackWChar(str);
// L_sq_SendPack();
// LukeJoinPack.Delete();
local TabBufferB = {
Charac = Encode(TabBuffer),
op = 25600113,
}
local ReqStr = Encode(TabBufferB);
print(ReqStr);
L_sq_SendPackType(130);
L_sq_SendPackWChar(ReqStr);
L_sq_SendPack();
ReqList.remove(NowSelect);
}
}
//拒绝按钮
{
if (RejectJoinButtonObj == null) {
RejectJoinButtonObj = LukeButtonPro(obj, "LukeRejectJoinButton", X + 138 + 43, Y + 153, "common/anton/new/newbasebutton.ani", 40, 17, 25);
RejectJoinButtonObj.SetRectEnble(true, "LukeRejectJoinButtonr", X + 138 + 43, Y + 153, "common/anton/new/newbasebutton.ani", 26);
RejectJoinButtonObj.SetCustomClickEnble(true, "LukeRejectJoinButtonc", X + 138 + 43, Y + 153, "common/anton/new/newbasebutton.ani", 27);
}
RejectJoinButtonObj.Show();
if (RejectJoinButtonObj.isLBActive()) {
obj.sq_PlaySound("CLICK_BUTTON2");
ReqList.remove(NowSelect);
}
}
}
}
function Show(obj) {
//绘制申请人具体信息
DrawReqPlayerInfo(obj);
//绘制申请人列表
DrawReqPlayerList(obj);
//绘制申请人页面控制
DrawReqPlayerListPageConctrl(obj);
//绘制申请人控制按钮
DrawReqPlayerConctrlButton(obj, 1);
}
function Run(obj) {
//如果不是自己的界面打开
local RootTab = getroottable();
if(RootTab["LukePartyObj"].State == 0)return;
local ArrSize = ReqList.len();
if (ArrSize > 0) {
Show(obj);
} else DrawReqPlayerConctrlButton(obj, 0);
}
}
function LukeTownMainControl_PartyReq(obj) {
local RootTab = getroottable();
if (RootTab.rawin("LUKETOWNMAINCONTROLREQ") == false) {
local LUKETOWNMAINCONTROLREQOBJ = LukeTownMainControl_PartyReq_C();
RootTab.rawset("LUKETOWNMAINCONTROLREQ", LUKETOWNMAINCONTROLREQOBJ);
}
}
class LukeUserControl_C extends BasicsDrawTool {
CaptainControl = null; //攻坚队长主控
PartyID = null; //队伍ID
PlayerLevel = null; //玩家等级
PlayerName = null; //玩家名字
PlayerJob = null; //玩家基础职业
PlayerJobEx = null; //玩家转职职业
PlayerGrowTypeJob = null; //玩家转职职业
PlayerSession = null; //玩家世界编号
PartyCaptain = null; //玩家是否小队队长
CaptainBool = null; //是否攻坚队队长
Material = null; //是否拥有材料
CID = null; //玩家CID
CheakPlayerInfoFunc = null;
FuncButtonSwitch = false; //功能界面是否打开
MyName = null;
ButtonObj = null;
X = 0;
Y = 0;
KickoutPlayerButtonObj = null; //踢出玩家按钮
CheckPlayerInfoButtonObj = null; //查看信息按钮
PartyFuncButtonObj = null; //组队按钮
TradingPlayerButtonObj = null; //交易按钮
//获取汉字偏移
function GetOffserFromLen(char, offset) {
return (char.len() * offset)
}
constructor(gName, gX, gY, gCaptainControl) {
MyName = gName;
X = gX;
Y = gY;
//print("LukeUserControl_C ClassObject Succes");
CaptainControl = gCaptainControl;
}
//设置Player信息
function SetPlayerInfo(InfoTable) {
PartyID = InfoTable.PartyID; //队伍ID
PlayerLevel = InfoTable.PlayerLevel; //玩家等级
PlayerName = InfoTable.PlayerName; //玩家名字
PlayerJob = InfoTable.PlayerJob; //玩家基础职业
PlayerJobEx = InfoTable.PlayerJobEx; //玩家转职职业
PlayerGrowTypeJob = InfoTable.PlayerGrowTypeJob; //玩家转职职业
PlayerSession = InfoTable.PlayerSession; //玩家世界编号
PartyCaptain = InfoTable.PartyCaptain; //玩家是否小队队长
CaptainBool = InfoTable.CaptainBool; //是否攻坚队队长
Material = InfoTable.Material; //是否拥有材料
CID = InfoTable.CID; //玩家CID
}
function FuncButtonC(obj, YposOffset, AniIndex) {
local FuncThis = null;
if (FuncThis == null) {
FuncThis = LukeButtonPro(obj, MyName + FuncThis + "Func", LukeTownControl_C.X + X - 110, LukeTownControl_C.Y + Y - 1 + YposOffset, "common/anton/funcbutton.ani", 100, 21, AniIndex);
FuncThis.SetRectEnble(true, MyName + FuncThis + "Func", LukeTownControl_C.X + X - 110, LukeTownControl_C.Y + Y - 1 + YposOffset, "common/anton/funcbutton.ani", AniIndex + 1);
FuncThis.SetCustomClickEnble(true, FuncThis + "FuncSwitchButtonc", LukeTownControl_C.X + X - 110, LukeTownControl_C.Y + Y - 1 + YposOffset, "common/anton/funcbutton.ani", AniIndex + 2);
}
FuncThis.Show();
return FuncThis;
}
//绘制功能按键
function DrawFucButton(obj) {
if (FuncButtonSwitch) //功能函数开关
{
local Ypos = 0; //初始偏移
{ //邀请组队
if (PartyID == 0) {
local CheakPlayer = FuncButtonC(obj, Ypos, 12);
if (CheakPlayer.isLBActive()) {
L_sq_SendPackType(10);
L_sq_SendPackWord(PlayerSession);
L_sq_SendPackByte(0);
L_sq_SendPackDWord(1);
L_sq_SendPackWord(0);
L_sq_SendPack();
}
Ypos += 21;
}
}
{ //查看信息
local CheakPlayer = FuncButtonC(obj, Ypos, 0);
if (CheakPlayer.isLBActive()) {
L_sq_SendPackType(8);
L_sq_SendPackWord(PlayerSession);
L_sq_SendPackByte(3);
L_sq_SendPack();
}
Ypos += 21;
}
{ //交易
local TradingPlayer = FuncButtonC(obj, Ypos, 6);
if (TradingPlayer.isLBActive()) {
L_sq_SendPackType(10);
L_sq_SendPackWord(PlayerSession);
L_sq_SendPackByte(1);
L_sq_SendPackDWord(22053);
L_sq_SendPack();
}
Ypos += 21;
}
}
}
//绘制主Ani
function DrawMainAni(obj) {
if (ButtonObj == null) {
ButtonObj = LukeButtonPro(obj, MyName, LukeTownControl_C.X + X, LukeTownControl_C.Y + Y, "common/anton/user.ani", 329, 17, 0);
ButtonObj.SetRectEnble(true, MyName + "SwitchButtonr", LukeTownControl_C.X + X - 8, LukeTownControl_C.Y + Y - 8, "common/anton/user.ani", 2);
}
ButtonObj.Show();
//绘制队伍
T_DrawStayAni(obj, "common/anton/partytype.ani", LukeTownControl_C.X + X + 6, LukeTownControl_C.Y + Y + 2, PartyID + 1, "安图恩队伍编号" + PartyID, 1.0);
//绘制材料准备情况
T_DrawStayAni(obj, "common/anton/material.ani", LukeTownControl_C.X + X + 272, LukeTownControl_C.Y + Y + 2, Material.tointeger(), "安图恩材料准备情况" + Material, 1.0);
}
//绘制头像
function DrawFaceAni(obj) {
T_DrawStayAni(obj, "common/anton/face/" + PlayerJob + "/" + (PlayerJobEx % 16) + ".ani", X, Y, 0, "安图恩头像编号" + PlayerName);
//如果是攻坚队长主控
if (CaptainControl && !CaptainBool) {
KickoutPlayerButtonObj = LukeButtonPro(obj, "LukePartyKickoutButton" + PlayerName.tostring(), X - 9, Y - 10, "common/anton/new/newnull.ani", 38, 39, 0);
KickoutPlayerButtonObj.SetRectEnble(true, "LukePartyKickoutButtonr" + PlayerName.tostring(), X - 9, Y - 10, "common/anton/new/newfunc.ani", 0);
KickoutPlayerButtonObj.Show();
if (KickoutPlayerButtonObj.isLBActive()) {
obj.sq_PlaySound("CLICK_BUTTON1");
local LukeKickoutPartyPlayer = Json_STL("LukeKickoutPartyPlayer");
LukeKickoutPartyPlayer.Put("op", 25600115);
LukeKickoutPartyPlayer.Put("TCID", CID);
local str = LukeKickoutPartyPlayer.GetString();
L_sq_SendPackType(130);
L_sq_SendPackWChar(str);
L_sq_SendPack();
LukeKickoutPartyPlayer.Delete();
}
}
}
//绘制名字
function DrawPlayerName(obj) {
L_Code_STL(PlayerName.tostring(), X + 40, Y - 1, 0xFF4990aa, 1);
}
//绘制等级
function DrawPlayerLevel(obj) {
L_Code_STL("Lv." + PlayerLevel, X + 40, Y + 17, 0xFF29708a, 1);
}
//绘制职业名字
function DrawPlayerGrowTypeName(obj) {
L_Code_STL(PlayerGrowTypeJob, X + 65 + GetOffserFromLen(PlayerLevel.tostring(), 3), Y + 17, 0xFF29708a, 1);
}
//绘制队伍图标
function DrawPlayerPartyType(obj) {
if (CaptainBool == true) {
T_DrawStayAni(obj, "common/anton/partytype.ani", X + 133, Y - 1, 0, "安图恩队伍编号队长");
} else T_DrawStayAni(obj, "common/anton/partytype.ani", X + 133, Y - 1, PartyID + 1, "安图恩队伍编号" + PartyID);
}
//绘制材料准备情况
function DrawPlayerMaterial(obj) {
T_DrawStayAni(obj, "common/anton/material.ani", X + 157, Y - 1, Material.tointeger(), "安图恩材料准备情况" + Material.tostring());
}
//绘制交互功能按钮
function DrawPlayerFunc(obj) {
//绘制查看信息按钮
{
if (!CheckPlayerInfoButtonObj) {
CheckPlayerInfoButtonObj = LukeButtonPro(obj, "LukeCheckPlayerInfoButton", X + 153, Y + 12, "common/anton/new/newfunc.ani", 16, 16, 1);
CheckPlayerInfoButtonObj.SetRectEnble(true, "LukeCheckPlayerInfoButtonr", X + 153, Y + 12, "common/anton/new/newfunc.ani", 2);
CheckPlayerInfoButtonObj.SetCustomClickEnble(true, "LukeCheckPlayerInfoButtonr", X + 153, Y + 13, "common/anton/new/newfunc.ani", 2);
}
CheckPlayerInfoButtonObj.Show();
if (CheckPlayerInfoButtonObj.isLBActive()) {
obj.sq_PlaySound("CLICK_BUTTON1");
L_sq_SendPackType(8);
L_sq_SendPackWord(PlayerSession);
L_sq_SendPackByte(3);
L_sq_SendPack();
}
}
//绘制交易按钮
{
if (!TradingPlayerButtonObj) {
TradingPlayerButtonObj = LukeButtonPro(obj, "LukeTradingPlayerButton", X + 171, Y + 12, "common/anton/new/newfunc.ani", 16, 16, 3);
TradingPlayerButtonObj.SetRectEnble(true, "LukeTradingPlayerButtonr", X + 171, Y + 12, "common/anton/new/newfunc.ani", 4);
TradingPlayerButtonObj.SetCustomClickEnble(true, "LukeTradingPlayerButtonr", X + 171, Y + 13, "common/anton/new/newfunc.ani", 4);
}
TradingPlayerButtonObj.Show();
if (TradingPlayerButtonObj.isLBActive()) {
obj.sq_PlaySound("CLICK_BUTTON1");
L_sq_SendPackType(10);
L_sq_SendPackWord(PlayerSession);
L_sq_SendPackByte(1);
L_sq_SendPackDWord(22053);
L_sq_SendPack();
}
}
//绘制组队按钮
{
if (!PartyFuncButtonObj) {
PartyFuncButtonObj = LukeButtonPro(obj, "LukePartyFuncButton", X + 189, Y + 12, "common/anton/new/newfunc.ani", 16, 16, 5);
PartyFuncButtonObj.SetRectEnble(true, "LukePartyFuncButtonr", X + 189, Y + 12, "common/anton/new/newfunc.ani", 6);
PartyFuncButtonObj.SetCustomClickEnble(true, "LukePartyFuncButtonr", X + 189, Y + 13, "common/anton/new/newfunc.ani", 6);
}
PartyFuncButtonObj.Show();
if (PartyFuncButtonObj.isLBActive()) {
obj.sq_PlaySound("CLICK_BUTTON1");
L_sq_SendPackType(10);
L_sq_SendPackWord(PlayerSession);
L_sq_SendPackByte(0);
L_sq_SendPackDWord(1);
L_sq_SendPackWord(0);
L_sq_SendPack();
}
}
}
function Show(obj) {
//绘制头像
DrawFaceAni(obj);
//绘制名字
DrawPlayerName(obj);
//绘制等级
DrawPlayerLevel(obj);
//绘制职业名字
DrawPlayerGrowTypeName(obj);
//绘制队伍图标
DrawPlayerPartyType(obj);
//绘制材料准备情况
DrawPlayerMaterial(obj);
//绘制交互功能按钮
DrawPlayerFunc(obj);
}
function Run(obj) {
Show(obj);
}
}
class LukeTownControlInfo_C extends BasicsDrawTool {
X = 424;
Y = 28;
UserUiMap = null; //小队成员UI Map
UserInfoMap = null; //小队成员Info Map
MySelfMap = null; //自己
CaptainControl = false; //攻坚队长主控
function RedLukePlayerInfo(chunk) {
//Sout("收到包: %L", chunk);
local RootTab = getroottable();
BasicsDrawTool.InitClass("LukeTownUserJson"); //自动判断清空
local JsonObj = Json_STL("LukeTownUserJsonBuffer");
RootTab.rawset("LukeTownUserJson", JsonObj);
RootTab["LukeTownUserJson"].Parse(chunk, 0, false);
//判断是否是攻坚队长主控
RootTab["LukeTOWNCONTROLINFO"].CaptainControl = RootTab["LukeTownUserJson"].Get("CaptainBool");
//清空自己的信息
RootTab["LukeTOWNCONTROLINFO"].MySelfMap = {};
//写入自己的信息
RootTab["LukeTOWNCONTROLINFO"].MySelfMap.rawset("PartyID", RootTab["LukeTownUserJson"].Get("myself->PartyID"));
RootTab["LukeTOWNCONTROLINFO"].MySelfMap.rawset("PartyCaptain", RootTab["LukeTownUserJson"].Get("myself->PartyCaptain"));
RootTab["LukeTOWNCONTROLINFO"].MySelfMap.rawset("PlayerGrowTypeJob", RootTab["LukeTownUserJson"].Get("myself->PlayerGrowTypeJob"));
RootTab["LukeTOWNCONTROLINFO"].MySelfMap.rawset("PlayerSession", RootTab["LukeTownUserJson"].Get("myself->PlayerSession"));
RootTab["LukeTOWNCONTROLINFO"].MySelfMap.rawset("PlayerLevel", RootTab["LukeTownUserJson"].Get("myself->PlayerLevel"));
RootTab["LukeTOWNCONTROLINFO"].MySelfMap.rawset("PlayerJob", RootTab["LukeTownUserJson"].Get("myself->PlayerJob"));
RootTab["LukeTOWNCONTROLINFO"].MySelfMap.rawset("PlayerName", RootTab["LukeTownUserJson"].Get("myself->PlayerName"));
RootTab["LukeTOWNCONTROLINFO"].MySelfMap.rawset("CaptainBool", RootTab["LukeTownUserJson"].Get("myself->CaptainBool"));
RootTab["LukeTOWNCONTROLINFO"].MySelfMap.rawset("isPrepare", RootTab["LukeTownUserJson"].Get("myself->isPrepare"));
//清空小队成员数组
RootTab["LukeTOWNCONTROLINFO"].UserInfoMap = [];
//写入小队成员信息
for (local i = 0; i < 20; i++) {
local gPartyID = RootTab["LukeTownUserJson"].Get("result->" + i + "->PartyID"); //得到队伍ID
if (gPartyID == true || gPartyID == false) break; //如果读不到说明读完了 直接走
local gPartyCaptain = RootTab["LukeTownUserJson"].Get("result->" + i + "->PartyCaptain"); //得到是否为小队队长
local gPlayerGrowTypeJob = RootTab["LukeTownUserJson"].Get("result->" + i + "->PlayerGrowTypeJob"); //得到转职职业(String)
local gPlayerSession = RootTab["LukeTownUserJson"].Get("result->" + i + "->PlayerSession"); //得到世界编号
local gPlayerLevel = RootTab["LukeTownUserJson"].Get("result->" + i + "->PlayerLevel"); //得到等级
local gPlayerJob = RootTab["LukeTownUserJson"].Get("result->" + i + "->PlayerJob"); //得到基础职业
local gPlayerJobEx = RootTab["LukeTownUserJson"].Get("result->" + i + "->PlayerJobEx"); //得到基础职业
local gPlayerName = RootTab["LukeTownUserJson"].Get("result->" + i + "->PlayerName"); //得到玩家名字
local gCaptainBool = RootTab["LukeTownUserJson"].Get("result->" + i + "->CaptainBool"); //得到是否为攻坚队队长
local gMaterial = RootTab["LukeTownUserJson"].Get("result->" + i + "->isPrepare"); //得到是否拥有材料
local gCID = RootTab["LukeTownUserJson"].Get("result->" + i + "->CID"); //得到是否拥有材料
local PlayerTab = {
PartyID = gPartyID,
PartyCaptain = gPartyCaptain,
PlayerGrowTypeJob = gPlayerGrowTypeJob,
PlayerSession = gPlayerSession,
PlayerLevel = gPlayerLevel,
PlayerJob = gPlayerJob,
PlayerJobEx = gPlayerJobEx,
PlayerName = gPlayerName,
CaptainBool = gCaptainBool,
Material = gMaterial,
CID = gCID,
}
RootTab["LukeTOWNCONTROLINFO"].UserInfoMap.append(PlayerTab); //PlayerInfoTable丢进数组
}
}
constructor() {
UserUiMap = []; //小队成员UI Map
UserInfoMap = []; //小队成员Info Map
MySelfMap = {}; //自己
//print("LukeTownControl_C ClassObject Succes");
Pack_Control.rawset(25600102, RedLukePlayerInfo);
Pack_Control.rawset(25600112, RedLukePlayerInfo);
UserUiMap.resize(20);
}
function DrawPartyInfo(obj) {
for (local i = 0; i < UserInfoMap.len(); ++i) {
if (!UserUiMap[i]) UserUiMap[i] = LukeUserControl_C("LukeUserPlayer" + i, 308 + ((i % 2) * 223), 97 + ((i / 2) * 42), CaptainControl); //如果用户Map没有被实例化则实例化他
UserUiMap[i].SetPlayerInfo(UserInfoMap[i]);
UserUiMap[i].Run(obj);
}
}
function Show(obj) {
//如果有攻坚队的具体信息才绘制
if (UserInfoMap.len() > 0) {
DrawPartyInfo(obj);
}
}
function Run(obj) {
Show(obj);
}
}
function LukeTownMainControl_PartyInfo(obj) {
local RootTab = getroottable();
if (RootTab.rawin("LukeTOWNCONTROLINFO") == false) {
local LukeTOWNCONTROLINFOOBJ = LukeTownControlInfo_C();
RootTab.rawset("LukeTOWNCONTROLINFO", LukeTOWNCONTROLINFOOBJ);
}
}
class LukePartyC extends BasicsDrawTool {
X = 37;
Y = 38;
State = 0; //攻坚队对象状态 0未打开 1打开界面
ListUiMap = null; //小队成员UI Map
ListInfoMap = null; //小队成员Info Map
ListCount = null;
NowSelectTeam = null;
NowSelectTeamFunc = null; //当前选择队伍功能
MyTeamId = -1; //我的队伍Id
MyCaptainControl = 0; //我是否为攻坚队长
ReloadingButtonObject = null; //刷新按钮
MyTeamButtonObject = null; //我的队伍按钮
LeftButtonObject = null; //左按钮
RightButtonObject = null; //右按钮
PartyReqButtonObject = null; //申请加入攻坚队伍按钮
PartyExitButtonObject = null; //退出攻坚队伍按钮
PartyStartButtonObject = null; //开始攻坚按钮
Page = 1;
//创建队伍和加入队伍事件
function SendPackEvent_JoinTeam_and_CreatTeam(Type) {
local JoinTeam_and_CreatTeam = Json_STL("JoinTeam_and_CreatTeam");
JoinTeam_and_CreatTeam.Put("op", 25600125);
local str = JoinTeam_and_CreatTeam.GetString();
L_sq_SendPackType(130);
L_sq_SendPackWChar(str);
L_sq_SendPack();
JoinTeam_and_CreatTeam.Delete();
}
//退出队伍事件
function SendPackEvent_ExitTeam(Type) {
local ExitTeam = Json_STL("ExitTeam");
ExitTeam.Put("op", 25600129);
local str = ExitTeam.GetString();
L_sq_SendPackType(130);
L_sq_SendPackWChar(str);
L_sq_SendPack();
ExitTeam.Delete();
}
//退出队伍请求
function PartyKickPlayer(chunk) {
print(chunk);
L_sq_SendPackType(13);
L_sq_SendPack();
}
//委任队长事件
function PartyGiveM(chunk) {
local PartyGiveM = Json_STL("PartyGiveM");
PartyGiveM.Put("op", 25600123);
local str = PartyGiveM.GetString();
L_sq_SendPackType(130);
L_sq_SendPackWChar(str);
L_sq_SendPack();
PartyGiveM.Delete();
}
constructor() {
ListUiMap = [];
ListInfoMap = [];
ListUiMap.resize(10);
Pack_Control.rawset(25600108, RedLukeListInfo);
Pack_Control.rawset(25600110, RedLukeListInfo);
//安图恩创建队伍和加入队伍事件
SendPackTypeTable.rawset(11, SendPackEvent_JoinTeam_and_CreatTeam);
SendPackTypeTable.rawset(12, SendPackEvent_JoinTeam_and_CreatTeam);
//安图恩退出队伍事件
SendPackTypeTable.rawset(13, SendPackEvent_ExitTeam);
//委任队长事件
SendPackTypeTable.rawset(124, PartyGiveM);
//玩家自己退出队伍
Pack_Control.rawset(1030, PartyKickPlayer);
}
//收包区
function RedLukeListInfo(chunk) {
//Sout("\n\n收到包数据: %L", chunk);
local RootTab = getroottable();
BasicsDrawTool.InitClass("LukeTownListJson"); //自动判断清空
local JsonObj = Json_STL("LukeTownListJsonBuffer");
RootTab.rawset("LukeTownListJson", JsonObj);
RootTab["LukeTownListJson"].Parse(chunk, 0, false);
//清空自己的信息
RootTab["LukePartyObj"].ListInfoMap = [];
//获取自己的攻坚队ID
local gMyTeamId = RootTab["LukeTownListJson"].Get("MyTeamId");
if (gMyTeamId) RootTab["LukePartyObj"].MyTeamId = gMyTeamId;
//获取自己是否为攻坚队队长
local gMyCaptain = RootTab["LukeTownListJson"].Get("MyCaptain");
if (gMyCaptain) RootTab["LukePartyObj"].MyCaptainControl = gMyCaptain;
RootTab["LukePartyObj"].ListCount = RootTab["LukeTownListJson"].Get("ListCount").tointeger();
//写入小队成员信息
for (local i = 0; i < RootTab["LukePartyObj"].ListCount; i++) {
local gTeamId = RootTab["LukeTownListJson"].Get("result->" + i + "->TeamId"); //得到攻坚队伍ID
if (gTeamId == true || gTeamId == false) break; //如果读不到说明读完了 直接走
local gTeamName = RootTab["LukeTownListJson"].Get("result->" + i + "->TeamName"); //得到攻坚队名称
local gState = RootTab["LukeTownListJson"].Get("result->" + i + "->State"); //得到队伍状态
local gTeamPlayerCount = RootTab["LukeTownListJson"].Get("result->" + i + "->TeamPlayerCount"); //得到队伍人数
local ListTab = {
TeamId = gTeamId,
TeamName = gTeamName,
State = gState,
TeamPlayerCount = gTeamPlayerCount,
}
RootTab["LukePartyObj"].ListInfoMap.append(ListTab); //ListTabInfoTable丢进数组
}
}
//收包区
//发包区
//获取卢克攻坚队列表信息 //TODO op未更改
function GetLukeTeamList() {
local GetLukeTeamList = Json_STL("GetLukeTeamList");
GetLukeTeamList.Put("op", 25600107);
GetLukeTeamList.Put("Page", 1);
local str = GetLukeTeamList.GetString();
L_sq_SendPackType(130);
L_sq_SendPackWChar(str);
L_sq_SendPack();
GetLukeTeamList.Delete();
}
//发包区
function DrawMain(obj) {
//绘制主界面
{
T_DrawStayAni(obj, "common/Anton/new/newbaseui.ani", X, Y, 0, "安图恩队伍列表界面");
}
}
//绘制攻坚队伍页面控制
function DrawPartyListPageConctrl(obj) {
if (!ListCount) return;
//绘制攻坚队伍数量
local ListMaxPage = (ListCount / 12).tointeger() + 1;
L_Code_STL(Page.tostring() + " / " + ListMaxPage.tostring(), X + 41, Y + 293, 0xFFFFFFFF, 1);
//如果不止1页
if (ListMaxPage > 1) {
//左按钮
{
if (LeftButtonObject == null) {
LeftButtonObject = LukeButtonPro(obj, "LukePartyListLeftButton", X + 17, Y + 292, "common/Anton/new/newbasebutton.ani", 15, 13, 0);
LeftButtonObject.SetRectEnble(true, "LukePartyListLeftButtonr", X + 17, Y + 292, "common/Anton/new/newbasebutton.ani", 1);
LeftButtonObject.SetCustomClickEnble(true, "LukePartyListLeftButtonc", X + 17, Y + 293, "common/Anton/new/newbasebutton.ani", 2);
}
LeftButtonObject.Show();
if (LeftButtonObject.isLBActive()) {
obj.sq_PlaySound("CLICK_BUTTON2");
if (Page > 1) --Page;
local GetLukeTeamList = Json_STL("GetLukeTeamList");
GetLukeTeamList.Put("op", 1007);
GetLukeTeamList.Put("Page", Page);
local str = GetLukeTeamList.GetString();
L_sq_SendPackType(130);
L_sq_SendPackWChar(str);
L_sq_SendPack();
GetLukeTeamList.Delete();
}
}
//右按钮
{
if (RightButtonObject == null) {
RightButtonObject = LukeButtonPro(obj, "LukePartyListRightButton", X + 75, Y + 292, "common/Anton/new/newbasebutton.ani", 15, 13, 3);
RightButtonObject.SetRectEnble(true, "LukePartyListRightButtonr", X + 75, Y + 292, "common/Anton/new/newbasebutton.ani", 4);
RightButtonObject.SetCustomClickEnble(true, "LukePartyListRightButtonc", X + 75, Y + 293, "common/Anton/new/newbasebutton.ani", 5);
}
RightButtonObject.Show();
if (RightButtonObject.isLBActive()) {
obj.sq_PlaySound("CLICK_BUTTON2");
if (Page < ListMaxPage) ++Page;
local GetLukeTeamList = Json_STL("GetLukeTeamList");
GetLukeTeamList.Put("op", 1007);
GetLukeTeamList.Put("Page", Page);
local str = GetLukeTeamList.GetString();
L_sq_SendPackType(130);
L_sq_SendPackWChar(str);
L_sq_SendPack();
GetLukeTeamList.Delete();
}
}
}
}
//绘制攻坚队列表信息
function DrawPartyListInfo(obj) {
//已经开始的 0xFF676665 灰色
//可以申请的 0xFFddddea 珍珠白
//可以申请的 0xFF4990aa 定义黄
if (!ListCount) return;
local Min = 0 + (12 * (Page - 1));
local Max = 12 * Page;
for (local i = Min; i < ListCount % Max; ++i) {
T_DrawStayAni(obj, "common/Anton/new/newbaseui.ani", X + 15, Y + 61 + (19 * i), 1, "安图恩队伍列表底框" + i);
//阶段
local stage = 5;
if (ListInfoMap[i].State >= 1 && ListInfoMap[i].State <= 3) stage = 6;
if (ListInfoMap[i].State >= 4 && ListInfoMap[i].State <= 5) stage = 7;
if (ListInfoMap[i].State >= 6) stage = 8;
T_DrawStayAni(obj, "common/Anton/new/newbaseui.ani", X + 18, Y + 62 + (19 * i), stage, "安图恩队伍列表底框" + stage);
local Color = null;
if (ListInfoMap[i].State != 3) {
Color = 0xFF4990aa;
} else {
Color = 0xFF676665;
}
//绘制攻坚队名称
local TeamNameStr = ListInfoMap[i].TeamName;
L_Code_STL(TeamNameStr, X + 60, Y + 64 + (19 * i), Color, 1);
//绘制攻坚队人数
local PlayerCountStr = ListInfoMap[i].TeamPlayerCount + "/20";
L_Code_STL(PlayerCountStr, X + 205, Y + 64 + (19 * i), Color, 1);
ListUiMap[i] = LukeButtonPro(obj, "LukePartyListSwitchButton" + TeamNameStr, X + 15, Y + 61 + (19 * i), "common/Anton/new/newnull.ani", 255, 15, 0);
ListUiMap[i].SetRectEnble(true, "LukePartyListSwitchButtonr" + TeamNameStr, X + 15, Y + 61 + (19 * i), "common/Anton/new/newbaseui.ani", 3);
ListUiMap[i].Show();
if (ListUiMap[i].isLBActive()) {
obj.sq_PlaySound("CLICK_BUTTON1");
NowSelectTeam = i;
local GetLukeTeamInfo = Json_STL("GetLukeTeamInfo");
GetLukeTeamInfo.Put("op", 25600111);
GetLukeTeamInfo.Put("TeamId", ListInfoMap[i].TeamId);
local str = GetLukeTeamInfo.GetString();
L_sq_SendPackType(130);
L_sq_SendPackWChar(str);
L_sq_SendPack();
GetLukeTeamInfo.Delete();
}
//当前选择队伍不为空 并且等于当前的i
if (NowSelectTeam != null && NowSelectTeam == i) {
local Ani = T_DrawStayAni(obj, "common/Anton/new/newbaseui.ani", X + 15, Y + 61 + (19 * i), 2, "安图恩队伍列表界面当前选中");
}
}
}
//绘制攻坚队列表功能按钮
function DrawPartyListFuncButton(obj) {
//刷新攻坚队
{
if (ReloadingButtonObject == null) {
ReloadingButtonObject = LukeButtonPro(obj, "LukePartyListReloadingButton", X + 96, Y + 291, "common/Anton/new/newbasebutton.ani", 46, 17, 7);
ReloadingButtonObject.SetRectEnble(true, "LukePartyListReloadingButtonr", X + 96, Y + 291, "common/Anton/new/newbasebutton.ani", 8);
ReloadingButtonObject.SetCustomClickEnble(true, "LukePartyListReloadingButtonc", X + 96, Y + 291, "common/Anton/new/newbasebutton.ani", 9);
}
ReloadingButtonObject.Show();
if (ReloadingButtonObject.isLBActive()) {
obj.sq_PlaySound("CLICK_BUTTON1");
local GetLukeTeamList = Json_STL("GetLukeTeamList");
GetLukeTeamList.Put("op", 25600107);
GetLukeTeamList.Put("Page", Page);
local str = GetLukeTeamList.GetString();
L_sq_SendPackType(130);
L_sq_SendPackWChar(str);
L_sq_SendPack();
GetLukeTeamList.Delete();
}
}
//我的攻坚队
{
if (MyTeamId == -1) {
T_DrawStayAni(obj, "common/Anton/new/newbasebutton.ani", X + 96 + 48 + 3, Y + 291, 10, "安图恩队伍列表我的攻坚队不可用");
} else {
if (MyTeamButtonObject == null) {
MyTeamButtonObject = LukeButtonPro(obj, "LukePartyListMyTeamButton", X + 96 + 48 + 3, Y + 291, "common/Anton/new/newbasebutton.ani", 97, 23, 11);
MyTeamButtonObject.SetRectEnble(true, "LukePartyListMyTeamButtonr", X + 96 + 48 + 3, Y + 291, "common/Anton/new/newbasebutton.ani", 12);
MyTeamButtonObject.SetCustomClickEnble(true, "LukePartyListMyTeamButtonc", X + 96 + 48 + 3, Y + 291, "common/Anton/new/newbasebutton.ani", 13);
}
MyTeamButtonObject.Show();
if (MyTeamButtonObject.isLBActive()) {
obj.sq_PlaySound("CLICK_BUTTON1");
local GetLukeTeamList = Json_STL("GetLukeTeamList");
GetLukeTeamList.Put("op", 1011);
local str = GetLukeTeamList.GetString();
L_sq_SendPackType(130);
L_sq_SendPackWChar(str);
L_sq_SendPack();
GetLukeTeamList.Delete();
NowSelectTeam = -1;
}
}
}
}
//绘制攻坚队请求按钮
function DrawPartyReqButton(obj) {
if (MyTeamId == -1) {
//申请加入
{
if (PartyReqButtonObject == null) {
PartyReqButtonObject = LukeButtonPro(obj, "LukePartyListReloadingButton", X + 636, Y + 500, "common/Anton/new/newbasebutton.ani", 70, 17, 14);
PartyReqButtonObject.SetRectEnble(true, "LukePartyListReloadingButtonr", X + 636, Y + 500, "common/Anton/new/newbasebutton.ani", 15);
PartyReqButtonObject.SetCustomClickEnble(true, "LukePartyListReloadingButtonc", X + 636, Y + 500, "common/Anton/new/newbasebutton.ani", 16);
}
PartyReqButtonObject.Show();
if (PartyReqButtonObject.isLBActive()) {
obj.sq_PlaySound("CLICK_BUTTON4");
local LukeJoinPartyReq = Json_STL("LukeJoinPartyReq");
LukeJoinPartyReq.Put("op", 25600103);
LukeJoinPartyReq.Put("TeamId", ListInfoMap[NowSelectTeam].TeamId);
local str = LukeJoinPartyReq.GetString();
L_sq_SendPackType(130);
L_sq_SendPackWChar(str);
L_sq_SendPack();
LukeJoinPartyReq.Delete();
}
}
} else {
//退出攻坚队
{
if (PartyExitButtonObject == null) {
PartyExitButtonObject = LukeButtonPro(obj, "LukePartyListReloadingButton", X + 636, Y + 500, "common/Anton/new/newbasebutton.ani", 70, 17, 17);
PartyExitButtonObject.SetRectEnble(true, "LukePartyListReloadingButtonr", X + 636, Y + 500, "common/Anton/new/newbasebutton.ani", 18);
PartyExitButtonObject.SetCustomClickEnble(true, "LukePartyListReloadingButtonc", X + 636, Y + 500, "common/Anton/new/newbasebutton.ani", 19);
}
PartyExitButtonObject.Show();
if (PartyExitButtonObject.isLBActive()) {
obj.sq_PlaySound("CLICK_BUTTON4");
local LukeExitPartyReq = Json_STL("LukeExitPartyReq");
LukeExitPartyReq.Put("op", 25600105);
local str = LukeExitPartyReq.GetString();
L_sq_SendPackType(130);
L_sq_SendPackWChar(str);
L_sq_SendPack();
LukeExitPartyReq.Delete();
NowSelectTeam = null; //关闭队伍详细信息显示
MyTeamId = -1; //清空自己的队伍信息
//清除正在攻坚的信息
local RootTab = getroottable();
RootTab.rawdelete("LUKEDUNGEONINFOCONTROL");
}
}
//开始攻坚
{
local RootTab = getroottable();
//如果自己是攻坚队队长 并且 攻坚状态为未开启
if (MyCaptainControl == 1 && RootTab.rawin("LUKEDUNGEONINFOCONTROL") && (RootTab["LUKEDUNGEONINFOCONTROL"].State == -1 || RootTab["LUKEDUNGEONINFOCONTROL"].State == 2)) {
if (PartyStartButtonObject == null) {
PartyStartButtonObject = LukeButtonPro(obj, "LukePartyListReloadingButton", X + 536, Y + 500, "common/Anton/new/newbasebutton.ani", 70, 17, 29);
PartyStartButtonObject.SetRectEnble(true, "LukePartyListReloadingButtonr", X + 536, Y + 500, "common/Anton/new/newbasebutton.ani", 30);
PartyStartButtonObject.SetCustomClickEnble(true, "LukePartyListReloadingButtonc", X + 536, Y + 500, "common/Anton/new/newbasebutton.ani", 31);
}
PartyStartButtonObject.Show();
if (PartyStartButtonObject.isLBActive()) {
obj.sq_PlaySound("CLICK_BUTTON4");
local LukePartyStart = Json_STL("LukePartyStart");
local op = 25600141;
//默认一阶段 如果是二阶段则发1047包二阶段开始
if (RootTab["LUKEDUNGEONINFOCONTROL"].State == 2) op = 25600147;
LukePartyStart.Put("op", op);
local str = LukePartyStart.GetString();
L_sq_SendPackType(130);
L_sq_SendPackWChar(str);
L_sq_SendPack();
LukePartyStart.Delete();
}
}
}
}
}
function Draw(obj) {
if (State == 1) {
//绘制主界面
DrawMain(obj);
//绘制攻坚队伍页面控制
DrawPartyListPageConctrl(obj);
//绘制攻坚队列表信息
DrawPartyListInfo(obj);
//绘制攻坚队列表功能按钮
DrawPartyListFuncButton(obj);
//绘制攻坚队请求按钮
DrawPartyReqButton(obj);
}
}
function Run(obj) {
if (State == 0) {
local ButtonObject = ButtonPro(obj, "RankSystemMainSwitchButton", 15, 300, "common/training/main/maintab.ani", 39, 35);
ButtonObject.SetRectEnble(true, "RankSystemMainSwitchButtonr", 15, 300, "common/training/main/maintab.ani", 0);
ButtonObject.SetCustomClickEnble(true, "RankSystemMainSwitchButtonc", 15, 300, "common/training/main/maintab.ani", 0);
ButtonObject.Show();
//按下打开按钮
if (ButtonObject.isLBActive()) {
State = 1;
L_NewWindows("Lenheart", 267, 0x65535);
GetLukeTeamList();
}
} else if (State == 1) {
if (!sq_GetPopupWindowMainCotrol(267)) {
State = 0;
}
}
}
}
function LukeParty(obj) {
local RootTab = getroottable();
if (RootTab.rawin("LukePartyObj") == false) {
local Buffer = LukePartyC();
RootTab.rawset("LukePartyObj", Buffer);
} else {
RootTab["LukePartyObj"].Run(obj);
}
}