Sqr/character/atmage/bluedragonwill/po_atbluedragonwillexp.nut

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function setCustomData_po_ATBlueDragonWillExp(obj, reciveData)
{
if(!obj) return;
local attack_rate = reciveData.readDword();
local atk = sq_GetCurrentAttackInfo(obj);
if(atk) {
sq_SetCurrentAttackBonusRate(atk, attack_rate);
}
}
function setState_po_ATBlueDragonWillExp(obj, state, datas)
{
if(!obj) return;
}
function procAppend_po_ATBlueDragonWillExp(obj)
{
if(!obj) return;
}
function getHitDirection_po_ATBlueDragonWillExp(obj, damager)
{
if(!obj) return 0;
local pChr = obj.getTopCharacter();
if(pChr) {
return sq_GetOppositeDirection(pChr.getDirection());
}
return 0;
}
function onChangeSkillEffect_po_ATBlueDragonWillExp(obj, skillIndex, reciveData)
{
if(!obj) return;
}
function onDestroyObject_po_ATBlueDragonWillExp(obj, object)
{
if(!obj) return;
}
function onKeyFrameFlag_po_ATBlueDragonWillExp(obj, flagIndex)
{
}
function onEndCurrentAni_po_ATBlueDragonWillExp(obj)
{
if(!obj) return;
if(obj.isMyControlObject()) {
sq_SendDestroyPacketPassiveObject(obj);
}
}