Sqr/character/Swordman/WeaponMaster/ap_Meteorsword.nut

78 lines
1.9 KiB
Plaintext

/*
文件名:ap_Meteorsword.nut
路径:character/Swordman/WeaponMaster/ap_Meteorsword.nut
创建日期:2022-10-09 01:03
文件用途:
*/
function sq_AddFunctionName(appendage) {
appendage.sq_AddFunctionName("proc", "proc_appendage_meteorsword")
appendage.sq_AddFunctionName("onStart", "onStart_appendage_meteorsword")
}
function sq_AddEffect(appendage) {
}
function proc_appendage_meteorsword(appendage) {
if (!appendage) return;
local parentObj = appendage.getParent(); //获得父对象
local sourceObj = appendage.getSource(); //获得源对象
if (!sourceObj || !parentObj || sourceObj.getState() == STATE_STAND) {
appendage.setValid(false);
return;
}
local startX = appendage.getVar().get_vector(0);
local startY = appendage.getVar().get_vector(1);
sourceObj = sq_GetCNRDObjectToSQRCharacter(sourceObj); //将基础类对象转化为 角色对象
if (sourceObj.getState() != 235) {
appendage.setValid(false);
return;
}
local chrX = sq_GetDistancePos(sourceObj.getXPos(), sourceObj.getDirection(), 200);
local chrY = sourceObj.getYPos();
local currT = appendage.getTimer().Get();
local maxT = 500;
if (currT < maxT) {
local currX = sq_GetUniformVelocity(startX, chrX, currT, maxT);
local currY = sq_GetUniformVelocity(startY, chrY, currT, maxT);
parentObj.setCurrentPos(currX, currY, parentObj.getZPos());
} else {
appendage.setValid(false);
return;
}
}
function onStart_appendage_meteorsword(appendage) {
if (!appendage) {
return;
}
local parentObj = appendage.getParent();
local sourceObj = appendage.getSource();
if (!sourceObj || !parentObj) {
appendage.setValid(false);
return;
}
appendage.getVar().clear_vector();
appendage.getVar().push_vector(parentObj.getXPos());
appendage.getVar().push_vector(parentObj.getYPos());
}